R4nga Posted April 29, 2011 Share Posted April 29, 2011 Hello Nexus, I'm having Trouble with my Fallout: New Vegas recently:As the Title might say, the Trigger in the Lucky 38's Basement, where you are supposed to watch the upgraded Securitrons, doesn't trigger, as soon as the Yesman tells me to go there, and i'm beamed down to the basement, nothing happens. Any idea what causes this and how to fix it?I can provide a list of my mods if requested. R4nga Link to comment Share on other sites More sharing options...
R4nga Posted May 2, 2011 Author Share Posted May 2, 2011 Anyone knows how to trigger Trigger manually? Any modders? Link to comment Share on other sites More sharing options...
phoneyLogic Posted May 2, 2011 Share Posted May 2, 2011 The trigger should trigger unless it's being changed by a mod.This more sounds like a quest bug.Already tried to load an older save? Link to comment Share on other sites More sharing options...
R4nga Posted May 3, 2011 Author Share Posted May 3, 2011 Just tried an older savegame, still nothing happens...If it helps, here are some of my mods. Link to comment Share on other sites More sharing options...
phoneyLogic Posted May 3, 2011 Share Posted May 3, 2011 (edited) The FalloutNV.esm should be in the very first position. Move it up.Though I'm atm not very familliar with most of the mods you have installed, it would help a bunch if you post the entire load order so that other members could help you out. Just use FOMM's export function (under menu point "Load Order") Edited May 3, 2011 by tortured Tomato Link to comment Share on other sites More sharing options...
R4nga Posted May 3, 2011 Author Share Posted May 3, 2011 I hid the FalloutNV.esm and the DeadMoney.esm, they are at first Place :D Here's the rest of the Mods, but most of them are cosmetic or for some mapmarkers ( Atleast most of the Esp. files are ). Link to comment Share on other sites More sharing options...
JerryM Posted September 7, 2015 Share Posted September 7, 2015 Hey i had the same problem. i deactivated the Mr House finally cleans up the strip v2 though and the trigger works. Maybe the mod you have removing the gates on the strip is causing the problem? Link to comment Share on other sites More sharing options...
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