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mod conflict


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I modded my fallout with Weapon Mod Expanded and Mo' Beta both of which are good mods in my book. Well with the load order I have Mo' Guns.esp loads after WeaponModsExpanded.esp and for some reason that makes the mods added to the game not work. I mean at all. As far as Mo' Guns is concerned I have it because I like the way the guns look but I want these mods to work. Is there a merger patch or something I can download or is there a way to make this work so I can keep the textures/meshes from Mo' Beta and have the mods too.

 

And it's only some of the guns as well, a few aren't reverting back to the original. The Hunting Shotgun stays with it's texture but the Dinner Bell reverts from the Rolling Thunder (A unique SPAS-12ish weapon) back to the very ugly Dinner Bell. I'm gonna assume any weapon that has the added on mods this will affect but I can't be too sure.

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