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Does fallout 4 run out of memorey


steevn606

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I've neved CTD ever on Fallout 4.....surprisingly i'll admit considering most games do it lol

 

I do however, when alt-tabing, sometimes get windows asking me if i wanna lower my scheme settings. (Is that cause it's running out of memory? I dunno)

When that happens i just restart the game. I'd love to know why it does do that though, cause it's so annoying that it keeps asking me.

Are you running anything else? I have a lot of ram, but turn off charm always

 

The only other things i might have open at the same time as Fallout is Firefox and sometimes cheat engine and autohotkey if i'm building. I do only have 8 gig of ram so i'm at the minimum but still, i wouldn't have thought it is using all that?

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I can see that 8 gigs ram may not be enough to heavily mod this game.

 

My ram & vram usage is high with ram about 3.1gb & vram 3.8gb. I have only added a body mod & a few items of clothing. Using vanilla Skyrim & my modded Skyrim as a guide I will need at least 12 gigs ram & 8 gigs vram to do equivalent modding in Fallout 4.

 

Like Puddycat I don't get CTDs but I also got the same message when I close down after playing for a while.

 

All the people I know that play this game with 8gb ram & 4gb vram don't CTDs. But like me all of them are waiting for the GECK before they start to do heavy modding.

 

Later

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Sadly, in a project this 'complex' there are almost always memory leaks that show up in one circumstance or another, and may give a CTD. FO4 is much better in this regard than Skyrim, but FO4 is NOT a true 64-bit engine, but a HACKED version of the Skyrim engine poorly coded to reduce certain memory limits.

 

In other words, when the GECK is finally released (AFTER Beth has milked the DLC market), expect heavily modded FO4 to hit serious memory issues.

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FO4 is much better in this regard than Skyrim, but FO4 is NOT a true 64-bit engine, but a HACKED version of the Skyrim engine poorly coded to reduce certain memory limits.

 

Says you, without a shred of evidence. :armscrossed: The game is 64-bit and only runs on 64-bit operating systems. Please qualify your argument.

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I can see that 8 gigs ram may not be enough to heavily mod this game.

 

 

My 8gb of RAM and less than 2gb of VRAM manages okay with 132 mods. (Edit: Technically my computer is below the minimum system requirements Bethesda provided for this game)

 

I suggest getting some of the texture optimizing mods from the Performance category, these seem to be able to drastically reduce Fallout 4's memory usage and I've had really good results with them. Just don't go overboard with 4k textures and similar and you're fine to do plenty of mod usage.

Edited by PoliteRaider
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Sadly, in a project this 'complex' there are almost always memory leaks that show up in one circumstance or another, and may give a CTD. FO4 is much better in this regard than Skyrim, but FO4 is NOT a true 64-bit engine, but a HACKED version of the Skyrim engine poorly coded to reduce certain memory limits.

 

In other words, when the GECK is finally released (AFTER Beth has milked the DLC market), expect heavily modded FO4 to hit serious memory issues.

 

It can use more than 4GB of memory, it is not 32bit.

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PoliteRaider

 

I play Fallout 4 at 4k(3840 X 2160) at 59fps average.

 

The 250+ mods I have in Skyrim don't slow my rig down. ENB slows it down so I play at 2560 X 1440 at 60fps.

 

What can also slow it down is not having enough ram or vram.

 

What is ok to you may be unplayable to me.

 

Later

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PoliteRaider

 

What is ok to you may be unplayable to me.

 

That's quite true, I've never been terribly bothered by low framerate whereas I know that's a deal-breaker for a lot of people.

 

I purely meant from a stability perspective, that it is capable of running those mods without crashing, but you're right that it's not necessarily going to be acceptable to everyone's needs.

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Running 127 -active- mods at ultra setting. No fps drop, no ctd. A nice change from FO3 and NV - as much as I love those games.

Just about got the recommended rig for this game cpu and gpu vise. 16Gb ram and 4Gb of Vram.

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