Jokerine Posted February 4, 2016 Share Posted February 4, 2016 Hey all! I'm getting close to finishing the inn for the small settlement I've been working on, and I was thinking it would've been fun to have a mounted horse head above the fireplace. I tried to use the load screen horse, but as you can see the legs kinda clip through... http://i.imgur.com/IvS04Lc.png Does anybody happen to know where I could find the load screen horse's head alone so I can attach it to the mount? It's the mounted bear base with the bear removed. I know asking for a horse head sounds kinda creepy, hahaha! :laugh: I just like how it's looking to the side, and it would've been a fun in-joke for myself -- I was bitten on the shoulder by a horse some time ago and now I'm terrified of them, so this would be sort of revenge on my sworn equine enemies! I want to put a carrot on its mouth later and call the inn "The Chomping Horse" or something :P If you know anything, please let me know! Thank you :) Link to comment Share on other sites More sharing options...
sunshinenbrick Posted February 5, 2016 Share Posted February 5, 2016 LOL! That made me laugh! It must be my viewing settings or whatever but I'm reading your message and thinking 'looks good' but then also 'what? what legs?' Then I scrolled down! So funny :laugh: Sorry to go off course on your topic there, just made me chuckle! As for the mesh, I have not worked with horses before ( :wink:) but you might be able to remove the bones or something in nifscope... Now, now... please! :laugh: EDIT: Sorry, think its blocks on meshes, not bones... Link to comment Share on other sites More sharing options...
DrMonops Posted February 5, 2016 Share Posted February 5, 2016 I think you could just make a copy of the texture and remove the legs from it. Duplicate the load screen horse, set up a texture set, and you're done. Edit: It's a simple solution, but the downside is any horse retextures wouldn't get applied to your horse head. Link to comment Share on other sites More sharing options...
Jokerine Posted February 5, 2016 Author Share Posted February 5, 2016 Hm, maybe I could mess with the UV of the static nif instead and move the legs to a transparent spot, and couple that with editing the texture to remove the leg part. Good idea! I'll look around to see if I can find a nice retexture to work with. Thank you both! :) Link to comment Share on other sites More sharing options...
Tamira Posted February 5, 2016 Share Posted February 5, 2016 (edited) LOL :D How about this:https://picasaweb.google.com/lh/photo/MBO419VuofCixsiLHlS8zRCFLCnzsD7qR454jiW1kGM?feat=directlinkIt is the stripped down loadscreenart Horse_and_rider. I added the wooden plate in Nifskope.When you place it like I did, you can see the rest of the horse only in the CK or with TCL:https://picasaweb.google.com/lh/photo/axOqiV6XEAVCUZaGJKCHzRCFLCnzsD7qR454jiW1kGM?feat=directlink :laugh: https://www.dropbox.com/s/3qvnrli9zmfvh0x/HorseMounted.nif?dl=0 When you remove the NiNode with the wooden plate in Nifskope, you have a nice horse statue with collision btw. (Edit: Poor, poor horse ....) Edited February 5, 2016 by Tamira Link to comment Share on other sites More sharing options...
Jokerine Posted February 6, 2016 Author Share Posted February 6, 2016 Haha, that works too! Thanks, Tam. Now I got two horses to mount on the wall! I may save one for myself and use the other in my mod. Really cool! Thank you :) Link to comment Share on other sites More sharing options...
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