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Feet Texture Problem (HGEC)


Adinio

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I just notice recently that my feet turn to blue/grey when I wear shoes that show the skin. Without the shoes my feet are fine. Does anybody know how to fix this ?

 

http://i.imgur.com/Pqhkd7d.jpg

 

http://i.imgur.com/ALgrlDe.jpg

 

http://i.imgur.com/fhD30GZ.jpg

 

I have EVE armor replacer and OCOv2 installed by the way.

Edited by Adinio
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Looks to me like shoes designed for a body other than HGEC.

 

When Nuska did the OCO v2 HGEC compatibility textures she used that gray tone for the areas of the texture that fall outside of a properly textured HGEC mesh. If you compare the OCO v2 HGEC textures with HGEC textures from another source you'll see what I mean. What happens in a case like what you have using a regular HGEC texture is the part you have in gray will be the pink/skin tone that surrounds the part of the texture that maps onto the body part mesh, thus it's less noticeable that you have a mismatch.

 

You will find that the foot looks just fine when the NPC/your character is naked.

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Looks to me like shoes designed for a body other than HGEC.

 

When Nuska did the OCO v2 HGEC compatibility textures she used that gray tone for the areas of the texture that fall outside of a properly textured HGEC mesh. If you compare the OCO v2 HGEC textures with HGEC textures from another source you'll see what I mean. What happens in a case like what you have using a regular HGEC texture is the part you have in gray will be the pink/skin tone that surrounds the part of the texture that maps onto the body part mesh, thus it's less noticeable that you have a mismatch.

 

You will find that the foot looks just fine when the NPC/your character is naked.

Oh wow thank you so much, I didn't even think about that. I'm so silly xD

Thanks for your help, it works fine now ^^

 

giphy.gif

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So did you switch to regular HGEC textures?

I basically just filled in the grey parts in the skin textures because I liked the texture Nuska created. Thank you for your help and fast answer :smile:.

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