zenman2112 Posted April 29, 2011 Share Posted April 29, 2011 Okay, I've used all of the mods I'm trying to get to work before without any problems. I've run into this problem a few times way back in the past but can't recall how I fixed it. I install Oblivion into my second HDD because it's bigger, then install Shivering Isles, then the patch right after the 1.2. I install OBMM and OBSE followed by .OMOD files and activate them. Mods such as Cute Elves and other race mods work fine, mods such as HGEC Body and Hand to Hand or Stylish Jump don't work at all. Those I know don't require an activation file so that's the only difference I can see in them. I'm running a Windows 7 32 bit system and I've been able to get these to work before in the past. The only thing I can think of is the patch I install after Shivering Isles update must mess with something. Newest Cute Elves requires it and works fine but the HGEC body does not work at all, nor does Natural Faces or anything that's just in a Mesh folder. I observe the folder structure before and after the OBMM installation and everything goes in the appropriate places. So, has there been any issues with any version of OBSE or OBMM? I think I'm using OBSE 17. The list of mods I'm trying to get to work goes like this: Hand to Hand, Natural Faces, HGEC Body (with the options on different body parts and sizes) Stylish Jump. I did get Colorwheel's Sexy Imperial Guards to work but of course the bodies looked weird without the HGEC working properly. Is there an order to which they should be installed? Seems I'm only having issues with the mods that are only Meshes. Thank you for any help! I'm sure it's an easy fix, I just need someone to point out my mistake! Link to comment Share on other sites More sharing options...
HeyYou Posted April 29, 2011 Share Posted April 29, 2011 Doing anything with archive invalidation? Link to comment Share on other sites More sharing options...
zenman2112 Posted April 30, 2011 Author Share Posted April 30, 2011 Now that you mention it... Natural Faces created a txt file in the Data folder called [ArchiveInvalidation] with the contents of the mod when opened. I've never seen anything like that before nor could I understand what it was trying to tell me. Does that have something to do with a file being corrupt? Excuse my ignorance, I've never encountered Archive Invalidation or have ever noticed it. Again, I find it very weird that only the mods that are just Mesh folders aren't working. Link to comment Share on other sites More sharing options...
HeyYou Posted May 1, 2011 Share Posted May 1, 2011 If you have OBMM, use the archive invalidation tool in the utilities menu. Just accept the default values, and let it do its thing. The text file is one of the older, outdated methods of AI. There is also a mod, Archive Invalidation Invalidated, that may also solve your problem. Link to comment Share on other sites More sharing options...
bben46 Posted May 1, 2011 Share Posted May 1, 2011 Did you set your mod load order through BOSS? HGEC works better as an OMOD. If you are installing some other mod that overwrites the meshes and textures, they will not show. Suggestion: For troubleshootingBben's Oblivion Revert to Vanilla gamehttp://www.tesnexus.com/articles/article.php?id=340 Then install (don't copy from your backup) if you didn't save the zip file from when you initially downloaded, download them again to install to prevent any problems being carried over from your original data folder. These files ONLY: OBSE, OBMM, Unofficial patches, then the HGEC only - and test before installing any other mods. The Bethesda patch will still be there it is not affected by the revert procedure. The ONLY way to remove an official patch is to completely remove the game and reinstall. This will tell if HGEC is working or being overwritten by something else. If it works with no other mods, It is probably working, but being overwritten by another mod. Here is a link to my complete uninstall/reinstall procedure located in the articles section of the Nexushttp://www.tesnexus.com/articles/article.php?id=240 It allows you to preserve any saves and mods, or remove them completely - your choice. Link to comment Share on other sites More sharing options...
zenman2112 Posted May 2, 2011 Author Share Posted May 2, 2011 Thank you so much for your time and consideration! I don't use .zip or .rar files any more since converting all my add-ons to OMOD. I'd think it was a problem with the OMOD creation itself but I've had them backed up for a long time and like I said, I tested the exact same OMODs I made on my laptop and they worked. My laptop is much more powerful but for some reason can't run Oblivion worth anything or I'd just play it on that. Since I'm only using like 6 OMODs I'd disable them all then re-enable HGEC to see if it may have been an overwriting issue but it still doesn't work. I'll give your suggestions a try and hope it works out! Thanks again! Link to comment Share on other sites More sharing options...
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