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Urgent help with mods and plugins in Fallout 4!


Sovereign69

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Safe SSEx.esp=1 <- I'd recommend to get rif of it. It's unmaintained, has some issues on its own and even more with other workshop mods. It adds massively to the category keyword count and doesn't add much that isn't also in Homemaker.

Homemaker - SSEx Compatibility Patch.esp=1 <- disable/remove it if you choose to get rid of SSEx

Workshop_Planters.esp=1 <- I'd recommend to get rid of it. It's unmaintained and has been made with XSnip, making it a high risk for savegame corruption issues. Use Homemakers planters.

And try this load order:

Fallout4.esm=1
ArmorKeywords.esm=1
Robot Home Defence.esm=1
Snap'n Build.esm=1
Homemaker.esm=1
Lore Friendly Posters.esp=1
Snap and Build - Modules.esp=1
WeaponRacks.esp=1
WeaponRacks-Tools-Weightless.esp=1
WeaponRacks-Weapons-Vanilla.esp=1
DD_I_Ran_Out_Of_Funny_Names.esp=1
DD_build_a_castle_01.esp=1
DD_Cheech_And_Chong.esp=1
DDP_Elevators_mark1.esp=1
MuseumPaintings.esp=1
ModelRobotDisplay.esp=1
WaterTowers.esp=1
Generators 1.1.esp=1
Snap and Build - Patches.esp=1
Homemaker - Greenhouse and Bunker Disabler.esp=1
Homemaker - Unlocked Institute Objects.esp=1
zDarthVader.esp=1
def_inv_scrap_en.esp=1
IncreasedSettlerPopulation50.esp=1
WLightSaber.esp=1
N7-Armor-Standalone_by_Ruddy88.esp=1
Vasstek_Vaultsuit.esp=1
Nanohelmet.esp=1
NoBuildLimits.esp=1
Extra_Tracks_Classic.esp=1
PowerArmorVoice1.esp=1
ZW's F4 Power Armor Overhaul.esp=1
CraftableGunsAndWeapons.esp=1
FusionCoreCrafting.esp=1
SustainedFlight.esp=1
BetterSettlers.esp=1
Buildable_PAFrame.esp=1
DarkerNights.esp=1
DarkerNightsDetection.esp=1
BetterNightVision.esp=1
dD-Enhanced Blood.esp=1
ExpandedCroupManor.esp=1
WET Clearer.esp=1
The Dark Wanderer - Lucky Guy Edition.esp=1
The Dark Wanderer - Weapon Master Edition.esp=1
The Dark Wanderer - Zen Master Edition.esp=1
The Dark Wanderer - 60 Minute Man Edition.esp=1
TrueStormsFO4.esp=1
TrueStormsFO4-ClimateSettings.esp=1
RepairSanctuary.esp=1
RebuiltTaffingtonBoathouseLoreFriendly v1.1.esp=1
RebuiltSomervillePlace v1.0.esp=1
RebuiltCroupManor v1.3.esp=1
dD-Realistic Ragdoll Force.esp=1
RealJetpack.esp=1
RainofBrassPetals.esp=1
Radiant Clouds and Fogs.esp=1
ProperStoreAnimation.esp=1
N7 X1PowerArmor.esp=1
More Where That Came From Diamond City.esp=1
More detailed perk description.esp=1
MojaveImports.esp=1
InteriorsEnhanced.esp=1
HidePipboy.esp=1
Fr4nssonsLightTweaks.esp=1
ValdacilsItemSorting-00-ValsPicks.esp=1
ValdacilsItemSorting-AidWeightless.esp=1
ValdacilsItemSorting-Ammo.esp=1
ValdacilsItemSorting-ArmorBySlot.esp=1
ValdacilsItemSorting-CosmeticsByType.esp=1
ValdacilsItemSorting-ExplosivesSortTopWeightless.esp=1
ValdacilsItemSorting-Junk.esp=1
ValdacilsItemSorting-MiscWeightless.esp=1
ValdacilsItemSorting-NotJunkJustMoney.esp=1
ValdacilsItemSorting-Perks.esp=1
ValdacilsItemSorting-Weapons.esp=1
VIS-PatchDisplayStand-ModelRobot.esp=1
VIS-PatchWeaponRacks-SortTop.esp=1
VIS-PatchZephyrWarriorF4PAOverhaul-BySlot.esp=1
Essential Crafting 1.5a .esp=1
Amazing Items.esp=1
Amazing Items - Cheat.esp=1
Bobbypin_Breakdown.esp=1
Crafting Workbench.esp=1
Amazing Items - Crafting Workbenches.esp=1
Crafting Workbenches - Ammo.esp=1
Crafting Workbenches - Faction and Quest Requirements.esp=1
Crafting Workbenches - Junk Items.esp=1
Crafting Workbenches - Pre War and Manufactured.esp=1
Essential Crafting - Plastic 1.4a .esp=1
Scrapyard - Basic.esp=1
CraftingOverhaulTlTl.esp=0
CraftableAmmo.esp=1
CraftableAmmo_plus.esp=0
Craftable Institute Elevators - walled.esp=0



Let's see how that works. Report back afterwards and we'll see, if you still have category keyword issues. If yes, you might have to migrate your setup to use Settlement Keywords as well, but maybe it'll work without that,

Edited by wax2k
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You're welcome! When considering adding more workshop or crafting mods, make sure they either don't add custom categories or consider migrating your setup to use Settlement Keywords / AWKCR wherever applicable. Mods that add more custom categories will probably either put you over the category cap or conflict with each other.

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I do believe that the author of SSex is very busy with RL, and has had no time to work on his mod. So, yes, and because of the beta patch, which is the cause of the problems with SSex, remove it until it's fixed. I also recommend not using Homemaker, as it's bugged as well.

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