TommInfinite Posted February 10, 2016 Share Posted February 10, 2016 So I noticed that many NPC has a problem with the length of their neck - it is too big (long). It makes NPCs look like giraffes. So I'm curious - why is this problem stil persist? We have so much body mods - is there something special about necks in the game? Or there is a mod which can fix that and I don't know about it? Link to comment Share on other sites More sharing options...
Ethreon Posted February 10, 2016 Share Posted February 10, 2016 Well, if you don't like it you can always make your own neck.. with blackjack, and hookers. :P Link to comment Share on other sites More sharing options...
devinpatterson Posted February 10, 2016 Share Posted February 10, 2016 So I noticed that many NPC has a problem with the length of their neck - it is too big (long). It makes NPCs look like giraffes. So I'm curious - why is this problem stil persist? We have so much body mods - is there something special about necks in the game? Or there is a mod which can fix that and I don't know about it? I'm not really seeing the problem, but I have done various body type outfits/armors. I may be wrong about this, since I'm not very knowledgeable when it comes to the head per se (I'm usually working on the body), but I don't think you would want to shorten the neck. It's separate from the body mesh and there are considerations like the facial morphs that might be impacted by moving the noggin around (although it would be easy with a closed face helmet). Maybe someone more familiar with the head can correct me if I'm wrong. But I think you could probably achieve the same effect simply by making the neck wider so it wouldn't *appear* as long (proportionally speaking), and tha's pretty easy in blender. All the same caveats apply as any body replacer though, which means you have to do it for all (well allmost all, some exceptions would exist like power armor) armors/outfits in the game. Link to comment Share on other sites More sharing options...
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