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Deployable spider mines?


Mookeylama

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basically a mine type that when laid, will seek out an enemy and explode. kinda like the spider mines in FO3 except those would only follow you so u had to make contact w/ enemies anyway lol. these mines should act like my goofy companions who will chase down enemies even when set to passive.
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how about making a companion NPC with normal AI packages... and set the attack to an explosion (which also removes the NPC).

the NPC gets spawned when you drop / shoot a spider-mine-item

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