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german_man

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I'm not sure. The official plugin is export only, and the only import plugins I can find don't seem to work with my version of 3dsmax. If you find one that works with 3dsmax3, I'll at least try it.
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There is a .nif importer for Max 4.x but it barely works. You'll lose animation, bone settings, textures, uvw coordinates, everything but the mesh which may or may not display correctly. Not only that, it crashes alot. When it gets down to it, it's still better to just make whatever you need, or skin something.
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