sublimestyle21 Posted April 29, 2011 Share Posted April 29, 2011 I have encountered an issue in the main quest somewhere between Blood of the Divines and Miscarcand. While i have finished Blood of the Divines, Martin doesn't give me the Miscarcand quest even though Jauffre gives me both the Bruma Gate and Allies for Bruma. I am aware that I could use the console to forcibly begin the quest but I'd rather not to. This character is 50 lvl with 49/50 random gates closed so scrapping him is out of the question. I would appreciate any information on the matter. Link to comment Share on other sites More sharing options...
Hickory Posted April 29, 2011 Share Posted April 29, 2011 Did you give the armour of Tiber Septim to Martin? Link to comment Share on other sites More sharing options...
sublimestyle21 Posted April 29, 2011 Author Share Posted April 29, 2011 Did you give the armour of Tiber Septim to Martin? Yes. The quest is marked as complete. Link to comment Share on other sites More sharing options...
David Brasher Posted April 29, 2011 Share Posted April 29, 2011 (edited) I forget how the timing goes. Perhaps it is not time for Martin to give you the next quest. Maybe you need to wait a certain number of days or complete another one of Jauffre's quests first. I recommend that you keep playing and go do one of those other quests you have been assigned, and later on if the Miscarand quest still won't start, then try console codes. EDIT: I got curious and looked in the CS. You have to talk to Jauffre and start the Bruma Gate quest to trigger a condition that will prevent Martin from using a topic that is higher on the list than the topic to start the Miscarand quest. So if things are working right, you have to talk to Jauffre and get assigned the quest, and then go talk to Martin again. It sounds like you have already done that, so your savegame is likely broken and you will need to use a console code: SetStage MQ12 10 Edited April 29, 2011 by David Brasher Link to comment Share on other sites More sharing options...
sublimestyle21 Posted April 29, 2011 Author Share Posted April 29, 2011 I forget how the timing goes. Perhaps it is not time for Martin to give you the next quest. Maybe you need to wait a certain number of days or complete another one of Jauffre's quests first. I recommend that you keep playing and go do one of those other quests you have been assigned, and later on if the Miscarand quest still won't start, then try console codes. I will try that for now and see how it works :D Link to comment Share on other sites More sharing options...
sublimestyle21 Posted April 29, 2011 Author Share Posted April 29, 2011 I forget how the timing goes. Perhaps it is not time for Martin to give you the next quest. Maybe you need to wait a certain number of days or complete another one of Jauffre's quests first. I recommend that you keep playing and go do one of those other quests you have been assigned, and later on if the Miscarand quest still won't start, then try console codes. I will try that for now and see how it works :D ...and unfortunately it didn't :(... I viewed journal entries from previous characters and went like this: Blood of the Daedra => Bruma Gate => Allies for Bruma => Blood of the Divines => Miscarcand. But now things got toppled Blood of the Daedra => Blood of the Divines => Bruma Gate => Allies for Bruma => and NO FREAKING Miscarcand....Frankly I'm as frustrated as can be... Link to comment Share on other sites More sharing options...
Hickory Posted April 29, 2011 Share Posted April 29, 2011 Try going to a remote cell (coc center) and waiting for 4 days for all cells to be reset, then go back to Martin. One question: did you ever fast travel with Martin? Link to comment Share on other sites More sharing options...
sublimestyle21 Posted April 29, 2011 Author Share Posted April 29, 2011 (edited) Try going to a remote cell (coc center) and waiting for 4 days for all cells to be reset, then go back to Martin. One question: did you ever fast travel with Martin? Actually yes, and now that I think of it quite some. In all of my playthroughs so far the fast travel number is always "set" on 2 Kvatch-Weynon Priory and Weynon Priory-Cloud Ruler Temple but this time it was 3-4 times I think. Do you thing that fast travelling might have messed the scripts up? Edited April 29, 2011 by sublimestyle21 Link to comment Share on other sites More sharing options...
Hickory Posted April 29, 2011 Share Posted April 29, 2011 Try going to a remote cell (coc center) and waiting for 4 days for all cells to be reset, then go back to Martin. One question: did you ever fast travel with Martin? Actually yes, and now that I think of it quite some. In all of my playthroughs so far the fast travel number is always "set" on 2 Kvatch-Weynon Priory and Weynon Priory-Cloud Ruler Temple but this time it was 3-4 times I think. Do you thing that fast travelling might have messed the scripts up? Quite possibly. Fast travelling with Martin and/or Jauffre are the cause of many glitches. I've seen many a game scrapped because of it. The problem is how to know for sure if this is a cause of your issue. I don't know. It's a bit of an ask to go all the way back to Kvatch, so what I would do personally (and this is a stab in the dark) is to click on Martin and type: disableenableevp Wait for about 30 seconds and then talk to him. If he still doesn't have the dialog, then last resort is to try to start the quest from the console. Link to comment Share on other sites More sharing options...
sublimestyle21 Posted April 29, 2011 Author Share Posted April 29, 2011 Try going to a remote cell (coc center) and waiting for 4 days for all cells to be reset, then go back to Martin. One question: did you ever fast travel with Martin? Actually yes, and now that I think of it quite some. In all of my playthroughs so far the fast travel number is always "set" on 2 Kvatch-Weynon Priory and Weynon Priory-Cloud Ruler Temple but this time it was 3-4 times I think. Do you thing that fast travelling might have messed the scripts up? Quite possibly. Fast travelling with Martin and/or Jauffre are the cause of many glitches. I've seen many a game scrapped because of it. The problem is how to know for sure if this is a cause of your issue. I don't know. It's a bit of an ask to go all the way back to Kvatch, so what I would do personally (and this is a stab in the dark) is to click on Martin and type: disableenableevp Wait for about 30 seconds and then talk to him. If he still doesn't have the dialog, then last resort is to try to start the quest from the console. As you expected that didn't work either so i'm guessing that i'm down to my last resort. However before I go down with it I would like to know any possible consequences. Link to comment Share on other sites More sharing options...
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