mothergoose729 Posted May 11, 2011 Share Posted May 11, 2011 I downloaded All real enironments, OOO, and TNR, all of which need to be bash patched together. I did what the instructions said and it seems to work, namely I have TNR faces, what appears to be the level loaded NPCs ect. One thing I am concerned about though, OOO modifies the interior and exteriors of certain cells extensively, namely to add harder creatures and what not. When i played OOO years ago the ayelid ruin outside of the imperial sewers featured a tough set of creatures deep into the dungeons, when I visited there I didn't see that (although there were some spectral warrior and a ghost hound... not sure if those were there in vanilla or not). How can I be sure that the modified interior, exteriors, and leveled list of OOO have been properly merged? Is there a good OOO modded out dungeon I can go to for some crawling around for a bit and see some of the mods changes at work? Bash lock, harvest, and a few of the other mods obviously seem to be working, and I have no missing meshes/textures so I am 99% sure I installed the mod correctly. Worried about some of the more subtle things though. Link to comment Share on other sites More sharing options...
HeyYou Posted May 12, 2011 Share Posted May 12, 2011 Spectral Warriors, and Ghost Hounds are from OOO. Sounds like it IS working right. :D Link to comment Share on other sites More sharing options...
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