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Looking for a Companion Mod..


80sReco

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Open your Construction Set. Load your mod as an active file by going to File --> Data and clicking the mod and then "set as active file" in the lower left of the data mini window, then hit OK. After that, see the window called "object window"? In it, hit the plus sign next to "actors" then click the word npc. Now there should be a list in the right side of the object window. Find the companion's FormID and double click it. In the lower left of the resulting window there will be a few options, one being a checkbox for essential. Check it and then hit OK, then save the mod.
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Open your Construction Set. Load your mod as an active file by going to File --> Data and clicking the mod and then "set as active file" in the lower left of the data mini window, then hit OK. After that, see the window called "object window"? In it, hit the plus sign next to "actors" then click the word npc. Now there should be a list in the right side of the object window. Find the companion's FormID and double click it. In the lower left of the resulting window there will be a few options, one being a checkbox for essential. Check it and then hit OK, then save the mod.

http://www.tessource.net/files/file.php?id=9809

 

Can I use that mod and do I already have to have the companion made up in the game?

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The description of that mod states:

 

- Companion is essential (only in the OBSE version)

 

So you want to use the OBSE version of the mod. You'll need to install OBSE (Oblivion Script Extender) first.

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Anyone know one where you make your companion and he or she is essential so they cannot be killed by other NPC's? Some help please? Much appreciated.

 

An alternate method, using OBSE:

 

1. Open up the console with the tilde (`).

2. Click on your companion.

3. Type SetRefEssential 1

 

I've tested this. It works.

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