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Custom class suggestion


MidbossVyers

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What's the best class (vanilla or custom), if I want the following preferences? For skills, I want Conjuration, Heavy Armor or Sneak (it would make things difficult if it were both), and either hand-to-hand, blunt, or both. I would like restoration, but it's not necessary. As for my race, I plan to be some kind of vampire (vanilla, of course), maybe a Nord (female), but not necessarily. And I would like to level up to level 30 fairly quickly because most of the quest rewards are level-scaled. Given these criteria and preferences, could someone fill in the other blanks to create a class fitting these requirements and preferences, and maybe make a class name for it? Edited by MidbossVyers
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The way I figured out, picking every skill you like is not a good idea. Unless your using some kind of leveling mod, pick skills you can easily manage for gaining good stat gains with each level-up. Choose poorly and it will haunt you after 10 levels or so.

 

For example, if you picked conjuration and intend of using it, you'll level pretty fast. Faster than you will want to. Leveling up as fast as possible isn't a good thing. I use destruction and conjuration heavily, so they're not major skills for me. So I won't level up everytime I enter a new dungeon.

Edited by Ghoulz
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You can easily have what you want if you just commit to leveling your non-main skills to get the points you want before doing anything that you think will level you.

My character for example has endurance and intelligence as her main skills, has blade and block, (I love shield gameplay, I love timing things right. >_>) heavy armor, restoration, conjuration, sneak and illusion as her main skills. Imo you should just focus on getting your endurance to 100 asap for the most health, so just make sure you level up skills controlling endurance. (Heavy armor, block, and armorer) 10 level ups in these categories gives you the +5. If you level a non main skill to do this you can also focus on getting other things important to you. An incredibly easy way to level up endurance is to go to Arvena Thelas's home in Anvil, break in, (she never comes downstairs before the quest involving her, if I recall) sneak into her basement which has 4 non-hostile rats inside. Crank up the difficulty to full so they don't die when you aggro them at you, then turn it down to easiest so they do 1/6th damage to you. Do this while wearing heavy armor and blocking them with a shield for super easy endurance training, then you can repair your armor for more endurance training. (I would suggest strength and intelligence for you, if you go with hand-to-hand, blunt, and conjuration.) I did this for my main and she's doing fine, and she has things from all schools.

 

(The endurance thing just being a suggestion, I do think it's the most important thing to level first though, cause it adds hp exponentially.)

 

On the topic of a class for you though, I suggest making a custom class for you. Your skills could be: Strength and Intelligence (for faster hand-to-hand and blunt and conjuration growth.) Or endurance replacing one of these.

 

Then I'd suggest: Conjuration, hand-to-hand OR blunt, (In my experience it isn't good to try to level two strength things at once, because I'll often eventually favor one and not use the other at all. But if you think you'll use both actively, go for it and drop one of the skills I suggest. If you have trouble choosing I suggest hand-to-hand if you use conjuration actively, because of sometimes blunt hitting in all directions and you don't want to aggro your summon on you.) Heavy armor AND sneak (doesn't matter if it's heavy armor after you reach journeyman on sneak, correct me if I'm wrong but this is what happened with me.) Illusion, (invisibility would be nice for a vampire and getting sneak attacks to enemies better in general) Restoration, (this is a very useful skill but is a PAIN to level, I don't even have patience for it. If it's a main skill it'll make it less painful to level, and you should never just not level this one in my very honest opinion ;P) and finally any of these: alteration if you want magical shields, more encumberance, and lock picking magic. Or mysticism if you want life detection and soul-stealing stuff, or mercantile if you want to make more money faster. (Charm spells from Illusion can go hand in hand with this.)

 

For birthsigns my two favorites are The Apprentice (more magicka for those big conjuration summons, or just more magicka in general, plus it adds the challenge of taking out spellcasters asap or getting a lot of pain.) or The Lord. The lord at lower levels is like godmode for 15 seconds. xD Simply by using it I was able to beat the Gray Prince and Three Minotaur lords when I was level 5 on one of my characters. Though once you can make better restoration spells, the apprentice would out-do the lord. :P

 

And finally for names, since if you took my suggestions you would have things from every school, you could name it something like Paragon or Juggernaut (for excelling in all fields) Or if you use stealth specialty, Specter (a ghostly visage, fading in and out of shadows) or Scoundrel. Elementalist or Arcanist for magical specialty, or Slayer, Lancer, or maybe Contender for strength specialty.

 

TL;DR: Strength and Intelligence. Skills: Hand-to-Hand, Heavy Armor, Illusion, Alteration, Sneak, Conjuration, Restoration. Birthsign: The Lord or The Apprentice. Specialty: Your choice.

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