Delikatessen Posted May 10, 2011 Share Posted May 10, 2011 (edited) Please don't laugh at me if this is impossible. I know the way the C-Finder works is with a PlaceAtReticle block, so would something be able to function such as, say... placing a trigger at the reticle that uses a player.moveto command? For example: Firing places a visible (or not, whatever) trigger at the reticle, then you can use another button on the keyboard to place another trigger, except it's an exit point. And if the gun fires again, it causes the last one to be deleted. Is this possible? I have very limited scripting knowledge. If it can be done, can someone please do it? Edited May 10, 2011 by Delikatessen Link to comment Share on other sites More sharing options...
Lateralizm Posted May 10, 2011 Share Posted May 10, 2011 If it could be done, your computer would probably implode, explode, then implode again and create a time rift causing the world to explode, then implode, than explode. Everyone is dead, good job your idea doomed us all. Haha, no i have no idea if that is possible, it might be? I just couldn't pass that up :no: Link to comment Share on other sites More sharing options...
Delikatessen Posted May 10, 2011 Author Share Posted May 10, 2011 It's good to see someone with a sense of humor xD Just don't put the imploding portals into each other... you'll create a black hole D: Link to comment Share on other sites More sharing options...
ecksile Posted May 10, 2011 Share Posted May 10, 2011 AFAIK something as advanced as portal cant be done with the limited fallout engine, But im no coder :whistling: Link to comment Share on other sites More sharing options...
bben46 Posted May 10, 2011 Share Posted May 10, 2011 I wouldn't say it's not possible as I have seen several 'impossible' things done with mods. However, It may be extremely difficult to make into a useable mod. :tongue: Link to comment Share on other sites More sharing options...
Delikatessen Posted May 11, 2011 Author Share Posted May 11, 2011 (edited) I would be happy to see a mod that places the player at the reticle and call it a portal mod. Edited May 11, 2011 by Delikatessen Link to comment Share on other sites More sharing options...
ub3rman123 Posted May 11, 2011 Share Posted May 11, 2011 It's been done for Oblivion before. Link to comment Share on other sites More sharing options...
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