Hellsinjun Posted February 16, 2016 Share Posted February 16, 2016 I have an odd issue with several mods and don't believe that it is any specific mod, but I will play a game with Unlimited Sprint, Spring Cleaning, Jetpack Jump etc etc, will save, exit game, come back after work, load up game and half the stuff that Spring Cleaning makes salvagable is back in place, and the mod it's self no longer removes everything it did before, unlimited sprint is not long active, etc etc, it's almost as if the mods are turning on and off, I have to Disable on all profiles and re-enable every single time I enter the game, any ides on how to fix? Is it a load order issue? Link to comment Share on other sites More sharing options...
wax2k Posted February 16, 2016 Share Posted February 16, 2016 (edited) Most probably the Fallout launcher clearing the plugins.txt on every launch. It's a known common issue. Just launch the game directly from NMM using the button in the upper left not from Steam or Fallout's launcher. And for double safety, make the plugins.txt read-only and only allow NMM to override that. Edited February 16, 2016 by wax2k Link to comment Share on other sites More sharing options...
bigpickle Posted February 17, 2016 Share Posted February 17, 2016 where can I find plugins.txt, searching reveals no document. Will saying to make it not read only on starting NMM sort out the issue? Link to comment Share on other sites More sharing options...
wax2k Posted February 17, 2016 Share Posted February 17, 2016 (edited) If NMM asks for that, then your plugins.txt is already read-only and you should be fine. The file itself is in \%userdata%\AppData\Local\Fallout4. Just enable all mods in the plugins tab and always launch Fallout directly via the button in the upper left in NMM. Edited February 17, 2016 by wax2k Link to comment Share on other sites More sharing options...
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