h4xkthx Posted April 29, 2011 Share Posted April 29, 2011 I noticed my QTP 3 textures weren't looking as good lately, I remember them looking very high res. I see the "pattern" of the new QTP textures, but they look very blurry! I started looking around and I get the same problem with the improved signs by the well known miknmel1. Has anyone ever heard of a similar problem?? By the way I reinstalled the texture packs and nothing changed. My in-game textures are set to high also. Please help me! :( I'll post screenshots in a few minutes. Link to comment Share on other sites More sharing options...
h4xkthx Posted April 29, 2011 Author Share Posted April 29, 2011 Here we go. I know this used to look a crapton better. I used to look at the ground and think "wow, this looks almost as good as crysis". I'm pretty sure these aren't the oblivion default textures, but my QTP 3 textures were a LOT more crisp looking. I use QTP 3 redimized using "no reduction". Anyone know why this happen?http://i.imgur.com/JFweR.jpg Link to comment Share on other sites More sharing options...
h4xkthx Posted April 29, 2011 Author Share Posted April 29, 2011 Ok I exited and entered the game a few times, it seems like QTP textures getting loaded in the game are random!! As an example, my ground textures still look awful (I think it's the default one, not the low-res QTP version as I previously thought), but the rock where that pic was taken now has the high-res QTP version. Link to comment Share on other sites More sharing options...
LFact Posted April 29, 2011 Share Posted April 29, 2011 Have you done Archive Invalidation? BSA Redirection is recommended(you can do it via OBMM or Wrye Bash, or you can install Archive Invalidation Invalidated). Link to comment Share on other sites More sharing options...
h4xkthx Posted April 29, 2011 Author Share Posted April 29, 2011 Yes I did. Actually I think the mods stopped working once I deleted my oblivion.ini (I wanted to reset it to default values). I ran the archive invalidation and somehow some of the textures have appeared, but the others are still gone (obvious missing stuff such as QTP3's grass). Am I supposed to have to reinstall everything after running the archive invalidation?? Also, is it normal that the archive invalidation got cancelled if I reset my .ini? Link to comment Share on other sites More sharing options...
LFact Posted April 29, 2011 Share Posted April 29, 2011 (edited) BSA redirection adds dummy .bsa file in \data, then add its filename into Oblivion.ini. So if you delete Oblivion.ini, you have to add the filename to generated Oblivion.ini manually(or do BSA redirection via OBMM or Wrye Bash again). Edited April 29, 2011 by LFact Link to comment Share on other sites More sharing options...
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