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Modded items (Weapons, Clothing) not rendering, but still usable


Wantedcookie

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When i try to use modded items such as new weapons, they can be used fully, (Deal damage, use ammo) but are completely invisible and have sound like they are in the distance when fired. Anyone know what might be causing this and how to fix this?

 

Attached image shows me using a modded weapon in-game (M14).

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You're either missing the following lines in your Fallout4Custom.ini:

 

[Archive]

bInvalidateOlderFiles=1

sResourceDataDirsFinal=

 

or the \meshes and other custom assets from the mod weren't installed correctly. In that case, try copying the \meshes folder and others like \textures, \materials, \sound and so on from the mod manually to \Fallout 4\data.

Edited by wax2k
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You're either missing the following lines in your Fallout4Custom.ini:

 

[Archive]

bInvalidateOlderFiles=1

sResourceDataDirsFinal=

 

or the \meshes and other custom assets from the mod weren't installed correctly. In that case, try copying the \meshes folder and others like \textures, \materials, \sound and so on from the mod manually to \Fallout 4\data.

It was the meshes part. For some reason every single mod i have installed, has failed to copy the meshes folder from the NMM installation. Thanks!

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Two possible causes:

 

1. Your Fallout 4 installation folder is in one of Windows' standard "Program Files" folders. In that case, launching NMM with admin rights and then installing the mods should fix that.

 

2. You use the virtual mod folder approach in NMM and that folder is on another harddrive than the Fallout 4 installation folder. In that case, either change them to be on the same harddrive or always install all custom assets manually after installing the mods in NMM.

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