devinpatterson Posted June 4, 2011 Author Share Posted June 4, 2011 Well, the female boss doesn't have to be Eva, but at least Hitler's lover (since he probably let Eva bite the pill in that bunker). Whether or not the real hitler truly is a boss (there are plenty of rumors that he escaped to Argentina) is up to you. That being said, I offer the idea of some kind of abonimation leading the nazis as a nice dose of irony. Remember, Hitler was brown haired, brown eyed and a quarter jewish. He wasn't exactly at his Master race standards himself. It's no problem to have Eva. The more we can reinforce the mod with true historical lore, the better the mod will be. Anyway, here's another good mod to perhaps pay attention to for Nazi Weapons. Perhaps get in touch with this author? I can see the large cannon working for a boss and the .50 cal machine gun as an SS weapon. Of course, neither weapon should be so god-moded when used in the mod, but you get the idea. Slap some iron crosses and swatchstikas on this and you're good. Oh yeah, I remember nasty grandpa, cool weapon. OK I"ll see if I can get a dialog going with him. However the more I do, the more I think this is going to have to be FO3 mod. I'd really, really prefer to make it NV but a lot of the resources just aren't there. All of the movable statics are gone to start with :( Also I was thinking that besides supermutants, the nazis would probably love to have deathclaw slaves. It might be cool to have them performing experiments on deathclaws for cybernetics or implanted armor. tumbajamba has some cool models with that look. check out;http://www.fallout3nexus.com/downloads/images/7201-1-1279751186.jpghttp://www.fallout3nexus.com/downloads/images/7201-1-1279751100.jpghttp://www.fallout3nexus.com/downloads/images/7201-1-1279562653.jpg How much cooler would they look in black armor with a red swastika? He also has some super mutants with uniqe armor as well;http://www.fallout3nexus.com/downloads/file.php?id=7201 Link to comment Share on other sites More sharing options...
TrooperScooperMKII Posted June 5, 2011 Share Posted June 5, 2011 1. stasis humans can't breed. 2. nukes killed a lot of the base. 3. there could be a lot less women on the ships than men- there were hardly any women in the military of WWII, so the women brought along would be wives, lovers, etc. of the elite, i.e. they have to choose between extra mothers or genius scientists 4. the Nazis could hav planned to clone themselves/live forever, so no babies would be needed to keep the population happy 5. this is Fallout. Clones and cyborgs break all the time. The clones could be highly unstable "cheap" grunts or higher end perfect copies. In any event, I figured that DI would the HQ of the Nazis following the nukes in the fifties, due to the completely intact infrastructure, defensible position, and proximity to SA. Again, the Enclave didn't appear until 150 years after the Great War. From what I gather, the first decade or so following the Great War was literally hell on earth, with the radiation killing and/or mutating anything that wasn't underground or protected in caves/remote areas. The story was that the vaults provided most of the humans in the wasteland, who emerged and started procreating. Anyhow, I don't think taht the Nazis would care about Earth; they could have fled to Antarctica to get off Earth via Alien tech, a desire that is even stronger now that Earth is dead. Also means that they would be even more ruthless and diabolical; the third Reich was completely genocidal and utterly evil, but it ultimately wanted to RULE earth, not destroy it, and IIRC the mainstream (i.e. Nazi supporters and/or those who weren't the current targets of the regime) Germans were actually quite well off before the Reich started collapsing.The Fourth Reich wants to abandon Earth and set up a perfect world somewhere else; they would just bomb anything/anyone that was left when they were done building their rockets. Link to comment Share on other sites More sharing options...
TrooperScooperMKII Posted June 5, 2011 Share Posted June 5, 2011 I wanted to put in my take on the cause of WWII:Hitler rose to power on the suffering of the masses. He portrayed himself as a savior and an avenger; Germany was hit HARD by the Great Depression, arguably harder than anyone else. The Allies (specifically France and England) shared about as much guilt as the Axis for the war, but they felt that, as the victors, they had the right to divide and conquer. IIRC Wilson walked out on the Allies, fed up with their "to the victors go the spoils" mentality...Among other things, Germany was forced to pay "raparations" to the Allies, and cede valuable territory that it had occupied/conquered before and during the Great War. It all came down to rivalries and politics; Italy and Japan were won to the Allied cause with promises of territory- Italy even had a treaty wth Germany, IIRC- but were given relatively little for their efforts; come WWII, they decided to take land for themselves, whether they had a claim to it or not. Austria-Hungary and the Ottoman Empire were both divided among the victors, witbh borders drawn based on utterly arbitrary systems completely ignorant of tribal/ethnic boundaries; it's no accident that the Balkans and the Middle east are now rife with ethnic unrest. Hitler exploited Germany's resentment for the perceived burden that these reparations had on the German economy. He promised to lead Germany to its glory days, to make it a world power- he promised wealth, food, safety and vengeance. Gold and glory, bread and blood; this is how he won over the population. Just my two cents. Link to comment Share on other sites More sharing options...
Huricane887 Posted June 7, 2011 Share Posted June 7, 2011 You know what would make this even better?Nazi Zombies and Aliens.lol Link to comment Share on other sites More sharing options...
devinpatterson Posted June 7, 2011 Author Share Posted June 7, 2011 1. stasis humans can't breed. 2. nukes killed a lot of the base. 3. there could be a lot less women on the ships than men- there were hardly any women in the military of WWII, so the women brought along would be wives, lovers, etc. of the elite, i.e. they have to choose between extra mothers or genius scientists 4. the Nazis could hav planned to clone themselves/live forever, so no babies would be needed to keep the population happy 5. this is Fallout. Clones and cyborgs break all the time. The clones could be highly unstable "cheap" grunts or higher end perfect copies. Hey TrooperScooper could you clarify for me if these are supporting arguments for a premises, how you'd like them to be in the mod or possible ideas?? In any event, I figured that DI would the HQ of the Nazis following the nukes in the fifties, due to the completely intact infrastructure, defensible position, and proximity to SA. Again, the Enclave didn't appear until 150 years after the Great War. From what I gather, the first decade or so following the Great War was literally hell on earth, with the radiation killing and/or mutating anything that wasn't underground or protected in caves/remote areas. The story was that the vaults provided most of the humans in the wasteland, who emerged and started procreating. Anyhow, I don't think taht the Nazis would care about Earth; they could have fled to Antarctica to get off Earth via Alien tech, a desire that is even stronger now that Earth is dead. Also means that they would be even more ruthless and diabolical; the third Reich was completely genocidal and utterly evil, but it ultimately wanted to RULE earth, not destroy it, and IIRC the mainstream (i.e. Nazi supporters and/or those who weren't the current targets of the regime) Germans were actually quite well off before the Reich started collapsing.The Fourth Reich wants to abandon Earth and set up a perfect world somewhere else; they would just bomb anything/anyone that was left when they were done building their rockets. Sorry not quite following you. Are you saying we should go with the 4th reich wanting to escape the planet? If so that could be built into acquiring zeta (bypassing building the rockets), but I'm not too sure that would be very good from a story standpoint or logically. From a story standpoint I think we will get more mileage out of the nazis wanting to conquer the planet since it offers more subplots than just leaving. Although the main objective remains the same (prevent them from acquiring control of mothership zeta). Logically this world has a lot of resources (unradiated areas like zion, the mojave etc) and technological treasures so I guess it's hard for me to see why they would want to leave it. After all hard to build an empire without subjects. But maybe I'm just misunderstanding what your proposing so if you could clarify things a bit for me I would appreciate it. Link to comment Share on other sites More sharing options...
devinpatterson Posted June 7, 2011 Author Share Posted June 7, 2011 pascalb has generously allowed us to use resources from his Nazi Zimbie Wasteland Invasion Mod;http://www.fallout3nexus.com/downloads/file.php?id=7172 This should take care of all the uniform requirements we could ever need :biggrin: Link to comment Share on other sites More sharing options...
K52 Posted June 8, 2011 Share Posted June 8, 2011 (edited) if your working with nazis and aliens maby you could do a small Captain America reference if that fits with lore Edited June 8, 2011 by K52 Link to comment Share on other sites More sharing options...
tanakakenshin0 Posted June 8, 2011 Share Posted June 8, 2011 While I appreciate you input I think you may not be thinking this through. Dealing with hypotheticals is always tricky but you may want to consider; As I mentioned earlier, there are many reasons for Nazi to wait for .1. Lack of personal. You can't conquer and control the world with 400 men. But it isn't 400 men is it? You also have 130 years. The germans were big on promoting the aryan womans ideal of having as many children for the war effort as possible. 130 years is easily 3 generations, perhaps 4. Now we are no longer talking 100's but possibly 1000's (even assuming a modest conservative estimate of 3 or 4 kids per woman). And how many clones, 1000's? More? After the great war, they have 200 years until the present time. How many more children, clones, slave races and conscripts in two centuries? Main limitations of population in Antarctica are lack of resources and space. Like in China. :) People want to eat and don't want to die of cold. And also they don't want fate like these for their children. 2. Lack of transport. They needed something really big, not two rusty subs, to transport your army. True, transport is a problem if your moving around large scale troops. Assuming you can't commandeer any large civilian or military navel craft there is a better way to do it. Move a small well armed force to start a base on the mainland, it wouldn't take uch. Use your superior technology & military force to gather conscripts. You don't have to move your army to the mainland, because your army is potentially already on the mainland. Ceaser did it and he didn't have any troops or advanced tech to start with. The nazis would have huge advantages in this area. Well, little forward base could be settled.BTW, moves like this will demand much scouting and they must be carefull. Don't think they want to attract atention of BoS or Enclave (or, later, NCR) before the "D" Day". 3. It takes much time to research, repair and adopt alien tech. And, first of all, they needed to study alien language - to read alien manuals. It takes time, much time. Weapon is the easiest part: "if it looks like a rifle, then it's may be rifle". But it takes much more time to repair ancient mothership. Do you remember - how much time it took to make Liberty Prime work? And here we have totally alien tech, lack of personal and resoucer, isolated base. Ummm all told 130 years before the war, 200 years after, they have time....a lot of it. 330 years along with what would be some particularly adapt scientific minds. That is the amount of time from the end of the renaissance to the start of the 20th century. Apparently you can learn quite a bit in that time. Well, yes, they can. But with "stasis after the great war" scenario you can take of 100 years or so. 4. It's pointless to conquer the world during nuclear winter - it's cold and lifeless. Apparently not, ask the enclave and every other force in fallout (NCR, Legion etc) During Nuclear Winter BoS and Enclave hided in their bases, and Legion and NCR even did not existed.Nuclear Winter is something like 1816's "Year Without Summer", but much worser and longer.Sky covered by millions of tonns of radioactive ash, created by all-over-the-world fire. Sun blocked by heavy clouds of vaporised radioactive water and radioactive ash. Non-stop winter for decades. You even can't leave vault without NBC suit and gas-mask - or you'll die shortly or mutate, couse breathing "dry fog", wich consists of radioactive water and ash, is not very healthy, and this "dry fog" is everywhere. 5. Also, before the war they must track on outer world's science. Study it. Copy it. They are active before the great war and can gather information via several channels. Radio, tv, (civilian & military) and if they have anything like our internet these are good sources of info. Human agents (ufos are seen all the time) with great treasures/resources. Think about it, if you have an agent and few million in cash I bet it isn't too hard to buy up the equivalent of the library of congress on holotapes. And of course they have a 130 years to do it. They were in Antarctica, and I doubt TV or civil radio worked there good.About agents - yes, they could. And they needed a wide industrial espionage network to get tech wich they could not buy (last pre-war models of tech, wich were top secret). So, they have planty things to do before the start of great war, as well as reasons to wait after the war. :) Do they? In addition you have to explain whey they are not a massively powerful faction (if not the ruling faction), why they haven't recovered the crashed saucer from the space battle and looted every source of military and technological treasure left (that's location was know before the war). Not to mention you loose the "ticking clock". In other words it's no longer a question of time, the nazis have been active for 100's of years and everything is ok, no rush to dispose of them. The timeline we've laid down previously to this takes care of all of these problems. It has one glaring error, in that there should be some reason the cryo chambers opened less than 4 years ago (so they do not witness the saucers re-entry) as opposed to 40 years ago, but other than that it's pretty solid. As I said, to be massivly powerfull faction they need much resouces and space. And most of resources were already used during pre-war waiting.All they have in Antarctica is tech and potential of creating large army by cloning. And, for example, Enclave, had cutting-edge tech, resources, population and, as far as I remember, weapon of mass destruction. Enclave was a power wich could spoil all the Nazi's plans of world domination.Also, Aliens themself. Pardon me if I'm wrong (I did not played Mothership Zetta), but they were here, on Earth's orbit. And to mess with their rather new and fully-functional mothership using out-dated and repaired Nazi's mothership could be deadly for Nazi's plans.Nazi can fight Enclave. NCR, BoS and, especially, Legion are easy targets. But not the alien mothership. So, they could wake up after the end of Nuclear Winter, finish something they did not finished due start of nuclear war and then return into stasis, leaving two or three immortals to monitore orbit... And those three immortals woke them all up after Fallout 3 period (Broken Steel and Mothership Zetta). Aliens were mostly destroyed, as well as Enclave - it's the best oppertunity to take over the world. Also I was thinking that besides supermutants, the nazis would probably love to have deathclaw slaves. It might be cool to have them performing experiments on deathclaws for cybernetics or implanted armor. tumbajamba has some cool models with that look. check out;http://www.fallout3nexus.com/downloads/images/7201-1-1279751186.jpghttp://www.fallout3nexus.com/downloads/images/7201-1-1279751100.jpghttp://www.fallout3nexus.com/downloads/images/7201-1-1279562653.jpg How much cooler would they look in black armor with a red swastika? Hm... How about adding head wires?I think, Nazi would prefere to ensure they would no repeat fail of VoulTec's cloning Vault (don't remember the number) and make some brain surgery on their mutants/deathclaws...But NOT the clones :) Thinking about Nazi's immortals... We could use ghouls's textures for them, but with a lot of cleaning (dry skin, but no burns or bone-demonstraing). One mor idea... Hitler's TV bot may have some parts of brainbot, with someone's dead brain inside. This will help in keeping secret of Furher's real face, and also it will be a surprise for player :) Link to comment Share on other sites More sharing options...
TrooperScooperMKII Posted June 8, 2011 Share Posted June 8, 2011 Hey TrooperScooper could you clarify for me if these are supporting arguments for a premises, how you'd like them to be in the mod or possible ideas?? I was simply stating reasons why their population would be very small from the outset; add in the general lack or resources on Antarctica. They wouldn't have done anything on the surface, and building and feeding an entire population above ground is... difficult, to say the least. This is why I am suggesting that DI be the main base that the player encounters, even if it isn't anywhere near the mothership. They could be making a huge mining system underground, i.e. excavating out from lower levels of the island base, in order to reach whatever is trapped beneath the ice, but they wouldn't have any surface facility near the UFO, and they might not have a subsurface one there, either. They could still be searching for it even. Antarctica is HUGE and they would have done most of their work in absolute secrecy underground, slowly removing/destroying all excavated ice/rock inconspicuously. Once they found it they would have to dig it out, or at least dig out an entrance. Then they would have to clear out everything inside and reverse engineer it. That whole process would easily take decades, if not centuries, especially if they lost time to bombing raids or stasis. Sorry not quite following you. Are you saying we should go with the 4th reich wanting to escape the planet? If so that could be built into acquiring zeta (bypassing building the rockets), but I'm not too sure that would be very good from a story standpoint or logically. From a story standpoint I think we will get more mileage out of the nazis wanting to conquer the planet since it offers more subplots than just leaving. Although the main objective remains the same (prevent them from acquiring control of mothership zeta).Logically this world has a lot of resources (unradiated areas like zion, the mojave etc) and technological treasures so I guess it's hard for me to see why they would want to leave it. After all hard to build an empire without subjects.But maybe I'm just misunderstanding what your proposing so if you could clarify things a bit for me I would appreciate it. 1. Nazis are crazy, crazy basterds. Why would the FR need inferior subjects, anyway? Robots and slaves are better. :devil: 2. They want to steal an alien ship. this ship will possess the capacity to bichslap anything dirtside that dares oppose the reich, and will definitely have landing craft and/or teleporters to get down to the planet. Once they have Zeta it's a short teleport down to Zion, a few laser strikes on Aradesh, and the Nazis can raid and pillage as they please. Link to comment Share on other sites More sharing options...
B0N3S Posted June 15, 2011 Share Posted June 15, 2011 I just want to point out that there probably aren't too many functioning Satellites floating around, considering that current commercial satellites only work for 10 years(due to limitations to fuel) but i still doubt that most pre-war satellites would still be functioning. therefore it would take the Nazi's years to try and figure out where the alien craft landed from Zeta, this would allow them to be active much earlier than events of fallout 3, since they would have to actually watch the mother ship crash and try and figure out where it landed, prepare search parties(some would be killed by natives, they've never seen Deathclaws or any mutants), send them out wait for reports, then mobilizing a recovery team. This could easily take the 3-4 years in between Zeta and NV Link to comment Share on other sites More sharing options...
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