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Body as Armor


HHRawr

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Take the skinny body mesh and put into a folder that is separate so you know where it is, open geck and create a new armor select the body mesh you just moved/renamed and put it somewher ein the world/in player invetory.
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I've got some problems.... I learned how to make the bodies into armor... However, for some bodies, the textures are not right. I'm trying to figure out how to assign a static texture to them so that when I put them on they will be right -- but I can't figure out how to do it. I'm not allowed to select that piece of the mesh within geck, and adding textures using nifskope causes a game crash.

 

Help please?

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Note: I decided to make every time of body I could find into armors, and basically want to make it so that the ones which don't agree with the default UV can have their skin permanently-glued onto them... But editing the bodies texture in geck isn't possible and adding textures in nifskope causes the game to crash.
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