xlghostlx Posted February 11, 2016 Share Posted February 11, 2016 Hi, with the FO4Edit, can i change the weapon fov for every weapon? i mean the xyz on the screen? some wepon more forward.. more backward etc... thx in advice Link to comment Share on other sites More sharing options...
Junnari Posted February 11, 2016 Share Posted February 11, 2016 I'm not sure if it's possible to set unique FOV for the carry/hipfire position for each weapon, but at least for aiming state it's possible to adjust the camera position along all three axis and adjust the FOV change caused by aiming to make the zoom effect. Link to comment Share on other sites More sharing options...
xlghostlx Posted February 11, 2016 Author Share Posted February 11, 2016 Thank u, but im looking for the xyz axes for every single weapon, for example i like the USP camera at 110 Fov but on the m2216 the 110 fov is too much far... Link to comment Share on other sites More sharing options...
lilkandeekid Posted February 11, 2016 Share Posted February 11, 2016 I dont think its possible to set viewmodel fov for individual weapons either, as its a global setting in an .ini file. Link to comment Share on other sites More sharing options...
xlghostlx Posted February 13, 2016 Author Share Posted February 13, 2016 ok, and with the FO4Edit can i change the weapon position?? Link to comment Share on other sites More sharing options...
Evitamin Posted March 13, 2016 Share Posted March 13, 2016 Hi, with the FO4Edit, can i change the weapon fov for every weapon? i mean the xyz on the screen? some wepon more forward.. more backward etc... thx in adviceI'm too interested in this. Because the AS Vektor covers up half my screen and the m2216 feels too far(also have some "clipping" while crouching). Link to comment Share on other sites More sharing options...
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