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Modded Playthrough Crashes when Loading Certain Cells


LarryFromXBL

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Hi there, I'm having issues with my game CTD'ing, and I'd like a bit of help identifying the problem. First I'll try to give you a run down of my specs.

 

OS: Windows 7(64 bit)

RAM: 8gm

GPU/Video Card: GTX 960 (2gb vram)

Processor: AMD FX-8320e(3.1 ghz)

 

I am playing a heavily modded game, I'll say that right off the bat. Things work fine up until the main issue here, which is a CTD when loading what seems to be random cells. 169 installed mods, 222 plugins. Yes, it's bad, I know. Please help :l

 

tl;dr I don't forum too often so I don't know exactly how to get logs to you, whomever you are. So I'll post a spoiler of the past few dozen lines up until the crash at the bottom of the page. I will also attache the latest papyrus log as well, which has what I believe is the error.

 

Background on the issue: The defining mod I have on is Requiem. I played 12 hours on my first attempt of this build just fine, besides issues you'd expect like the OCCASIONAL ctd or bug that I had to work around. Eventually I came to Mist Watch tower, and cleared out most levels before reaching the top floor, where I believe the boss is. However, every time I entered the place the game would CTD. I tried to remedy the issue by uninstalling/reinstalling a couple mods I saw near the end of the log, and eventually googled a string of an error and found that it was unfixable. An object was being assigned value (none) and the game was s***ing itself. So, I figured it was because I installed several mods during the playthrough and made a new save. This one loaded Mistwatch properly when I coc'd to the area. So I began once more, brand new save, hoping the issue was resolved.

 

Unfortunately, it's occurred again, in the papyrus log something is being assigned a (none) value and the game CTD's. This time it's when I enter the Bannered Mare in Whiterun. On the original playthrough, it worked fine. What gives? Is this the result of an unstable mod setup? Bad luck? This save is 4 hours old and only level 6 or so, so it doesn't make sense to me that the game is having issues with backed up references.

 

As I said, I'll post a spoiler of the log before CTD. I would like to point out that in the previous saves logs, these two things are common in the error:

"MBI_Dante_boss_Battle_scene_alias_holder_1"

"MBI_clean_allmusic_1.psc"

 

Not sure if that's the key, but hopefully someone is.

 

 

[01/30/2016 - 06:44:52PM] error: File "SkyRe_Main.esp" does not exist or is not currently loaded.

stack:
<unknown self>.Game.GetFormFromFile() - "<native>" Line ?
[_DS_Hunterborn (8B003367)]._ds_hb_main.CheckForSkyRe() - "_DS_HB_MAIN.psc" Line 195
[_DS_Hunterborn (8B003367)]._ds_hb_main.PrepForDLC() - "_DS_HB_MAIN.psc" Line 103
[alias Player on quest _DS_Hunterborn (8B003367)]._ds_hb_player.OnPlayerLoadGame() - "_DS_HB_Player.psc" Line 286
[01/30/2016 - 06:44:52PM] >>=======> Hunterborn is checking for PerMa...
[01/30/2016 - 06:44:52PM] error: File "PerkusMaximus_Master.esp" does not exist or is not currently loaded.
stack:
<unknown self>.Game.GetFormFromFile() - "<native>" Line ?
[_DS_Hunterborn (8B003367)]._ds_hb_main.CheckForPerMa() - "_DS_HB_MAIN.psc" Line 321
[_DS_Hunterborn (8B003367)]._ds_hb_main.PrepForDLC() - "_DS_HB_MAIN.psc" Line 106
[alias Player on quest _DS_Hunterborn (8B003367)]._ds_hb_player.OnPlayerLoadGame() - "_DS_HB_Player.psc" Line 286
[01/30/2016 - 06:44:52PM] error: File "Draugnarok.esp" does not exist or is not currently loaded.
stack:
<unknown self>.Game.GetFormFromFile() - "<native>" Line ?
[_DS_Hunterborn (8B003367)]._ds_hb_main.PrepForDLC() - "_DS_HB_MAIN.psc" Line 112
[alias Player on quest _DS_Hunterborn (8B003367)]._ds_hb_player.OnPlayerLoadGame() - "_DS_HB_Player.psc" Line 286
[01/30/2016 - 06:44:52PM] error: File "Hunting in Skyrim.esp" does not exist or is not currently loaded.
stack:
<unknown self>.Game.GetFormFromFile() - "<native>" Line ?
[_DS_Hunterborn (8B003367)]._ds_hb_main.PrepForDLC() - "_DS_HB_MAIN.psc" Line 114
[alias Player on quest _DS_Hunterborn (8B003367)]._ds_hb_player.OnPlayerLoadGame() - "_DS_HB_Player.psc" Line 286
[01/30/2016 - 06:44:52PM] >>=======> Hunterborn compatibility checks are complete.
[01/30/2016 - 06:44:52PM] [Frostfall] SKI_MeterWidget OnWidgetReset()
[01/30/2016 - 06:44:52PM] [Frostfall] SKI_MeterWidget OnWidgetReset()
[01/30/2016 - 06:44:52PM] [Frostfall] SKI_MeterWidget OnWidgetReset()
[01/30/2016 - 06:44:52PM] [Frostfall] SKI_MeterWidget OnWidgetReset()
[01/30/2016 - 06:44:52PM] [Frostfall] SKI_MeterWidget OnWidgetReset()
[01/30/2016 - 06:44:52PM] [Frostfall] SKI_MeterWidget OnWidgetReset()
[01/30/2016 - 06:44:52PM] WidgetError: [_de_epstatuswidget <_DE_EPStatusQuest (4D05D368)>]: IconLoadFailure
[01/30/2016 - 06:44:52PM] WidgetError: [_de_epstatuswidget <_DE_EPStatusQuest (4D05D368)>]: IconLoadFailure
[01/30/2016 - 06:44:53PM]
[01/30/2016 - 06:44:53PM] =====Wet and Cold is finished refreshing itself and searching for addons!=====
[01/30/2016 - 06:44:53PM]
[01/30/2016 - 06:44:53PM] error: Cannot cast from None to SKI_WidgetBase[]
stack:
[iHUDControlQuest (DC000805)].ihudwidgetscript.Initialize() - "iHUDWidgetScript.psc" Line 38
[iHUDControlQuest (DC000805)].ihudcontrolscript.startUp() - "iHUDControlScript.psc" Line 93
[iHUDMaintainanceQuest (DC002853)].iHUDMaintainanceScript.startUp() - "iHUDMaintainanceScript.psc" Line 20
[alias PlayerAlias on quest iHUDMaintainanceQuest (DC002853)].iHUDLoadScript.OnPlayerLoadGame() - "iHUDLoadScript.psc" Line 11
[01/30/2016 - 06:44:54PM]
[01/30/2016 - 06:44:54PM] =====Loot and Degradation is finished refreshing itself and searching for addons!=====
[01/30/2016 - 06:44:54PM]
[01/30/2016 - 06:44:58PM] error: Cannot call GetStage() on a None object, aborting function call
stack:
[alias playerref1 on quest MBI_Dante_boss_Battle_scene_alias_holder_1 (0F03971F)].MBI_clean_allmusic_1.OnPlayerLoadGame() - "MBI_clean_allmusic_1.psc" Line 34
[01/30/2016 - 06:44:58PM] Warning: Assigning None to a non-object variable named "::temp1"
stack:
[alias playerref1 on quest MBI_Dante_boss_Battle_scene_alias_holder_1 (0F03971F)].MBI_clean_allmusic_1.OnPlayerLoadGame() - "MBI_clean_allmusic_1.psc" Line 34
[01/30/2016 - 06:44:58PM] error: Cannot call GetValueInt() on a None object, aborting function call
stack:
[alias playerref1 on quest MBI_Dante_boss_Battle_scene_alias_holder_1 (0F03971F)].MBI_clean_allmusic_1.OnPlayerLoadGame() - "MBI_clean_allmusic_1.psc" Line 38
[01/30/2016 - 06:44:58PM] Warning: Assigning None to a non-object variable named "::temp1"
stack:
[alias playerref1 on quest MBI_Dante_boss_Battle_scene_alias_holder_1 (0F03971F)].MBI_clean_allmusic_1.OnPlayerLoadGame() - "MBI_clean_allmusic_1.psc" Line 38
[01/30/2016 - 06:45:25PM] UFO: Detected new speaker: [WIDeadBodyCleanupScript < (0001A67C)>] -> [CarryActorManualScript < (0001A69A)>]
[01/30/2016 - 06:46:03PM] UFO: Detected new speaker: [CarryActorManualScript < (0001A69A)>] -> [REQ_NPCData < (0001A68A)>]
[01/30/2016 - 06:46:29PM] VM is freezing...
[01/30/2016 - 06:46:29PM] VM is frozen
[01/30/2016 - 06:46:31PM] Saving game...
[01/30/2016 - 06:46:31PM] VM is thawing...

Edit: I can't spoiler right, sorry. Also, I would like to point out that I installed a housing mod mid playthrough and ran the reqtificator once about 2 hours in. I do not know if that is relevant.
Edited by LarryFromXBL
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  • 2 months later...

I'm necro'ing this thread, because I have the exact same Papyrus errors before CTDs. MBI_clean_allmusic_1.psc is running when I was long done with the Molag Bal's Inferno mod.

Not that I want to go over to the mod-page and say anything. Any time you ever mention Papyrus to mod authors that coincidentally where there before crashes, there's general "plausible deniability".

The best mod authors on the Nexus have left stickies for mods, saying they'll ignore and/or block anyone saying anything about Papyrus. I'm not aware of any better tools to tell me why I'm crashing.

Especially since I have so many anti-CTD methods, they could fill this page o_O

Nothing from Molag Bal's Inferno should still be running, outside of the area of the mod's cells, but it is! Therefore, I'm simply removing the offending mod and using SaveTool.

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