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Model swaps?


Angelsilhouette

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I was wanting to learn to do some xcom modding; I figured I'd start with some simple stuff, new nation, model swaps, stuff like that.

 

I was wondering if there were any good tutorials or how tos to learn this. I've tried googling for it, but my search terms must be pretty poor because I always end up with results that make me scratch my head and wonder the correlation between the two.

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Game models/textures/etc are stored in Arcehtypes within the game's UPK packages. You can explore that stuff by opening the XCOM2 Editor from the Tools menu of the XCOM2 ModBuddy. To actually do model swaps you need to change the templates in the game's UnrealScript code and get them to point to a different archetype.

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