DrNailer Posted February 22, 2016 Share Posted February 22, 2016 I find it dumb how sometimes i create a new character that's going to be an honourable companion strictly melee combat only and then because I like doing every thing I can in a play through my character starts killing for the dark brotherhood or starts whipping out spells for the mage's college. To combat this I thought it would be cool if you had more than one character as if you had different play throughs but the characters are in the same world. Kind of like GTA V. - Maybe once you switch character the first one could stay where you left off or maybe there could be an option for them to interact like an npc in a limited area, or your second character could come round an make them follow it. - Characters could have a shared inventory or separate inventories for immersiveness. - Only one character can accept a quest or quest-line so no two characters are going to become arch-mage, or maybe 1 character can become the arch-mage/listener/harbinger ect and another character could become apprentice/initiate/circle member. - Only one character can be dragon born, so the first character to kill the dragon becomes DB, or maybe you can choose before anyone kills the dragon. - Characters could have different relationship ranks, so one character could get married to a 2nd and may be enemies with a 3rd. Most of the features would be common sense, just separate lives same play-through. If you consider making this, Cheers. Link to comment Share on other sites More sharing options...
Recommended Posts