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Safe to use laser weapon yet?


tomomi1922

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Unless you changed that with some mod (and yes, at least one mod exists that changes that), all settlers (but not Minutemen) are essential. They can have a mutie suicider whack them upside the head with a nuke, and it just knocks them on their butt.

 

I'd be wary of turrets, or at least mind their placement, though, because they can break stuff that can be broken. A single missile turret can obliterate a crop field, if some legendary raider starts running around your crops and taking cover behind the picket fence.

 

Mind you, ALL turrets. I had a raider take cover near my big power generator, and a laser turret shot the generator full of holes. Generator goes broken, all turrets stop working right there :tongue:

 

That is one good story. Now I use the turret without power requirement mod (simply to reduce wiring). But your story is very awesome, haha. Which mod did you use to make settler essentials?

 

 

One thing I have noticed is ash piles don't always show up immediately after a fight. I'll be looting bodies and come walking back around to a spot I was JUST at and now there's an ass pile when it wasn't there just seconds earlier.

 

I think I may have that problem too.

 

just use markfordelete on the ash piles i use a plasma gun and have been doing it the whole game. next time i return they are gone.

 

Yes I can do that, but that is the pain right there. I would not mind if I can "scrap" in workbench mode, but it is extremely tedious to manually disable/enable/markfordelete. Straight out "markfordelete" is very dangerous because you really dont know what you are clicking at.

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Yes I can do that, but that is the pain right there.

not if you create a bat file like i did. all i have to type is bat d. and always save before you use it i usually click the pile a few times to see if the same id shows if it does it's usually safe to delete :tongue:

Edited by bladexdsl
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