german_man Posted December 1, 2003 Share Posted December 1, 2003 how do i import/ export tings from morrowind. it adds the tag .gmax but i need it to tag it .nis how do you do this Link to comment Share on other sites More sharing options...
Peregrine Posted December 1, 2003 Share Posted December 1, 2003 You don't, at least not directly. The export plugins only work with 3dsmax 3/4/5. So you'll have to find someone to do the final conversion for you. Which, I can do if you need me to. Just send the files to [email protected] Link to comment Share on other sites More sharing options...
german_man Posted December 6, 2003 Author Share Posted December 6, 2003 Is there a way you can convert an already made .NIF mesh to .gmax so i could edit then change it back to a .nif? Link to comment Share on other sites More sharing options...
Peregrine Posted December 6, 2003 Share Posted December 6, 2003 I'm not sure. The official plugin is export only, and the only import plugins I can find don't seem to work with my version of 3dsmax. If you find one that works with 3dsmax3, I'll at least try it. Link to comment Share on other sites More sharing options...
german_man Posted December 7, 2003 Author Share Posted December 7, 2003 thx, if i come across one ill tell you about it. Link to comment Share on other sites More sharing options...
TheDeadTree Posted December 7, 2003 Share Posted December 7, 2003 There is a .nif importer for Max 4.x but it barely works. You'll lose animation, bone settings, textures, uvw coordinates, everything but the mesh which may or may not display correctly. Not only that, it crashes alot. When it gets down to it, it's still better to just make whatever you need, or skin something. Link to comment Share on other sites More sharing options...
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