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NPC's cannot act


Tertisentar

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So I'm experiencing a situation where part of Markarth, Solitude, and Falkreath just "what do you need" their entire existence, as if people didn't get murderkilled right in front of their eyes when you enter teh place. This kind of unresponsive generic response characterises a majority of the population, including such venerable personages as shopkeepers, innkeepers, and Silver-Bloods. Other cities are minorily or not affected, and hamlet NPC's I don't remember if some are supposed to have more dialogue originally than they're able to load in my game.

 

Anyone any idea what could cause this kind of glitch and what I could do to fix it? I have already checked the AI packages with Tes5edit and removed a mod that was overwriting a default/sandbox package, but that did not seem to affect anything. Load order below, machine is a GTX 970/i5. It persists through new games and reloads and all that, even when I remove all the mods besides LaL.

 

Load Order

 

Skyrim.esm

Update.esm

Unofficial Skyrim Patch.esp

Dawnguard.esm

Unofficial Dawnguard Patch.esp

HearthFires.esm

Unofficial Hearthfire Patch.esp

Dragonborn.esm

Unofficial Dragonborn Patch.esp

Skyrim Project Optimization - Full Version.esm

Falskaar.esm

Wyrmstooth.esp

MFVM.esm

WinterholdDestruction.esm

CompanionArissa.esm

daymoyl.esm

Guard Dialogue Overhaul.esp

Weapons & Armor Fixes_Remade.esp

Weapons & Armor_TrueOrcish&DaedricWeapons.esp

imp_helm_legend.esp

Clothing & Clutter Fixes.esp

Cutting Room Floor.esp

SkyUI.esp

Appropriately Attired Jarls Redux.esp

TradeBarter.esp

iHUD.esp

Chesko_LoreBasedLoadingScreens.esp

RaceMenu.esp

RaceMenuPlugin.esp

dD - Realistic Ragdoll Force - Realistic.esp

Footprints.esp

Moss Rocks.esp

Moss Rocks_DB.esp

Beards.esp

northern_encounters2.esp

Castle Volkihar Rebuilt.esp

LegacyoftheDragonborn.esp

DBM_WAFR Patch.esp

ExpandedWinterholdRuins.esp

Point the way.esp

RealisticWaterTwo.esp

RealisticWaterTwo - Waves - Falskaar.esp

RealisticWaterTwo - Falskaar.esp

Brows.esp

ORM-Arvak.esp

WetandCold.esp

Elemental Staves.esp

mintylightningmod.esp

Soul Gems Differ - NS.esp

ADS.esp

AOS.esp

Invisibility Eyes Fix.esp

dD - Enhanced Blood Main.esp

IHSS.esp

randomthunder.esp

Improved Combat Sounds v2.2.esp

Auto Unequip Ammo.esp

Convenient Horses.esp

Dual Wield Parrying_SKSE.esp

Lock Overhaul.esp

WetandCold - Ashes.esp

When Vampires Attack.esp

WM Trap Fixes.esp

Dual Sheath Redux.esp

Dragon Combat Overhaul.esp

Extended UI.esp

RaceMenuMorphsCBBE.esp

RealisticHumanoidMovementSpeed.esp

3DNPC.esp

ethereal_elven_overhaul.esp

CollegeOfWinterholdImmersive.esp

Skyrim Immersive Creatures.esp

ImmersiveQuesting.esp

BetterQuestObjectives.esp

aMidianBorn_ContentAddon.esp

RealisticWaterTwo - Wyrmstooth.esp

SkyrimCoinReplacerRedux.esp

Abode Merges.esp

Civil War Overhaul.esp

RealisticNeedsandDiseases.esp

FCO - Follower Commentary Overhaul.esp

Thunderchild - Epic Shout Package.esp

Skyrim Immersive Creatures - DLC2.esp

MoonAndStar_MAS.esp

Undeath.esp

Hidden Hideouts of Skyrim - Merged - No Map Markers.esp

zMirai.esp

Hebrock_Der Schatten von Meresis - EV.esp

Cloaks.esp

1nivWICCloaksNoGuards.esp

1nivWICSkyCloaksPatch-NoGuards.esp

Hothtrooper44_ArmorCompilation.esp

Immersive Weapons.esp

WeaponsArmorFixes_ImmersiveWeapons_Patch.esp

DBM_IWIA_Patch.esp

Throwing_Weapons_Redux.esp

Complete Crafting Overhaul_Remade.esp

DBM_CCOR_patch.esp

PerkusMaximus_Master.esp

PerMa Expansion 1 - Wintermyst.esp

PerkusMaximus_Mage.esp

PerkusMaximus_Thief.esp

PerMa_USKP master patch.esp

PerkusMaximus_Warrior.esp

Apocalypse - The Spell Package.esp

BCS - ISB - PERMA Patch.esp

BetterQuestObjectives-PerMaPatch.esp

Apocalypse - PerMa Compatibility Patch.esp

PerMaExtendedPerkDescriptions.esp

Apocalypse-PerMa-DefluffedPerkDescriptions.esp

Thunderchild - PerMa Compatibility Patch.esp

Chesko_Frostfall.esp

PerMa_Survivalism.esp

ForgottenMagic_Redone.esp

ForgottenMagic_Redone_PerMa Patch.esp

3DNPC Followers Perk Addon - PerMa Edition.esp

LockOverhaulandPerma.esp

BCSLL-SKYREorPERMA Patch.esp

Oblivion Gates v3 without Markers - Skyrim + Dawnguard DLC.esp

Inigo.esp

RealisticWaterTwo - Legendary.esp

TheChoiceIsYours.esp

HarvestOverhaul.esp

dD-DG-DB-Immersive Creatures EBT Patch.esp

Improved Container Names.esp

RND_USKP-Patch.esp

Run For Your Lives.esp

CFTO.esp

Better Stealth AI for Followers.esp

Thieves Guild Requirements.esp

Thunderchild - Wyrmstooth Compatibility Patch.esp

CCF_RND_Patch.esp

BrhuceLegacy.esp

Immersive Patrols II.esp

MatureSkinComplexions.esp

MFVM_Hearthfire_Patch.esp

VendorSaleDelay - Gone.esp

CompanionValfar.esp

AgentOfRighteousMight.esp

HothFollower.esp

RealisticWaterTwo - Waves - Wyrmstooth.esp

WheelsOfLull.esp

Drinking Fountains of Skyrim.esp

RND_DrinkingFountains-Patch.esp

3DNPC Alternative Locations.esp

Skyrim Flora Overhaul.esp

Atvir.esp

daymoyl_DawnguardAddon.esp

CWIDawnDragonPatch.esp

BCS - CCOR Patch.esp

ImprovedSkillBooks.esp

Thorald GreyMane.esp

The Paarthurnax Dilemma.esp

ArtifactsOfBoethia.esp

Brevi_MoonlightTales.esp

ESFCompanions.esp

ESFAela.esp

3DNPC - Winterhold Mods Patch.esp

MoonAndStar_Undeath_compat.esp

GildergreenRegrown.esp

TheChoiceIsYours_Dawnguard.esp

FireAndIceOverhaul.esp

Apocalypse - Dragonborn Staff Crafting.esp

ClassicClasses.esp

TwoRings.esp

ABT - Merged options.esp

Bound Armory.esp

Better Vampires.esp

Cloaks - Dawnguard.esp

Wyrmstooth - PerMa Patch.esp

BloodmoonRising.esp

SeranaDialogEdit.esp

UD_Serana.esp

HelmetToggle2.02b.esp

ComplementaryCompanions.esp

TCIY-BCS Patch.esp

Clothing & Clutter_3DNPC_Patch.esp

Alternate Start - Live Another Life.esp

BetterQuestObjectives-AlternateStartPatch.esp

Pre PaMa WAFR CCF CCOR Wintermyst Patch.esp

Pre PaMa Bound Armory Patch.esp

Pre PaMa SiC Patch.esp

Bashed Patch, 0.esp

PatchusMaximus.esp

Dual Sheath Redux Patch.esp

 

 

Skyrim.ini

 

[Display]

sD3DDevice = "NVIDIA GeForce GTX 970"

fSunUpdateThreshold = 1.5

fSunShadowUpdateTime = 0.25

 

[Grass]

b30GrassVS = 0

iMaxGrassTypesPerTexure = 7

iMinGrassSize = 40

 

[saveGame]

bUsePagedBuffers=0

 

[Water]

bReflectLODObjects = 0

bReflectLODLand = 0

bReflectSky = 0

bReflectLODTrees = 0

 

[General]

sLanguage = ENGLISH

fFlickeringLightDistance = 8192.0

 

[Archive]

bInvalidateOlderFiles =1

SInvalidationFile =

sResourceArchiveRetainFileNameList = Skyrim - Misc.bsa, Skyrim - Shaders.bsa, Skyrim - Textures.bsa, Skyrim - Interface.bsa, Skyrim - Animations.bsa, Skyrim - Meshes.bsa, Skyrim - Sounds.bsa

SResourceArchiveList = Skyrim - Invalidation.bsa

 

[Combat]

f1PArrowTiltUpAngle = 0.7

f1PBoltTiltUpAngle = 0.7

f3PArrowTiltUpAngle = 0.7

 

[Papyrus]

fUpdateBudgetMS=1.6

fExtraTaskletBudgetMS=1.2

fPostLoadUpdateTimeMS=2000.0

iMinMemoryPageSize=128

iMaxMemoryPageSize=512

iMaxAllocatedMemoryBytes=76800

bEnableLogging=0

bEnableTrace=0

bLoadDebugInformation=0

bEnableProfiling=0

 

 

 

Skyrimprefs.ini

 

[Display]

iTexMipMapSkip =0

bFXAAEnabled =0

fMeshLODLevel2FadeDist =3072.0000

fMeshLODLevel1FadeDist =4096.0000

fSpecularLODStartFade =2000.0000

fLightLODStartFade =3500.0000

fTreesMidLODSwitchDist =0.0000

iShadowMapResolution =1024

fShadowBiasScale =0.3000

iShadowMaskQuarter =4

iBlurDeferredShadowMask =1

fShadowDistance =2500.0000

iMaxDecalsPerFrame =800

iMaxSkinDecalsPerFrame =250

iAdapter = 0

iSize W =1920

iSize H =1080

iMultiSample =4

iMaxAnisotropy =1

iPresentInterval = 0

bFull Screen =1

sD3DDevice = "NVIDIA GeForce GTX 970"

bDrawLandShadows =1

bTreesReceiveShadows =0

fInteriorShadowDistance =3000.0000

bFloatPointRenderTarget =1

fLeafAnimDampenDistEnd =4600.0000

fLeafAnimDampenDistStart =3600.0000

fGamma =1.0000

iShadowFilter =3

bShadowsOnGrass =1

fDecalLOD2 =1500.0000

fDecalLOD1 =1000.0000

fShadowLODStartFade =200.0000

iTexMipMapMinimum =0

bTransparencyMultisampling =0

iWaterMultiSamples =0

bDeferredShadows =1

iShadowMode =3

bDrawShadows =1

fMeshLODFadePercentDefault =1.2000

fMeshLODFadeBoundDefault =256.0000

fMeshLODLevel2FadeTreeDistance =2048.0000

fMeshLODLevel1FadeTreeDistance =2844.0000

iScreenShotIndex =0

bShadowMaskZPrepass =0

bMainZPrepass =0

 

[imagespace]

iRadialBlurLevel = 2

bDoDepthOfField =1

 

[LOD]

fLODFadeOutMultActors =13.7000

fLODFadeOutMultItems =15.0000

fLODFadeOutMultObjects =15.0000

fLODFadeOutMultSkyCell =1.0000

 

[Grass]

fGrassStartFadeDistance =6010.0000

b30GrassVS =0

fGrassMaxStartFadeDistance =7000.0000

fGrassMinStartFadeDistance =400.0000

 

[Decals]

bDecals = 0

bSkinnedDecals = 0

uMaxDecals =0

uMaxSkinDecals = 0

uMaxSkinDecalsPerActor = 0

 

[TerrainManager]

fTreeLoadDistance =12500.0000

fBlockMaximumDistance =75000.0000

fBlockLevel1Distance =25000.0000

fBlockLevel0Distance =15000.0000

fSplitDistanceMult =0.4000

bShowLODInEditor =0

 

[blurShaderHDR]

bDoHighDynamicRange = 1

 

[blurShader]

bUseBlurShader = 0

 

[Launcher]

bShowAllResolutions = 1

uLastAspectRatio = 3

bEnableFileSelection = 1

 

[Water]

iWaterReflectHeight =512

iWaterReflectWidth =512

bUseWaterDisplacements =1

bUseWaterRefractions =1

bUseWaterReflections =1

bUseWaterDepth =1

 

[MAIN]

fSkyCellRefFadeDistance =150000.0000

bGamepadEnable =0

bCrosshairEnabled =1

fHUDOpacity =1.0000

bSaveOnPause =1

bSaveOnTravel =0

bSaveOnWait =0

bSaveOnRest =0

 

[interface]

fMouseCursorSpeed =1.0000

bDialogueSubtitles =1

bGeneralSubtitles =1

bShowCompass =1

 

[GamePlay]

bShowFloatingQuestMarkers =1

bShowQuestMarkers =1

iDifficulty =2

 

[Controls]

bUseKinect =0

fMouseHeadingSensitivity =0.0220

fGamepadHeadingSensitivity =1.9000

bAlwaysRunByDefault =1

bInvertYValues =0

bGamePadRumble =1

 

[Particles]

iMaxDesired =750

 

[saveGame]

fAutosaveEveryXMins =5.0000

 

[AudioMenu]

fAudioMasterVolume =1.0000

fVal7 =1.0000

uID7 =755179702

fVal6 =1.0000

uID6 =3954

fVal5 =1.0000

uID5 =923162737

fVal4 =1.0000

uID4 =922749021

fVal3 =0.5000

uID3 =466532

fVal2 =0.8000

uID2 =554685

fVal1 =0.8000

uID1 =1007612

fVal0 =1.0000

uID0 =94881

 

[Clouds]

fCloudLevel2Distance =262144.0000

fCloudLevel1Distance =32768.0000

fCloudLevel0Distance =16384.0000

fCloudNearFadeDistance =9000.0000

 

[General]

iStoryManagerLoggingEvent =-1

bEnableStoryManagerLogging =0

 

[Trees]

bRenderSkinnedTrees =1

uiMaxSkinnedTreesToRender =40

 

 

 

 

Enblocal.ini

 

[PROXY]

EnableProxyLibrary=false

InitProxyFunctions=true

ProxyLibrary=other_d3d9.dll

 

[GLOBAL]

UsePatchSpeedhackWithoutGraphics=true

UseDefferedRendering=false

IgnoreCreationKit=true

 

[PERFORMANCE]

SpeedHack=true

EnableOcclusionCulling=true

 

[MULTIHEAD]

ForceVideoAdapterIndex=false

VideoAdapterIndex=0

 

[MEMORY]

ExpandSystemMemoryX64=true

ReduceSystemMemoryUsage=true

DisableDriverMemoryManager=false

DisablePreloadToVRAM=false

EnableUnsafeMemoryHacks=false

ReservedMemorySizeMb=256

VideoMemorySizeMb=5526

EnableCompression=true

AutodetectVideoMemorySize=false

 

[WINDOW]

ForceBorderless=false

ForceBorderlessFullscreen=false

 

[ENGINE]

ForceAnisotropicFiltering=true

MaxAnisotropy=4

ForceLodBias=false

LodBias=0.0

AddDisplaySuperSamplingResolutions=false

EnableVSync=true

VSyncSkipNumFrames=0

 

[LIMITER]

WaitBusyRenderer=false

EnableFPSLimit=true

FPSLimit=60.0

 

[iNPUT]

//shift

KeyCombination=16

//f12

KeyUseEffect=123

//home

KeyFPSLimit=36

//num / 106

KeyShowFPS=106

//print screen

KeyScreenshot=44

//enter

KeyEditor=13

//f4

KeyFreeVRAM=115

 

[ADAPTIVEQUALITY]

Enable=false

Quality=1

DesiredFPS=20.0

 

[ANTIALIASING]

EnableEdgeAA=false

EnableTemporalAA=false

EnableSubPixelAA=false

 

[FIX]

FixGameBugs=true

FixParallaxBugs=true

FixParallaxTerrain=false

FixAliasedTextures=true

IgnoreInventory=true

FixTintGamma=true

RemoveBlur=false

FixSubSurfaceScattering=true

FixSkyReflection=true

FixCursorVisibility=true

FixLag=false

 

[LONGEXPOSURE]

EnableLongExposureMode=false

Time=1.0

BlendMax=0.0

 

 

 

enbseries.ini

 

[GLOBAL]

UseEffect=true

[EFFECT]

UseOriginalPostProcessing=false

UseOriginalObjectsProcessing=false

EnableBloom=false

EnableLens=false

EnableAdaptation=false

EnableDepthOfField=false

EnableAmbientOcclusion=false

EnableDetailedShadow=false

EnableSunRays=false

EnableSunGlare=true

EnableSkyLighting=false

EnableImageBasedLighting=false

EnableReflection=false

EnableSoftParticles=true

EnableParticleLights=false

EnableSubSurfaceScattering=false

EnableWater=true

EnableUnderwater=true

EnableCloudShadows=false

EnableVolumetricRays=false

EnableProceduralSun=false

EnableMist=false

[colorCORRECTION]

UsePaletteTexture=true

UseProceduralCorrection=false

Brightness=1.0

GammaCurve=1.0

[WEATHER]

EnableMultipleWeathers=false

[TIMEOFDAY]

Enable=true

DawnDuration=2.0

SunriseTime=7.5

DayTime=13.0

SunsetTime=18.5

DuskDuration=2.0

NightTime=1.0

[NIGHTDAY]

DetectorOldVersion=false

DetectorDefaultDay=false

DetectorLevelDay=0.7

DetectorLevelNight=0.15

DetectorLevelCurve=1.0

[ADAPTATION]

ForceMinMaxValues=false

AdaptationSensitivity=0.5

AdaptationTime=1.0

AdaptationMin=0.1

AdaptationMax=10.0

[bLOOM]

IgnoreWeatherSystem=false

AmountSunrise=1.0

AmountDay=1.0

AmountSunset=1.0

AmountNight=1.0

AmountInteriorDay=1.0

AmountInteriorNight=1.0

BlueShiftAmountSunrise=1.0

BlueShiftAmountDay=1.0

BlueShiftAmountSunset=1.0

BlueShiftAmountNight=1.0

BlueShiftAmountInteriorDay=1.0

BlueShiftAmountInteriorNight=1.0

[LENS]

IgnoreWeatherSystem=false

ReflectionIntensitySunrise=1.0

ReflectionIntensityDay=1.0

ReflectionIntensitySunset=1.0

ReflectionIntensityNight=1.0

ReflectionIntensityInteriorDay=1.0

ReflectionIntensityInteriorNight=1.0

ReflectionPowerSunrise=2.0

ReflectionPowerDay=2.0

ReflectionPowerSunset=2.0

ReflectionPowerNight=2.0

ReflectionPowerInteriorDay=2.0

ReflectionPowerInteriorNight=2.0

DirtIntensitySunrise=1.0

DirtIntensityDay=1.0

DirtIntensitySunset=1.0

DirtIntensityNight=1.0

DirtIntensityInteriorDay=1.0

DirtIntensityInteriorNight=1.0

DirtPowerSunrise=2.0

DirtPowerDay=2.0

DirtPowerSunset=2.0

DirtPowerNight=2.0

DirtPowerInteriorDay=2.0

DirtPowerInteriorNight=2.0

[sSAO_SSIL]

EnableSupersampling=false

UseIndirectLighting=true

UseComplexIndirectLighting=false

UseComplexAmbientOcclusion=false

UseAmbientIndirectLighting=false

SamplingQuality=2

SamplingPrecision=2

SamplingRange=0.3

FadeFogRange=1.0

SizeScale=0.5

SourceTexturesScale=0.5

EnableComplexFilter=true

FilterQuality=2

FilterType=2

AOAmount=1.0

AOAmountInterior=1.0

ILAmount=1.0

ILAmountInterior=1.0

AOIntensity=1.0

AOIntensityInterior=1.0

AOType=0

ILType=0

AOMixingType=0

AOMixingTypeInterior=0

EnableDenoiser=true

[sKYLIGHTING]

IgnoreWeatherSystem=false

Quality=1

FilterQuality=2

AmbientMinLevelSunrise=0.1

AmbientMinLevelDay=0.1

AmbientMinLevelSunset=0.1

AmbientMinLevelNight=0.1

AmbientMinLevelInteriorDay=0.1

AmbientMinLevelInteriorNight=0.1

[ENVIRONMENT]

IgnoreWeatherSystem=false

DirectLightingIntensitySunrise=1.0

DirectLightingIntensityDay=1.0

DirectLightingIntensitySunset=1.0

DirectLightingIntensityNight=1.0

DirectLightingIntensityInteriorDay=1.0

DirectLightingIntensityInteriorNight=1.0

DirectLightingCurveSunrise=1.0

DirectLightingCurveDay=1.0

DirectLightingCurveSunset=1.0

DirectLightingCurveNight=1.0

DirectLightingCurveInteriorDay=1.0

DirectLightingCurveInteriorNight=1.0

DirectLightingDesaturationSunrise=0.0

DirectLightingDesaturationDay=0.0

DirectLightingDesaturationSunset=0.0

DirectLightingDesaturationNight=0.0

DirectLightingDesaturationInteriorDay=0.0

DirectLightingDesaturationInteriorNight=0.0

SpecularAmountMultiplierSunrise=1.0

SpecularAmountMultiplierDay=1.0

SpecularAmountMultiplierSunset=1.0

SpecularAmountMultiplierNight=1.0

SpecularAmountMultiplierInteriorDay=1.0

SpecularAmountMultiplierInteriorNight=1.0

SpecularPowerMultiplierSunrise=1.0

SpecularPowerMultiplierDay=1.0

SpecularPowerMultiplierSunset=1.0

SpecularPowerMultiplierNight=1.0

SpecularPowerMultiplierInteriorDay=1.0

SpecularPowerMultiplierInteriorNight=1.0

SpecularFromLightSunrise=0.0

SpecularFromLightDay=0.0

SpecularFromLightSunset=0.0

SpecularFromLightNight=0.0

SpecularFromLightInteriorDay=0.0

SpecularFromLightInteriorNight=0.0

AmbientLightingIntensitySunrise=1.0

AmbientLightingIntensityDay=1.0

AmbientLightingIntensitySunset=1.0

AmbientLightingIntensityNight=1.0

AmbientLightingIntensityInteriorDay=1.0

AmbientLightingIntensityInteriorNight=1.0

AmbientLightingCurveSunrise=1.0

AmbientLightingCurveDay=1.0

AmbientLightingCurveSunset=1.0

AmbientLightingCurveNight=1.0

AmbientLightingCurveInteriorDay=1.0

AmbientLightingCurveInteriorNight=1.0

AmbientLightingDesaturationSunrise=0.0

AmbientLightingDesaturationDay=0.0

AmbientLightingDesaturationSunset=0.0

AmbientLightingDesaturationNight=0.0

AmbientLightingDesaturationInteriorDay=0.0

AmbientLightingDesaturationInteriorNight=0.0

AmbientColorFilterAmountSunrise=0.0

AmbientColorFilterAmountDay=0.0

AmbientColorFilterAmountSunset=0.0

AmbientColorFilterAmountNight=0.0

AmbientColorFilterAmountInteriorDay=0.0

AmbientColorFilterAmountInteriorNight=0.0

AmbientColorFilterTopSunrise=1, 1, 1

AmbientColorFilterTopDay=1, 1, 1

AmbientColorFilterTopSunset=1, 1, 1

AmbientColorFilterTopNight=1, 1, 1

AmbientColorFilterTopInteriorDay=1, 1, 1

AmbientColorFilterTopInteriorNight=1, 1, 1

AmbientColorFilterMiddleSunrise=0, 0, 0

AmbientColorFilterMiddleDay=0, 0, 0

AmbientColorFilterMiddleSunset=0, 0, 0

AmbientColorFilterMiddleNight=0, 0, 0

AmbientColorFilterMiddleInteriorDay=0, 0, 0

AmbientColorFilterMiddleInteriorNight=0, 0, 0

AmbientColorFilterBottomSunrise=1, 1, 1

AmbientColorFilterBottomDay=1, 1, 1

AmbientColorFilterBottomSunset=1, 1, 1

AmbientColorFilterBottomNight=1, 1, 1

AmbientColorFilterBottomInteriorDay=1, 1, 1

AmbientColorFilterBottomInteriorNight=1, 1, 1

PointLightingIntensitySunrise=1.0

PointLightingIntensityDay=1.0

PointLightingIntensitySunset=1.0

PointLightingIntensityNight=1.0

PointLightingIntensityInteriorDay=1.0

PointLightingIntensityInteriorNight=1.0

PointLightingCurveSunrise=1.0

PointLightingCurveDay=1.0

PointLightingCurveSunset=1.0

PointLightingCurveNight=1.0

PointLightingCurveInteriorDay=1.0

PointLightingCurveInteriorNight=1.0

PointLightingDesaturationSunrise=0.0

PointLightingDesaturationDay=0.0

PointLightingDesaturationSunset=0.0

PointLightingDesaturationNight=0.0

PointLightingDesaturationInteriorDay=0.0

PointLightingDesaturationInteriorNight=0.0

ParticleLightsIntensitySunrise=1.0

ParticleLightsIntensityDay=1.0

ParticleLightsIntensitySunset=1.0

ParticleLightsIntensityNight=1.0

ParticleLightsIntensityInteriorDay=1.0

ParticleLightsIntensityInteriorNight=1.0

FogColorMultiplierSunrise=1.0

FogColorMultiplierDay=1.0

FogColorMultiplierSunset=1.0

FogColorMultiplierNight=1.0

FogColorMultiplierInteriorDay=1.0

FogColorMultiplierInteriorNight=1.0

FogColorCurveSunrise=1.0

FogColorCurveDay=1.0

FogColorCurveSunset=1.0

FogColorCurveNight=1.0

FogColorCurveInteriorDay=1.0

FogColorCurveInteriorNight=1.0

ColorPowSunrise=1.0

ColorPowDay=1.0

ColorPowSunset=1.0

ColorPowNight=1.0

ColorPowInteriorDay=1.0

ColorPowInteriorNight=1.0

[sKY]

Enable=true

IgnoreWeatherSystem=false

DisableWrongSkyMath=true

StarsIntensity=1.0

StarsCurve=1.0

AuroraBorealisIntensity=1.0

AuroraBorealisCurve=1.0

CloudsIntensitySunrise=1.0

CloudsIntensityDay=1.0

CloudsIntensitySunset=1.0

CloudsIntensityNight=1.0

CloudsIntensityInteriorDay=1.0

CloudsIntensityInteriorNight=1.0

CloudsCurveSunrise=1.0

CloudsCurveDay=1.0

CloudsCurveSunset=1.0

CloudsCurveNight=1.0

CloudsCurveInteriorDay=1.0

CloudsCurveInteriorNight=1.0

CloudsDesaturationSunrise=0.0

CloudsDesaturationDay=0.0

CloudsDesaturationSunset=0.0

CloudsDesaturationNight=0.0

CloudsDesaturationInteriorDay=0.0

CloudsDesaturationInteriorNight=0.0

CloudsOpacitySunrise=1.0

CloudsOpacityDay=1.0

CloudsOpacitySunset=1.0

CloudsOpacityNight=1.0

CloudsOpacityInteriorDay=1.0

CloudsOpacityInteriorNight=1.0

CloudsEdgeClamp=0.5

CloudsEdgeIntensity=8.0

CloudsEdgeFadeRange=1.0

CloudsEdgeMoonMultiplier=4.0

GradientIntensitySunrise=1.0

GradientIntensityDay=1.0

GradientIntensitySunset=1.0

GradientIntensityNight=1.0

GradientIntensityInteriorDay=1.0

GradientIntensityInteriorNight=1.0

GradientDesaturationSunrise=0.0

GradientDesaturationDay=0.0

GradientDesaturationSunset=0.0

GradientDesaturationNight=0.0

GradientDesaturationInteriorDay=0.0

GradientDesaturationInteriorNight=0.0

GradientTopIntensitySunrise=1.0

GradientTopIntensityDay=1.0

GradientTopIntensitySunset=1.0

GradientTopIntensityNight=1.0

GradientTopIntensityInteriorDay=1.0

GradientTopIntensityInteriorNight=1.0

GradientTopCurveSunrise=1.0

GradientTopCurveDay=1.0

GradientTopCurveSunset=1.0

GradientTopCurveNight=1.0

GradientTopCurveInteriorDay=1.0

GradientTopCurveInteriorNight=1.0

GradientMiddleIntensitySunrise=1.0

GradientMiddleIntensityDay=1.0

GradientMiddleIntensitySunset=1.0

GradientMiddleIntensityNight=1.0

GradientMiddleIntensityInteriorDay=1.0

GradientMiddleIntensityInteriorNight=1.0

GradientMiddleCurveSunrise=1.0

GradientMiddleCurveDay=1.0

GradientMiddleCurveSunset=1.0

GradientMiddleCurveNight=1.0

GradientMiddleCurveInteriorDay=1.0

GradientMiddleCurveInteriorNight=1.0

GradientHorizonIntensitySunrise=1.0

GradientHorizonIntensityDay=1.0

GradientHorizonIntensitySunset=1.0

GradientHorizonIntensityNight=1.0

GradientHorizonIntensityInteriorDay=1.0

GradientHorizonIntensityInteriorNight=1.0

GradientHorizonCurveSunrise=1.0

GradientHorizonCurveDay=1.0

GradientHorizonCurveSunset=1.0

GradientHorizonCurveNight=1.0

GradientHorizonCurveInteriorDay=1.0

GradientHorizonCurveInteriorNight=1.0

SunIntensitySunrise=1.0

SunIntensityDay=1.0

SunIntensitySunset=1.0

SunIntensityNight=1.0

SunIntensityInteriorDay=1.0

SunIntensityInteriorNight=1.0

SunDesaturationSunrise=0.0

SunDesaturationDay=0.0

SunDesaturationSunset=0.0

SunDesaturationNight=0.0

SunDesaturationInteriorDay=0.0

SunDesaturationInteriorNight=0.0

SunColorFilterSunrise=1, 1, 1

SunColorFilterDay=1, 1, 1

SunColorFilterSunset=1, 1, 1

SunColorFilterNight=1, 1, 1

SunColorFilterInteriorDay=1, 1, 1

SunColorFilterInteriorNight=1, 1, 1

SunGlowIntensitySunrise=0.0

SunGlowIntensityDay=0.0

SunGlowIntensitySunset=0.0

SunGlowIntensityNight=0.0

SunGlowIntensityInteriorDay=0.0

SunGlowIntensityInteriorNight=0.0

SunGlowHazinessSunrise=0.0

SunGlowHazinessDay=0.0

SunGlowHazinessSunset=0.0

SunGlowHazinessNight=0.0

SunGlowHazinessInteriorDay=0.0

SunGlowHazinessInteriorNight=0.0

SunCoronaIntensity=1.0

SunCoronaCurve=1.0

SunCoronaDesaturation=0.0

MoonIntensitySunrise=1.0

MoonIntensityDay=1.0

MoonIntensitySunset=1.0

MoonIntensityNight=1.0

MoonIntensityInteriorDay=1.0

MoonIntensityInteriorNight=1.0

MoonCurveSunrise=1.0

MoonCurveDay=1.0

MoonCurveSunset=1.0

MoonCurveNight=1.0

MoonCurveInteriorDay=1.0

MoonCurveInteriorNight=1.0

MoonDesaturationSunrise=0.0

MoonDesaturationDay=0.0

MoonDesaturationSunset=0.0

MoonDesaturationNight=0.0

MoonDesaturationInteriorDay=0.0

MoonDesaturationInteriorNight=0.0

[OBJECT]

IgnoreWeatherSystem=false

SubSurfaceScatteringMultiplierSunrise=1.0

SubSurfaceScatteringMultiplierDay=1.0

SubSurfaceScatteringMultiplierSunset=1.0

SubSurfaceScatteringMultiplierNight=1.0

SubSurfaceScatteringMultiplierInteriorDay=1.0

SubSurfaceScatteringMultiplierInteriorNight=1.0

SubSurfaceScatteringPowerSunrise=1.0

SubSurfaceScatteringPowerDay=1.0

SubSurfaceScatteringPowerSunset=1.0

SubSurfaceScatteringPowerNight=1.0

SubSurfaceScatteringPowerInteriorDay=1.0

SubSurfaceScatteringPowerInteriorNight=1.0

SpecularAmountMultiplierSunrise=1.0

SpecularAmountMultiplierDay=1.0

SpecularAmountMultiplierSunset=1.0

SpecularAmountMultiplierNight=1.0

SpecularAmountMultiplierInteriorDay=1.0

SpecularAmountMultiplierInteriorNight=1.0

SpecularPowerMultiplierSunrise=1.0

SpecularPowerMultiplierDay=1.0

SpecularPowerMultiplierSunset=1.0

SpecularPowerMultiplierNight=1.0

SpecularPowerMultiplierInteriorDay=1.0

SpecularPowerMultiplierInteriorNight=1.0

[VEGETATION]

IgnoreWeatherSystem=false

SubSurfaceScatteringMultiplierSunrise=1.0

SubSurfaceScatteringMultiplierDay=1.0

SubSurfaceScatteringMultiplierSunset=1.0

SubSurfaceScatteringMultiplierNight=1.0

SubSurfaceScatteringMultiplierInteriorDay=1.0

SubSurfaceScatteringMultiplierInteriorNight=1.0

SubSurfaceScatteringPowerSunrise=1.0

SubSurfaceScatteringPowerDay=1.0

SubSurfaceScatteringPowerSunset=1.0

SubSurfaceScatteringPowerNight=1.0

SubSurfaceScatteringPowerInteriorDay=1.0

SubSurfaceScatteringPowerInteriorNight=1.0

SpecularAmountMultiplierSunrise=1.0

SpecularAmountMultiplierDay=1.0

SpecularAmountMultiplierSunset=1.0

SpecularAmountMultiplierNight=1.0

SpecularAmountMultiplierInteriorDay=1.0

SpecularAmountMultiplierInteriorNight=1.0

SpecularPowerMultiplierSunrise=1.0

SpecularPowerMultiplierDay=1.0

SpecularPowerMultiplierSunset=1.0

SpecularPowerMultiplierNight=1.0

SpecularPowerMultiplierInteriorDay=1.0

SpecularPowerMultiplierInteriorNight=1.0

[EYES]

IgnoreWeatherSystem=false

SubSurfaceScatteringMultiplierSunrise=1.0

SubSurfaceScatteringMultiplierDay=1.0

SubSurfaceScatteringMultiplierSunset=1.0

SubSurfaceScatteringMultiplierNight=1.0

SubSurfaceScatteringMultiplierInteriorDay=1.0

SubSurfaceScatteringMultiplierInteriorNight=1.0

SubSurfaceScatteringPowerSunrise=1.0

SubSurfaceScatteringPowerDay=1.0

SubSurfaceScatteringPowerSunset=1.0

SubSurfaceScatteringPowerNight=1.0

SubSurfaceScatteringPowerInteriorDay=1.0

SubSurfaceScatteringPowerInteriorNight=1.0

SpecularAmountMultiplierSunrise=1.0

SpecularAmountMultiplierDay=1.0

SpecularAmountMultiplierSunset=1.0

SpecularAmountMultiplierNight=1.0

SpecularAmountMultiplierInteriorDay=1.0

SpecularAmountMultiplierInteriorNight=1.0

SpecularPowerMultiplierSunrise=1.0

SpecularPowerMultiplierDay=1.0

SpecularPowerMultiplierSunset=1.0

SpecularPowerMultiplierNight=1.0

SpecularPowerMultiplierInteriorDay=1.0

SpecularPowerMultiplierInteriorNight=1.0

[LIGHTSPRITE]

IgnoreWeatherSystem=false

IntensitySunrise=1.0

IntensityDay=1.0

IntensitySunset=1.0

IntensityNight=1.0

IntensityInteriorDay=1.0

IntensityInteriorNight=1.0

CurveSunrise=1.0

CurveDay=1.0

CurveSunset=1.0

CurveNight=1.0

CurveInteriorDay=1.0

CurveInteriorNight=1.0

[WINDOWLIGHT]

IgnoreWeatherSystem=false

IntensitySunrise=1.0

IntensityDay=1.0

IntensitySunset=1.0

IntensityNight=1.0

IntensityInteriorDay=1.0

IntensityInteriorNight=1.0

CurveSunrise=1.0

CurveDay=1.0

CurveSunset=1.0

CurveNight=1.0

CurveInteriorDay=1.0

CurveInteriorNight=1.0

[VOLUMETRICFOG]

IgnoreWeatherSystem=false

EnableShadows=true

IntensitySunrise=1.0

IntensityDay=1.0

IntensitySunset=1.0

IntensityNight=1.0

IntensityInteriorDay=1.0

IntensityInteriorNight=1.0

CurveSunrise=1.0

CurveDay=1.0

CurveSunset=1.0

CurveNight=1.0

CurveInteriorDay=1.0

CurveInteriorNight=1.0

LightingInfluenceSunrise=1.0

LightingInfluenceDay=1.0

LightingInfluenceSunset=1.0

LightingInfluenceNight=1.0

LightingInfluenceInteriorDay=1.0

LightingInfluenceInteriorNight=1.0

OpacitySunrise=1.0

OpacityDay=1.0

OpacitySunset=1.0

OpacityNight=1.0

OpacityInteriorDay=1.0

OpacityInteriorNight=1.0

[FIRE]

IgnoreWeatherSystem=false

IntensitySunrise=1.0

IntensityDay=1.0

IntensitySunset=1.0

IntensityNight=1.0

IntensityInteriorDay=1.0

IntensityInteriorNight=1.0

CurveSunrise=1.0

CurveDay=1.0

CurveSunset=1.0

CurveNight=1.0

CurveInteriorDay=1.0

CurveInteriorNight=1.0

AdditiveBlending=true

[PARTICLE]

IgnoreWeatherSystem=false

IntensitySunrise=1.0

IntensityDay=1.0

IntensitySunset=1.0

IntensityNight=1.0

IntensityInteriorDay=1.0

IntensityInteriorNight=1.0

LightingInfluenceSunrise=1.0

LightingInfluenceDay=1.0

LightingInfluenceSunset=1.0

LightingInfluenceNight=1.0

LightingInfluenceInteriorDay=1.0

LightingInfluenceInteriorNight=1.0

[DEPTHOFFIELD]

IgnoreWeatherSystem=false

Quality=0

FadeTime=1.0

[sHADOW]

IgnoreWeatherSystem=false

ShadowCastersFix=false

UseBilateralShadowFilter=true

ShadowQualityFix=true

DetailedShadowQuality=1

ShadowFilterQuality=2

ShadowBlurRange=2.0

ShadowBlurRangeInterior=2.0

[RAYS]

IgnoreWeatherSystem=false

SunRaysMultiplierSunrise=0.4

SunRaysMultiplierDay=0.4

SunRaysMultiplierSunset=0.4

SunRaysMultiplierNight=0.4

SunRaysMultiplierInteriorDay=0.4

SunRaysMultiplierInteriorNight=0.4

[REFLECTION]

IgnoreWeatherSystem=false

Quality=2

FilterQuality=2

FilterBluriness=0.3

SizeScale=0.35

SourceTexturesScale=0.25

Amount=1.0

AmountInterior=1.0

Power=1.0

PowerInterior=1.0

GlosinessMin=0.0

GlosinessMax=0.0

EnableDenoiser=true

DenoiserType=0

EnableSupersampling=false

ExteriorEnable=true

InteriorEnable=true

[iMAGEBASEDLIGHTING]

IgnoreWeatherSystem=false

AdditiveAmountSunrise=0.05

AdditiveAmountDay=0.05

AdditiveAmountSunset=0.05

AdditiveAmountNight=0.05

AdditiveAmountInteriorDay=0.05

AdditiveAmountInteriorNight=0.05

MultiplicativeAmountSunrise=0.0

MultiplicativeAmountDay=0.0

MultiplicativeAmountSunset=0.0

MultiplicativeAmountNight=0.0

MultiplicativeAmountInteriorDay=0.0

MultiplicativeAmountInteriorNight=0.0

ReflectiveAmountSunrise=0.1

ReflectiveAmountDay=0.1

ReflectiveAmountSunset=0.1

ReflectiveAmountNight=0.1

ReflectiveAmountInteriorDay=0.1

ReflectiveAmountInteriorNight=0.1

[RAIN]

IgnoreWeatherSystem=false

Enable=true

EnableAntialiasing=false

EnableSupersampling=true

MotionStretch=1.0

MotionTransparency=0.9

[sUBSURFACESCATTERING]

IgnoreWeatherSystem=false

EnableTextureAlpha=true

Quality=1

Radius=3.0

Amount=0.5

EpidermalAmount=1.0

SubdermalAmount=1.0

EpidermalDiffuseSaturation=0.0

SubdermalDiffuseSaturation=0.85

EpidermalMix=0.3

SubdermalMix=0.3

SubdermalTranslucency=0.3

SubdermalPhase=0.0

[WATER]

IgnoreWeatherSystem=false

EnablePreCache=true

EnableDispersion=true

EnableCaustics=true

EnableParallax=false

EnableShadow=true

EnableVolumetricShadow=false

EnableLighting=true

EnableSelfReflection=false

EnableDisplacement=false

DisplacementQuality=2

DisplacementFilterQuality=2

ShadowQuality=2

EnableShadowNoise=false

ReflectionAmount=1.0

FrennelMultiplier=1.0

FrennelMin=0.0

FrennelMax=1.0

DispersionAmount=1.0

CausticsAmount=1.0

SunSpecularMultiplier=1.0

SunScatteringMultiplier=1.0

SunLightingMultiplier=0.3

WetMultiplier=1.0

WavesAmplitudeSunrise=1.0

WavesAmplitudeDay=1.0

WavesAmplitudeSunset=1.0

WavesAmplitudeNight=1.0

WavesAmplitudeInteriorDay=1.0

WavesAmplitudeInteriorNight=1.0

Muddiness=1.0

[uNDERWATER]

IgnoreWeatherSystem=false

EnableDispersion=true

EnableParallax=false

EnableDisplacement=false

EnableSilhouette=false

EnableBlurring=false

EnableReflection=true

EnableShadow=false

ShadowQuality=2

DispersionAmount=1.0

ReflectionAmount=1.0

TransparencyFade=1.0

TransparencyCurve=1.0

DeepnessFade=1.0

DeepnessDarkening=0.5

TintAmount=1.0

TintFade=1.0

SunScatteringMultiplier=1.0

[CLOUDSHADOWS]

IgnoreWeatherSystem=false

EnableAtNight=false

OpacitySunrise=1.0

OpacityDay=1.0

OpacitySunset=1.0

OpacityNight=1.0

OpacityInteriorDay=1.0

OpacityInteriorNight=1.0

[VOLUMETRICRAYS]

IgnoreWeatherSystem=false

Quality=2

IntensitySunrise=0.2

IntensityDay=0.2

IntensitySunset=0.2

IntensityNight=0.2

IntensityInteriorDay=0.2

IntensityInteriorNight=0.2

DensitySunrise=1.0

DensityDay=1.0

DensitySunset=1.0

DensityNight=1.0

DensityInteriorDay=1.0

DensityInteriorNight=1.0

SkyColorAmountSunrise=0.5

SkyColorAmountDay=0.5

SkyColorAmountSunset=0.5

SkyColorAmountNight=0.5

SkyColorAmountInteriorDay=0.5

SkyColorAmountInteriorNight=0.5

[PROCEDURALSUN]

IgnoreWeatherSystem=false

Size=1.0

EdgeSoftness=0.4

GlowIntensitySunrise=0.4

GlowIntensityDay=0.4

GlowIntensitySunset=0.4

GlowIntensityNight=0.4

GlowIntensityInteriorDay=0.4

GlowIntensityInteriorNight=0.4

GlowCurveSunrise=10.0

GlowCurveDay=10.0

GlowCurveSunset=10.0

GlowCurveNight=10.0

GlowCurveInteriorDay=10.0

GlowCurveInteriorNight=10.0

[MIST]

IgnoreWeatherSystem=false

EnableAnchors=false

AnchorsAmountSunrise=1.0

AnchorsAmountDay=1.0

AnchorsAmountSunset=1.0

AnchorsAmountNight=1.0

AnchorsAmountInteriorDay=1.0

AnchorsAmountInteriorNight=1.0

ColorFromEnvironmentFog=0.0

SkyLightingAmountSunrise=1.0

SkyLightingAmountDay=1.0

SkyLightingAmountSunset=1.0

SkyLightingAmountNight=1.0

SkyLightingAmountInteriorDay=1.0

SkyLightingAmountInteriorNight=1.0

SunLightingAmountSunrise=0.1

SunLightingAmountDay=0.1

SunLightingAmountSunset=0.1

SunLightingAmountNight=0.1

SunLightingAmountInteriorDay=0.1

SunLightingAmountInteriorNight=0.1

DesaturationSunrise=0.0

DesaturationDay=0.0

DesaturationSunset=0.0

DesaturationNight=0.0

DesaturationInteriorDay=0.0

DesaturationInteriorNight=0.0

ColorFilterSunrise=1, 1, 1

ColorFilterDay=1, 1, 1

ColorFilterSunset=1, 1, 1

ColorFilterNight=1, 1, 1

ColorFilterInteriorDay=1, 1, 1

ColorFilterInteriorNight=1, 1, 1

RelativeToCameraSunrise=0.0

RelativeToCameraDay=0.0

RelativeToCameraSunset=0.0

RelativeToCameraNight=0.0

RelativeToCameraInteriorDay=0.0

RelativeToCameraInteriorNight=0.0

VerticalOffsetSunrise=-10.0

VerticalOffsetDay=-10.0

VerticalOffsetSunset=-10.0

VerticalOffsetNight=-10.0

VerticalOffsetInteriorDay=-10.0

VerticalOffsetInteriorNight=-10.0

DensitySunrise=1.5

DensityDay=1.5

DensitySunset=1.5

DensityNight=1.5

DensityInteriorDay=1.5

DensityInteriorNight=1.5

VerticalFadeSunrise=4.0

VerticalFadeDay=4.0

VerticalFadeSunset=4.0

VerticalFadeNight=4.0

VerticalFadeInteriorDay=4.0

VerticalFadeInteriorNight=4.0

DistanceFadeSunrise=0.0

DistanceFadeDay=0.0

DistanceFadeSunset=0.0

DistanceFadeNight=0.0

DistanceFadeInteriorDay=0.0

DistanceFadeInteriorNight=0.0

BottomTopSunrise=0.0

BottomTopDay=0.0

BottomTopSunset=0.0

BottomTopNight=0.0

BottomTopInteriorDay=0.0

BottomTopInteriorNight=0.0

ExponentialFadeSunrise=1.0

ExponentialFadeDay=1.0

ExponentialFadeSunset=1.0

ExponentialFadeNight=1.0

ExponentialFadeInteriorDay=1.0

ExponentialFadeInteriorNight=1.0

 

 

Edited by Uncl T
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You may have some skills, enchanted items or cheats like Rings of Power that hide your identity. This is a common case for that issue. If the problem is limited to a region you may have a bigger problem, like mine some days ago. I tried out several new mods, deleted obsolete ones, always doing a clean save and cleaning the savefile with script cleaning tools like SaveTool. You may cleaned too clean.

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Thanks for the response, sorry for getting back a bit late :c

 

Mmh. I don't clean saves at all since it's a half measure that might break things still, and since I play Dead is Dead anyway I don't really accumulate much errors due to modding before I start new games. It occurs directly after starting fresh games, though, so it can't be corruption introduced into the file later.

 

As for identity hiding things, is there a way to check this in Tes5Edit that you know of? Again, this error occurs when testing straight from the start so it is not something obtained during normal gameplay. I'd assume that if a mod introduced it globally it would have been mentioned in their comment sections (pretty much no non-reputables in there anyway), but I'd love to hear how to search for it!

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