ExecuteYa Posted February 21, 2016 Share Posted February 21, 2016 Hello,I'm having trouble with some mods that adds new buildings.When I'm activate these mods it works well. But if I'm entering some of these interiors I'll get a crash. Sometimes I can enter the interiors and leave them without problems but when I want to save my game it's crashing. I use the following mods:Underground HideoutA Point Lookout shackSSN-715 Submarine Player HouseBy the way: Sometimes the whole texture and model (except the door) is away Hope you can help me :laugh:Thanks Link to comment Share on other sites More sharing options...
M48A5 Posted February 21, 2016 Share Posted February 21, 2016 What you are describing are the symptoms of having too many files in your load order. However, without knowing what else you have installed, it is impossible to say. Please see: How to ask for help http://forums.nexusmods.com/index.php?/topic/1592053-how-to-ask-for-help/ Link to comment Share on other sites More sharing options...
ExecuteYa Posted February 22, 2016 Author Share Posted February 22, 2016 (edited) Thanks for the answerSo, I'm sorry. My modlist (FOMM):[x] Fallout3.esm[x] Anchorage.esm[x] ThePitt.esm[x] BrokenSteel.esm[x] PointLookout.esm[x] Zeta.esm[x] Lings.esm[x] LingsDLC.esm[x] Sharing and Caring Companions.esm[ ] Fallout3_MyMansion.esm[ ] Comp1.esm*[ ] Comp2.esm[x] Comp3.esm[x] Comp4.esm[x] Fellout-BrokenSteel.esp[x] Fellout-Anchorage.esp[x] Fellout-Zeta.esp[x] Fellout-PointLookout.esp[x] Point Lookout Shack.esp[ ] Fallout3_MyMansion.esp[x] Fellout-Full.esp[ ] UndergroundHideout..esp[ ] SSN715SubmarinePlayerHouse.esp*selfmade companions But I've already tried to disable them all except this mod and the DLC/Fallout.esm. Nothing change... Only if I disable the building-mod(s) it works well. Other details (maybe important):It's a 'Game of the year edition', so all DLCs; german version with an uncutpatch; the newest patch is installed. Edited February 22, 2016 by ExecuteYa Link to comment Share on other sites More sharing options...
M48A5 Posted February 22, 2016 Share Posted February 22, 2016 I am not familiar with the German version of the game, however, your Fellout plugins are not in the proper order. They should be in the same order as the base game. What is the "uncutpatch" and what is the newest patch that you have installed? Link to comment Share on other sites More sharing options...
ExecuteYa Posted February 22, 2016 Author Share Posted February 22, 2016 (edited) Thanks, I've sort it to the proper order. It works now. At least with the Shack in Point Lookout. But I've get another problem. Now my game crashes if I want to leave the game (not bad but annoying) So about the uncut patch I don't know much because I install this game years before including the patch. But I think it's just the .exe of fallout 3 that's change to the uncut .exe/original .exe of the uncut game. I've patched the game to 1.7 Greetings Edited February 22, 2016 by ExecuteYa Link to comment Share on other sites More sharing options...
Plabye Posted February 25, 2016 Share Posted February 25, 2016 (edited) I have the same problem too! I don't know how to fix it, I downloaded the mod Space Shuttle Home, that adds a teleporter to a space shuttle near Minefield. It works well, there's no bug, but when go to Megaton and try to quicksave, enter a building or leave, it crashes :cHere's my list:http://image.noelshack.com/fichiers/2016/08/1456410931-modlist.png It's important to know that it never happened until I installed the mod.EDIT= it also crashes when I sleep in beds. If it can be a helpful information, I slept in the bed inside the SpaceShuttle. Edited February 25, 2016 by Plabye Link to comment Share on other sites More sharing options...
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