bladexdsl Posted February 17, 2016 Share Posted February 17, 2016 this has been happening a lot lately it never did this the 1st playthru. i will enter an area and will get micro freezes I noticed the textures are all blurry and low quality with roads and ground textures they flash for a few seconds than all of a sudden they will change. it's like they are loading but they are lagging? anyone know what it causing this? Link to comment Share on other sites More sharing options...
Moraelin Posted February 17, 2016 Share Posted February 17, 2016 Well, you know how textures and mip-maps work, right? Like, if you have a 2048x2048 main texture, it includes an 1024x1024 one for when it's farther away (or set to lower quality), and a 512x512, and a 256x256 and so on? Well, as you can probably see from the above, each next lower quality texture is only 1/4 the size of the next one. So it takes less time to load. Well, what Beth seems to have done lately, is that instead of letting you stare at a loading screen for a minute, it loads the low quality textures real quick -- and I mean even for the item on the loading screen, it is very blurry at first -- and then loads the higher quality ones in the background. Not sure if that helps YOU much or not, and it sure doesn't help me much (you'd be surprised how fast everything loads off PCIe SSD), but a LOT of people have been complaining about loading screens. Including a lot of Let's Play folks, who also record on the hard drive at the same time as the game feverishly loads all that stuff. So I figure Beth did something nice for people with mechanical hard drives, basically. Link to comment Share on other sites More sharing options...
zanity Posted February 17, 2016 Share Posted February 17, 2016 Ignore all rubbish about 'texture streaming' and HDD speeds, and change your .ini file thusly: In Fallout4.ini, under [general] add these lines... iTextureUpgradeDistance1=4800; 7500iTextureUpgradeDistance0=2400; 5000iTextureDegradeDistance1=6000; 7500iTextureDegradeDistance0=3200; 5000 Why you couldn't Google this well known fix is beyond me. Learn to GOOGLE. Link to comment Share on other sites More sharing options...
thunderlord2200 Posted February 17, 2016 Share Posted February 17, 2016 Well, you know how textures and mip-maps work, right? Like, if you have a 2048x2048 main texture, it includes an 1024x1024 one for when it's farther away (or set to lower quality), and a 512x512, and a 256x256 and so on? Well, as you can probably see from the above, each next lower quality texture is only 1/4 the size of the next one. So it takes less time to load. Well, what Beth seems to have done lately, is that instead of letting you stare at a loading screen for a minute, it loads the low quality textures real quick -- and I mean even for the item on the loading screen, it is very blurry at first -- and then loads the higher quality ones in the background. Not sure if that helps YOU much or not, and it sure doesn't help me much (you'd be surprised how fast everything loads off PCIe SSD), but a LOT of people have been complaining about loading screens. Including a lot of Let's Play folks, who also record on the hard drive at the same time as the game feverishly loads all that stuff. So I figure Beth did something nice for people with mechanical hard drives, basically.be nice if they made it like most modern and gave us real HD textures instead of giving us ..this...i could understand if it was 8k textures, but Indy game makers give her far better graphics then i have ever seen in fallout or skyrim it is sad Link to comment Share on other sites More sharing options...
TheVampireDante Posted February 17, 2016 Share Posted February 17, 2016 Ignore all rubbish about 'texture streaming' and HDD speeds, and change your .ini file thusly: In Fallout4.ini, under [general] add these lines... iTextureUpgradeDistance1=4800; 7500iTextureUpgradeDistance0=2400; 5000iTextureDegradeDistance1=6000; 7500iTextureDegradeDistance0=3200; 5000 Why you couldn't Google this well known fix is beyond me. Learn to GOOGLE. No need to be an ass about it. Link to comment Share on other sites More sharing options...
wax2k Posted February 17, 2016 Share Posted February 17, 2016 I also used those settings before the Fallout patch 1.3 and they definitely helped with that issue. Since the 1.3 patch though, they seem to achieve the opposite and removing these settings actually resolved the issue completely for me, so they obviously did something about it with that patch. But there are of course other things contributing to that issue, like for example using the deprecated ini settings for mod support instead of using archive invalidation. And having the game and mods on an SSD and having a decent PC also helps avoiding/reducing these issues. Link to comment Share on other sites More sharing options...
Moraelin Posted February 17, 2016 Share Posted February 17, 2016 Bingo. There's been a change since 1.3 in how the game loads textures. Link to comment Share on other sites More sharing options...
bladexdsl Posted February 18, 2016 Author Share Posted February 18, 2016 i'm not using 1.3 still on 1.2 Link to comment Share on other sites More sharing options...
steve40 Posted February 18, 2016 Share Posted February 18, 2016 i'm not using 1.3 still on 1.2*facepalm* btw, lowering the texture quality from Ultra to Medium will greatly reduce the problem (no, it won't make the textures look low res). Link to comment Share on other sites More sharing options...
bladexdsl Posted February 18, 2016 Author Share Posted February 18, 2016 (edited) ^ that's not how that works Edited February 20, 2016 by bladexdsl Link to comment Share on other sites More sharing options...
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