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Fallout 4 Beta Update and DLC, Creation Kit News


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In response to post #35616398. #35655387 is also a reply to the same post.


oldtrk wrote: I got my game back in November and still can not get it to work. Any ideas?
It goes to the first screen, I hit play, and it crashes to the desk top every time. I get an error message that Windows is going to look into it. Steam of course will not help, big surprise there.
I am using windows 10, as far as I know, that should not be an issue. Computer meets or exceeds.
Any ideas?
danmdl wrote: I had W10 and was sick of all that trouble with games. Paid for Windows 7 installation. everything is so smooth. no problems at all


Have win10 and never had problems. If you upgraded from 7 or 8, you better do a clean install of windows 10, because if not all the custom stuff you did to your old windows will affect your new windows in a lot of bad ways. I have W10 with a i7ULV and gt740M (laptop, not very good) and run fallout 4 without a problem.

For those who rather pay for something easy to solve, well, ur dumb :D
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In response to post #35616398. #35655387, #35745462 are all replies on the same post.


oldtrk wrote: I got my game back in November and still can not get it to work. Any ideas?
It goes to the first screen, I hit play, and it crashes to the desk top every time. I get an error message that Windows is going to look into it. Steam of course will not help, big surprise there.
I am using windows 10, as far as I know, that should not be an issue. Computer meets or exceeds.
Any ideas?
danmdl wrote: I had W10 and was sick of all that trouble with games. Paid for Windows 7 installation. everything is so smooth. no problems at all
Brunoflip94 wrote: Have win10 and never had problems. If you upgraded from 7 or 8, you better do a clean install of windows 10, because if not all the custom stuff you did to your old windows will affect your new windows in a lot of bad ways. I have W10 with a i7ULV and gt740M (laptop, not very good) and run fallout 4 without a problem.

For those who rather pay for something easy to solve, well, ur dumb :D


Did you instal some mods?
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In response to post #35233235. #35235665, #35238745, #35252665, #35253695, #35255415, #35257020, #35273125, #35369995, #35379820, #35405040, #35413890, #35418540, #35422515, #35612134, #35613822, #35613870 are all replies on the same post.


Mazz123 wrote: The reason why they're holding back on the GECK is because if they released it right now no PC players would bother to buy the 1st or 2nd DLCs because they are easily copied and made into mods. They're dicking us around because they're afraid of losing money.
ShadowPhase wrote: Exactly. Also, a dog that is kept hungry will jump through more hoops than one that isn't.
I hear that Bethesda is going to start providing a jar of Vaseline and ankle hand grips with every game... I can just see the lines backing up to them now.
Astral Nexus wrote: You forgot about the ball gags. Can't f*#@ing wait to try out my Elder Scrolls brand ball gag, mmmm mmmfmfmfm m fmmfm mfmfmfm!!!
Eruadur wrote: Correct me if I'm wrong but the G.E.C.K. for FO3 and NV was also released before the DLC's were released.
To my knowledge nothing was copied out of those DLC's because the G.E.C.K. was released beforehand....

Don't know what you are on about, but what I think you are stating is just silly...
d00m2009 wrote: @Eruadur
This is a really broad issue that stems down to how milking gamers and treating them like s#*! is a legitimate business tactic.

Those DLC are actually concepts that could've easily been done by modders with the G.E.C.K. The build your own robot concept was already done by a modder right here on the nexus! Building your own robots in settlements for defense purposes!

Bethesda is simply refining that idea, sure they may have already planned to do so (maybe) but no one is going to pay for a DLC that is already accessible for free through modding.
Release the modding tools and no doubt before that DLC is released (or announced) someone would've already made a mod where you can build robot companions alongside new version of robots (robobrain, fisto is my fav tho).

Mods that involve capturing creatures aren't original either, that's been done to death in Fallout 3 and NV.

If anything Bethesda is trying to squeeze every last dollar they can out of their fanbase because they can, because they're immune to the people who say, what the f*#@ are you doing Bethesda?
That comes back to the root problem with companies taking advantage of their fanbases. Bungie with Destiny ("Pay for the game twice, and then after two year we will release it again so you have to pay a third time, or don't we don't care"), Activision with releasing the same formula every time which works, Ubisoft with games that have a major part of their content cut for future DLC, Microsoft with Xbox Live subscriptions and poor service, Sony with Playstation with PS Plus stooping to the level of MS because why compete with your competition when you can simply stoop to their level and still make sales?
I can go on for years, bottom line:

TL;DR - THEY WANT YOUR MONEY AND WILL DO ANYTHING TO GET IT, THEY DON'T CARE ABOUT YOU
Eruadur wrote: @d00m2009
Seriously?

Uhm, stop playing games if you don't like the gaming business? ffs...
Just stop whining about it in here please ?

ValdrFireBorn wrote: If you guys really think Bethesda can't create content more enjoyable, polished and in-depth with these concepts than 90 % of modders, you have no place playing their games. With or without GECK, nobody creates stuff possessing more depth. Skyrim's DLC added house building, which itself was already a mod. But guess what? Bethesda's version was better. Dawnguard as well, simply an amazing DLC that shows Bethesda's capabilities. The only thing that would be better than a good ol' fashioned Bethesda DLC would be DLC from Obsidian.
berdie1 wrote: You have got to be kidding me.
1. Of course Bethesda needs to make money. It is a company. It needs to pay all the people who make the games, and all their other employees, and make a profit on top of that. Otherwise it goes out of business and you will not get any more games from them.
2. Bethesda is remarkably friendly to modders. They will even give us the GECK for free. The alternatives are no mods, or mods that are extremely limited in what they can add to the game.
3. We have to wait for the GECK, because Bethesda makes changes to it before they release it. They surely do not bother with that before the game itself is released because they are concentrating on the game itself. In the meantime modders are doing really impressive things without it. I for one enjoy observing the difference in mods before and after the creation tools are released; some modders probably enjoy figuring out just how much they can do even with out the GECK.
4. With so many mods out there, Bethesda could just not bother making DLC for people like you who don't seem to appreciate their efforts. But they do make them, and of course they need to be paid for them, see point #1 above.

Modders make their mods as a creative outlet and a labor of love. Bethesda's employees may love their work, but it is their work. They need to be paid. If you think that means that you are being treated badly, I don't know what to tell you. You are having a first world problem that is created in your own head and is easily solved by not playing Bethesda games at all.
ESJonnez wrote: A company wants to make money? Who would have known?
kaobserver wrote: No doubt bunch of gd cry babies...
shyahone wrote: the people who make games and write stories for one. I dont think money desire directly leads to great creations.
aquilacozorav wrote: if bethesda is pretty honest of supporting comunity and modder, they should release geck in time of release. xcom 2 mod kit ship with the game on release, and the firaxis also include what esentially the tool they have for making the game itself.

sorry, but fallout 4 dlc in theory is not better than what modder could ussually do. they lies of patch some bug that eventually force the community to make unofficial patch instead. again a phenomena that sadly unique to videogame industries.

Dukoth wrote: um, nope

majority of mods require DLC to function as they use assets or functions from that dlc
Eruadur wrote: @aquilacozorav
"sorry, but fallout 4 dlc in theory is not better than what modder could usually do"

Oh yeah, you are totally right !! Of course !!!

Uhm... Fallout 4 DLC's haven't been released yet, smarty pants.
How can it not be better than what the community of modders can come up with ?
Oh ye of little faith !!

Why the frog are people so negative about Bethesda... Is it the whole "entitlement era" someone talked about earlier?
Seriously, some of you need to have some respect for the devs of this game.
All this whining and nagging and crying.....
Play the game and be happy for all that they have given you: you have been served well for what you have payed for.
Or stop playing their games all together... Just please stop nagging ?

Thank you :)
Beantins wrote: Sad little keyboard warriors moaning about Bethesda making money instead of giving away their efforts for nothing.

Lets be honest here, Bethesda have spoiled us with some great games over the years. Now we just want more and more. For hours played v money I've spent, Bethesda win hands down for me.

They have raised our expectations so high that some people are always going to be disappointed. They massively over promised on Oblivion and couldn't deliver the organic full 'Lives' of the NPCs since then we have just been waiting for them to get there - to the perfect game. They may never achieve it but they get way more right than they get wrong time and time again.

The key word is spoiled - it's fair enough to be disappointed with certain features, but I remember in the days before the internet as we know it today when you just got the game and that was it, There would be the odd expansion pack but not for most games. No modding, no DLC. You just accepted it as it was good or bad. Now developers release more content after a few months of refining. This is stuff that they didn't get time to implement btw, we would never be seeing this if it wasn't being released.

But please carry on moaning, I'm sure its more fun than playing the actual game...
MCMalkemus wrote: I'd have to agree with you. Good points.
MCMalkemus wrote: I don't agree. Bethesda's job is to create the basis of the game. Modders come in after the hard work is done, and tweak things to their liking. This whole pipeline works well in my opinion.


Jeez finally. Thanks berdie. I was actually out to say the same thing.
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In response to post #35233235. #35235665, #35238745, #35252665, #35253695, #35255415, #35257020, #35273125, #35369995, #35379820, #35405040, #35413890, #35418540, #35422515, #35612134, #35613822, #35613870, #35826050 are all replies on the same post.


Mazz123 wrote: The reason why they're holding back on the GECK is because if they released it right now no PC players would bother to buy the 1st or 2nd DLCs because they are easily copied and made into mods. They're dicking us around because they're afraid of losing money.
ShadowPhase wrote: Exactly. Also, a dog that is kept hungry will jump through more hoops than one that isn't.
I hear that Bethesda is going to start providing a jar of Vaseline and ankle hand grips with every game... I can just see the lines backing up to them now.
Astral Nexus wrote: You forgot about the ball gags. Can't f*#@ing wait to try out my Elder Scrolls brand ball gag, mmmm mmmfmfmfm m fmmfm mfmfmfm!!!
Eruadur wrote: Correct me if I'm wrong but the G.E.C.K. for FO3 and NV was also released before the DLC's were released.
To my knowledge nothing was copied out of those DLC's because the G.E.C.K. was released beforehand....

Don't know what you are on about, but what I think you are stating is just silly...
d00m2009 wrote: @Eruadur
This is a really broad issue that stems down to how milking gamers and treating them like s#*! is a legitimate business tactic.

Those DLC are actually concepts that could've easily been done by modders with the G.E.C.K. The build your own robot concept was already done by a modder right here on the nexus! Building your own robots in settlements for defense purposes!

Bethesda is simply refining that idea, sure they may have already planned to do so (maybe) but no one is going to pay for a DLC that is already accessible for free through modding.
Release the modding tools and no doubt before that DLC is released (or announced) someone would've already made a mod where you can build robot companions alongside new version of robots (robobrain, fisto is my fav tho).

Mods that involve capturing creatures aren't original either, that's been done to death in Fallout 3 and NV.

If anything Bethesda is trying to squeeze every last dollar they can out of their fanbase because they can, because they're immune to the people who say, what the f*#@ are you doing Bethesda?
That comes back to the root problem with companies taking advantage of their fanbases. Bungie with Destiny ("Pay for the game twice, and then after two year we will release it again so you have to pay a third time, or don't we don't care"), Activision with releasing the same formula every time which works, Ubisoft with games that have a major part of their content cut for future DLC, Microsoft with Xbox Live subscriptions and poor service, Sony with Playstation with PS Plus stooping to the level of MS because why compete with your competition when you can simply stoop to their level and still make sales?
I can go on for years, bottom line:

TL;DR - THEY WANT YOUR MONEY AND WILL DO ANYTHING TO GET IT, THEY DON'T CARE ABOUT YOU
Eruadur wrote: @d00m2009
Seriously?

Uhm, stop playing games if you don't like the gaming business? ffs...
Just stop whining about it in here please ?

ValdrFireBorn wrote: If you guys really think Bethesda can't create content more enjoyable, polished and in-depth with these concepts than 90 % of modders, you have no place playing their games. With or without GECK, nobody creates stuff possessing more depth. Skyrim's DLC added house building, which itself was already a mod. But guess what? Bethesda's version was better. Dawnguard as well, simply an amazing DLC that shows Bethesda's capabilities. The only thing that would be better than a good ol' fashioned Bethesda DLC would be DLC from Obsidian.
berdie1 wrote: You have got to be kidding me.
1. Of course Bethesda needs to make money. It is a company. It needs to pay all the people who make the games, and all their other employees, and make a profit on top of that. Otherwise it goes out of business and you will not get any more games from them.
2. Bethesda is remarkably friendly to modders. They will even give us the GECK for free. The alternatives are no mods, or mods that are extremely limited in what they can add to the game.
3. We have to wait for the GECK, because Bethesda makes changes to it before they release it. They surely do not bother with that before the game itself is released because they are concentrating on the game itself. In the meantime modders are doing really impressive things without it. I for one enjoy observing the difference in mods before and after the creation tools are released; some modders probably enjoy figuring out just how much they can do even with out the GECK.
4. With so many mods out there, Bethesda could just not bother making DLC for people like you who don't seem to appreciate their efforts. But they do make them, and of course they need to be paid for them, see point #1 above.

Modders make their mods as a creative outlet and a labor of love. Bethesda's employees may love their work, but it is their work. They need to be paid. If you think that means that you are being treated badly, I don't know what to tell you. You are having a first world problem that is created in your own head and is easily solved by not playing Bethesda games at all.
ESJonnez wrote: A company wants to make money? Who would have known?
kaobserver wrote: No doubt bunch of gd cry babies...
shyahone wrote: the people who make games and write stories for one. I dont think money desire directly leads to great creations.
aquilacozorav wrote: if bethesda is pretty honest of supporting comunity and modder, they should release geck in time of release. xcom 2 mod kit ship with the game on release, and the firaxis also include what esentially the tool they have for making the game itself.

sorry, but fallout 4 dlc in theory is not better than what modder could ussually do. they lies of patch some bug that eventually force the community to make unofficial patch instead. again a phenomena that sadly unique to videogame industries.

Dukoth wrote: um, nope

majority of mods require DLC to function as they use assets or functions from that dlc
Eruadur wrote: @aquilacozorav
"sorry, but fallout 4 dlc in theory is not better than what modder could usually do"

Oh yeah, you are totally right !! Of course !!!

Uhm... Fallout 4 DLC's haven't been released yet, smarty pants.
How can it not be better than what the community of modders can come up with ?
Oh ye of little faith !!

Why the frog are people so negative about Bethesda... Is it the whole "entitlement era" someone talked about earlier?
Seriously, some of you need to have some respect for the devs of this game.
All this whining and nagging and crying.....
Play the game and be happy for all that they have given you: you have been served well for what you have payed for.
Or stop playing their games all together... Just please stop nagging ?

Thank you :)
Beantins wrote: Sad little keyboard warriors moaning about Bethesda making money instead of giving away their efforts for nothing.

Lets be honest here, Bethesda have spoiled us with some great games over the years. Now we just want more and more. For hours played v money I've spent, Bethesda win hands down for me.

They have raised our expectations so high that some people are always going to be disappointed. They massively over promised on Oblivion and couldn't deliver the organic full 'Lives' of the NPCs since then we have just been waiting for them to get there - to the perfect game. They may never achieve it but they get way more right than they get wrong time and time again.

The key word is spoiled - it's fair enough to be disappointed with certain features, but I remember in the days before the internet as we know it today when you just got the game and that was it, There would be the odd expansion pack but not for most games. No modding, no DLC. You just accepted it as it was good or bad. Now developers release more content after a few months of refining. This is stuff that they didn't get time to implement btw, we would never be seeing this if it wasn't being released.

But please carry on moaning, I'm sure its more fun than playing the actual game...
MCMalkemus wrote: I'd have to agree with you. Good points.
MCMalkemus wrote: I don't agree. Bethesda's job is to create the basis of the game. Modders come in after the hard work is done, and tweak things to their liking. This whole pipeline works well in my opinion.
Woudangst wrote: Jeez finally. Thanks berdie. I was actually out to say the same thing.


I really don't want to agree but he has a point. Take skyrim's Frostfall or Falskarr for example. I will state that Bethesda's DLC quests are usually somewhat unique.
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Would you people stop whining already?

 

Quoted for emphasis. No one is getting screwed over. You got the game you paid for. We all wish the CK was out sooner but whether or not some modder would have made their own Automatron mod by now is pointless.

 

If anything the CK is being delayed for console modding implementation, not some tin-foil hat conspiracy about selling DLC content or season passes.

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In response to post #35616398. #35655387, #35745462, #35823120 are all replies on the same post.


oldtrk wrote: I got my game back in November and still can not get it to work. Any ideas?
It goes to the first screen, I hit play, and it crashes to the desk top every time. I get an error message that Windows is going to look into it. Steam of course will not help, big surprise there.
I am using windows 10, as far as I know, that should not be an issue. Computer meets or exceeds.
Any ideas?
danmdl wrote: I had W10 and was sick of all that trouble with games. Paid for Windows 7 installation. everything is so smooth. no problems at all
Brunoflip94 wrote: Have win10 and never had problems. If you upgraded from 7 or 8, you better do a clean install of windows 10, because if not all the custom stuff you did to your old windows will affect your new windows in a lot of bad ways. I have W10 with a i7ULV and gt740M (laptop, not very good) and run fallout 4 without a problem.

For those who rather pay for something easy to solve, well, ur dumb :D
Thorsten021978 wrote: Did you instal some mods?


I've actually got about 58 mods installed to my Fallout 4 on windows 10 and I haven't had an issue with it. Though I have heard that it seems to be hit and miss with some people. But then again I did do a clean install from Windows 8 straight to Windows 10 and it wiped everything but my documents from the Windows 8 but that's normal for most upgrades so I had a clean and crisp HD so it was able to install without any issues, the only time I've had issues with it was with NVIDIA's update they released in Jan so I had to go back to the update they released the day OF Fallout 4's release and then I've never had an issue so far, it was the same with SWTOR when it came to that update. So the only times I've truly had issues with Fallout 4 was when NVIDIA decided to do their little updates. Sorry to hear you're having issues though, mate.
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In response to post #35233235. #35235665, #35238745, #35252665, #35253695, #35255415, #35257020, #35273125, #35369995, #35379820, #35405040, #35413890, #35418540, #35422515, #35612134, #35613822, #35613870, #35826050, #35897675 are all replies on the same post.


Mazz123 wrote: The reason why they're holding back on the GECK is because if they released it right now no PC players would bother to buy the 1st or 2nd DLCs because they are easily copied and made into mods. They're dicking us around because they're afraid of losing money.
ShadowPhase wrote: Exactly. Also, a dog that is kept hungry will jump through more hoops than one that isn't.
I hear that Bethesda is going to start providing a jar of Vaseline and ankle hand grips with every game... I can just see the lines backing up to them now.
Astral Nexus wrote: You forgot about the ball gags. Can't f*#@ing wait to try out my Elder Scrolls brand ball gag, mmmm mmmfmfmfm m fmmfm mfmfmfm!!!
Eruadur wrote: Correct me if I'm wrong but the G.E.C.K. for FO3 and NV was also released before the DLC's were released.
To my knowledge nothing was copied out of those DLC's because the G.E.C.K. was released beforehand....

Don't know what you are on about, but what I think you are stating is just silly...
d00m2009 wrote: @Eruadur
This is a really broad issue that stems down to how milking gamers and treating them like s#*! is a legitimate business tactic.

Those DLC are actually concepts that could've easily been done by modders with the G.E.C.K. The build your own robot concept was already done by a modder right here on the nexus! Building your own robots in settlements for defense purposes!

Bethesda is simply refining that idea, sure they may have already planned to do so (maybe) but no one is going to pay for a DLC that is already accessible for free through modding.
Release the modding tools and no doubt before that DLC is released (or announced) someone would've already made a mod where you can build robot companions alongside new version of robots (robobrain, fisto is my fav tho).

Mods that involve capturing creatures aren't original either, that's been done to death in Fallout 3 and NV.

If anything Bethesda is trying to squeeze every last dollar they can out of their fanbase because they can, because they're immune to the people who say, what the f*#@ are you doing Bethesda?
That comes back to the root problem with companies taking advantage of their fanbases. Bungie with Destiny ("Pay for the game twice, and then after two year we will release it again so you have to pay a third time, or don't we don't care"), Activision with releasing the same formula every time which works, Ubisoft with games that have a major part of their content cut for future DLC, Microsoft with Xbox Live subscriptions and poor service, Sony with Playstation with PS Plus stooping to the level of MS because why compete with your competition when you can simply stoop to their level and still make sales?
I can go on for years, bottom line:

TL;DR - THEY WANT YOUR MONEY AND WILL DO ANYTHING TO GET IT, THEY DON'T CARE ABOUT YOU
Eruadur wrote: @d00m2009
Seriously?

Uhm, stop playing games if you don't like the gaming business? ffs...
Just stop whining about it in here please ?

ValdrFireBorn wrote: If you guys really think Bethesda can't create content more enjoyable, polished and in-depth with these concepts than 90 % of modders, you have no place playing their games. With or without GECK, nobody creates stuff possessing more depth. Skyrim's DLC added house building, which itself was already a mod. But guess what? Bethesda's version was better. Dawnguard as well, simply an amazing DLC that shows Bethesda's capabilities. The only thing that would be better than a good ol' fashioned Bethesda DLC would be DLC from Obsidian.
berdie1 wrote: You have got to be kidding me.
1. Of course Bethesda needs to make money. It is a company. It needs to pay all the people who make the games, and all their other employees, and make a profit on top of that. Otherwise it goes out of business and you will not get any more games from them.
2. Bethesda is remarkably friendly to modders. They will even give us the GECK for free. The alternatives are no mods, or mods that are extremely limited in what they can add to the game.
3. We have to wait for the GECK, because Bethesda makes changes to it before they release it. They surely do not bother with that before the game itself is released because they are concentrating on the game itself. In the meantime modders are doing really impressive things without it. I for one enjoy observing the difference in mods before and after the creation tools are released; some modders probably enjoy figuring out just how much they can do even with out the GECK.
4. With so many mods out there, Bethesda could just not bother making DLC for people like you who don't seem to appreciate their efforts. But they do make them, and of course they need to be paid for them, see point #1 above.

Modders make their mods as a creative outlet and a labor of love. Bethesda's employees may love their work, but it is their work. They need to be paid. If you think that means that you are being treated badly, I don't know what to tell you. You are having a first world problem that is created in your own head and is easily solved by not playing Bethesda games at all.
ESJonnez wrote: A company wants to make money? Who would have known?
kaobserver wrote: No doubt bunch of gd cry babies...
shyahone wrote: the people who make games and write stories for one. I dont think money desire directly leads to great creations.
aquilacozorav wrote: if bethesda is pretty honest of supporting comunity and modder, they should release geck in time of release. xcom 2 mod kit ship with the game on release, and the firaxis also include what esentially the tool they have for making the game itself.

sorry, but fallout 4 dlc in theory is not better than what modder could ussually do. they lies of patch some bug that eventually force the community to make unofficial patch instead. again a phenomena that sadly unique to videogame industries.

Dukoth wrote: um, nope

majority of mods require DLC to function as they use assets or functions from that dlc
Eruadur wrote: @aquilacozorav
"sorry, but fallout 4 dlc in theory is not better than what modder could usually do"

Oh yeah, you are totally right !! Of course !!!

Uhm... Fallout 4 DLC's haven't been released yet, smarty pants.
How can it not be better than what the community of modders can come up with ?
Oh ye of little faith !!

Why the frog are people so negative about Bethesda... Is it the whole "entitlement era" someone talked about earlier?
Seriously, some of you need to have some respect for the devs of this game.
All this whining and nagging and crying.....
Play the game and be happy for all that they have given you: you have been served well for what you have payed for.
Or stop playing their games all together... Just please stop nagging ?

Thank you :)
Beantins wrote: Sad little keyboard warriors moaning about Bethesda making money instead of giving away their efforts for nothing.

Lets be honest here, Bethesda have spoiled us with some great games over the years. Now we just want more and more. For hours played v money I've spent, Bethesda win hands down for me.

They have raised our expectations so high that some people are always going to be disappointed. They massively over promised on Oblivion and couldn't deliver the organic full 'Lives' of the NPCs since then we have just been waiting for them to get there - to the perfect game. They may never achieve it but they get way more right than they get wrong time and time again.

The key word is spoiled - it's fair enough to be disappointed with certain features, but I remember in the days before the internet as we know it today when you just got the game and that was it, There would be the odd expansion pack but not for most games. No modding, no DLC. You just accepted it as it was good or bad. Now developers release more content after a few months of refining. This is stuff that they didn't get time to implement btw, we would never be seeing this if it wasn't being released.

But please carry on moaning, I'm sure its more fun than playing the actual game...
MCMalkemus wrote: I'd have to agree with you. Good points.
MCMalkemus wrote: I don't agree. Bethesda's job is to create the basis of the game. Modders come in after the hard work is done, and tweak things to their liking. This whole pipeline works well in my opinion.
Woudangst wrote: Jeez finally. Thanks berdie. I was actually out to say the same thing.
firstwolf wrote: I really don't want to agree but he has a point. Take skyrim's Frostfall or Falskarr for example. I will state that Bethesda's DLC quests are usually somewhat unique.


All Zenimax investors want is more money (Donald trumps brother is a member on the Board of Directors at Zenimax,just saying). Bethesda will make close to $1. 5 to $2 billion in gross sales when its all said and done. As much as we fans/customers are appreciating their games by buying it, They need to appreciate the fans also, for buying Fallout 4. This game is Breaking sales records. GTA V costed about $250 million to make. I doubt Fallout 4 costed as much money to make, even so the take home for bethesda and all its investors is massive. 100 of millions, numbers that will be high for years as more people get new consoles etc. There is no reason for bethesda to charge a decent amount of money for dlc. With the amount of money they are making it is imoral, to ask that from people who have already paid once($70). Any dlc should be free because Bethesda already made a f&*@ ton from sales. Unfortunately they want more money and see more money, if they can get enough people to pay for the seasons pass thats even more 100 of millions, thats there goal.
And anyone who says people hate on Bethesda for fun, its mostly because their starting to take advantage of their loyal fans, the fans/customers who have made fallout ascend to being one of biggest video franchises ever.

example for dlc: If a company released a game and everyone in the world bought it, they would have so much money they don't need to charge for dlc. But they would, probably a seasons pass, an attempt to make close to double off of anyone willing and to increase game value for years.
Its getting really slippery out here nowadays...
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In response to post #35616398. #35655387, #35745462, #35823120, #35980245 are all replies on the same post.


oldtrk wrote: I got my game back in November and still can not get it to work. Any ideas?
It goes to the first screen, I hit play, and it crashes to the desk top every time. I get an error message that Windows is going to look into it. Steam of course will not help, big surprise there.
I am using windows 10, as far as I know, that should not be an issue. Computer meets or exceeds.
Any ideas?
danmdl wrote: I had W10 and was sick of all that trouble with games. Paid for Windows 7 installation. everything is so smooth. no problems at all
Brunoflip94 wrote: Have win10 and never had problems. If you upgraded from 7 or 8, you better do a clean install of windows 10, because if not all the custom stuff you did to your old windows will affect your new windows in a lot of bad ways. I have W10 with a i7ULV and gt740M (laptop, not very good) and run fallout 4 without a problem.

For those who rather pay for something easy to solve, well, ur dumb :D
Thorsten021978 wrote: Did you instal some mods?
FetiqeZamamee wrote: I've actually got about 58 mods installed to my Fallout 4 on windows 10 and I haven't had an issue with it. Though I have heard that it seems to be hit and miss with some people. But then again I did do a clean install from Windows 8 straight to Windows 10 and it wiped everything but my documents from the Windows 8 but that's normal for most upgrades so I had a clean and crisp HD so it was able to install without any issues, the only time I've had issues with it was with NVIDIA's update they released in Jan so I had to go back to the update they released the day OF Fallout 4's release and then I've never had an issue so far, it was the same with SWTOR when it came to that update. So the only times I've truly had issues with Fallout 4 was when NVIDIA decided to do their little updates. Sorry to hear you're having issues though, mate.


When it comes up with the screen of; Play, Options, Support, Exit. Click options and there will be two check boxes in the bottom left corner check both. I think I had the same problem as you and this fixed it, but I'm running on windows 8. You might also have to mess with a few more settings on that page depending on how powerful your computer is. And if that doesn't work try Bethesda.net in their help section Edited by usernameirrelevant
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There is no reason for bethesda to charge a decent amount of money for dlc. With the amount of money they are making it is imoral, to ask that from people who have already paid once($70). Any dlc should be free because Bethesda already made a f&*@ ton from sales. Unfortunately they want more money and see more money, if they can get enough people to pay for the seasons pass thats even more 100 of millions, thats there goal.
And anyone who says people hate on Bethesda for fun, its mostly because their starting to take advantage of their loyal fans, the fans/customers who have made fallout ascend to being one of biggest video franchises ever.

 

example for dlc: If a company released a game and everyone in the world bought it, they would have so much money they don't need to charge for dlc. But they would, probably a seasons pass, an attempt to make close to double off of anyone willing and to increase game value for years.

Its getting really slippery out here nowadays...

 

 

Morality has nothing to do with it. Bethesda offers media for entertainment. They can choose to charge whatever they want. You can choose whether or not you buy it. Their prices however are inline with industry standards.

 

They are not taking advantage of you or fans. You do not have some disease to which Bethesda holds the only cure and are price gouging you. If you don't like what they charge for their games and content, vote with your dollars by not buying it. Your opinion is that of entitlement.

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In response to post #35233235. #35235665, #35238745, #35252665, #35253695, #35255415, #35257020, #35273125, #35369995, #35379820, #35405040, #35413890, #35418540, #35422515, #35612134, #35613822, #35613870, #35826050, #35897675 are all replies on the same post.

 

 

 

Mazz123 wrote: The reason why they're holding back on the GECK is because if they released it right now no PC players would bother to buy the 1st or 2nd DLCs because they are easily copied and made into mods. They're dicking us around because they're afraid of losing money.
ShadowPhase wrote: Exactly. Also, a dog that is kept hungry will jump through more hoops than one that isn't.

I hear that Bethesda is going to start providing a jar of Vaseline and ankle hand grips with every game... I can just see the lines backing up to them now.

Astral Nexus wrote: You forgot about the ball gags. Can't f***ing wait to try out my Elder Scrolls brand ball gag, mmmm mmmfmfmfm m fmmfm mfmfmfm!!!
Eruadur wrote: Correct me if I'm wrong but the G.E.C.K. for FO3 and NV was also released before the DLC's were released.

To my knowledge nothing was copied out of those DLC's because the G.E.C.K. was released beforehand....

 

Don't know what you are on about, but what I think you are stating is just silly...

d00m2009 wrote: @Eruadur

This is a really broad issue that stems down to how milking gamers and treating them like s*** is a legitimate business tactic.

 

Those DLC are actually concepts that could've easily been done by modders with the G.E.C.K. The build your own robot concept was already done by a modder right here on the nexus! Building your own robots in settlements for defense purposes!

 

Bethesda is simply refining that idea, sure they may have already planned to do so (maybe) but no one is going to pay for a DLC that is already accessible for free through modding.

Release the modding tools and no doubt before that DLC is released (or announced) someone would've already made a mod where you can build robot companions alongside new version of robots (robobrain, fisto is my fav tho).

 

Mods that involve capturing creatures aren't original either, that's been done to death in Fallout 3 and NV.

 

If anything Bethesda is trying to squeeze every last dollar they can out of their fanbase because they can, because they're immune to the people who say, what the f*** are you doing Bethesda?

That comes back to the root problem with companies taking advantage of their fanbases. Bungie with Destiny ("Pay for the game twice, and then after two year we will release it again so you have to pay a third time, or don't we don't care"), Activision with releasing the same formula every time which works, Ubisoft with games that have a major part of their content cut for future DLC, Microsoft with Xbox Live subscriptions and poor service, Sony with Playstation with PS Plus stooping to the level of MS because why compete with your competition when you can simply stoop to their level and still make sales?

I can go on for years, bottom line:

 

TL;DR - THEY WANT YOUR MONEY AND WILL DO ANYTHING TO GET IT, THEY DON'T CARE ABOUT YOU

Eruadur wrote: @d00m2009

Seriously?

 

Uhm, stop playing games if you don't like the gaming business? ffs...

Just stop whining about it in here please ?

ValdrFireBorn wrote: If you guys really think Bethesda can't create content more enjoyable, polished and in-depth with these concepts than 90 % of modders, you have no place playing their games. With or without GECK, nobody creates stuff possessing more depth. Skyrim's DLC added house building, which itself was already a mod. But guess what? Bethesda's version was better. Dawnguard as well, simply an amazing DLC that shows Bethesda's capabilities. The only thing that would be better than a good ol' fashioned Bethesda DLC would be DLC from Obsidian.
berdie1 wrote: You have got to be kidding me.

1. Of course Bethesda needs to make money. It is a company. It needs to pay all the people who make the games, and all their other employees, and make a profit on top of that. Otherwise it goes out of business and you will not get any more games from them.

2. Bethesda is remarkably friendly to modders. They will even give us the GECK for free. The alternatives are no mods, or mods that are extremely limited in what they can add to the game.

3. We have to wait for the GECK, because Bethesda makes changes to it before they release it. They surely do not bother with that before the game itself is released because they are concentrating on the game itself. In the meantime modders are doing really impressive things without it. I for one enjoy observing the difference in mods before and after the creation tools are released; some modders probably enjoy figuring out just how much they can do even with out the GECK.

4. With so many mods out there, Bethesda could just not bother making DLC for people like you who don't seem to appreciate their efforts. But they do make them, and of course they need to be paid for them, see point #1 above.

 

Modders make their mods as a creative outlet and a labor of love. Bethesda's employees may love their work, but it is their work. They need to be paid. If you think that means that you are being treated badly, I don't know what to tell you. You are having a first world problem that is created in your own head and is easily solved by not playing Bethesda games at all.

ESJonnez wrote: A company wants to make money? Who would have known?
kaobserver wrote: No doubt bunch of gd cry babies...
shyahone wrote: the people who make games and write stories for one. I dont think money desire directly leads to great creations.
aquilacozorav wrote: if bethesda is pretty honest of supporting comunity and modder, they should release geck in time of release. xcom 2 mod kit ship with the game on release, and the firaxis also include what esentially the tool they have for making the game itself.

 

sorry, but fallout 4 dlc in theory is not better than what modder could ussually do. they lies of patch some bug that eventually force the community to make unofficial patch instead. again a phenomena that sadly unique to videogame industries.

Dukoth wrote: um, nope

 

majority of mods require DLC to function as they use assets or functions from that dlc

Eruadur wrote: @aquilacozorav

"sorry, but fallout 4 dlc in theory is not better than what modder could usually do"

 

Oh yeah, you are totally right !! Of course !!!

 

Uhm... Fallout 4 DLC's haven't been released yet, smarty pants.

How can it not be better than what the community of modders can come up with ?

Oh ye of little faith !!

 

Why the frog are people so negative about Bethesda... Is it the whole "entitlement era" someone talked about earlier?

Seriously, some of you need to have some respect for the devs of this game.

All this whining and nagging and crying.....

Play the game and be happy for all that they have given you: you have been served well for what you have payed for.

Or stop playing their games all together... Just please stop nagging ?

 

Thank you :smile:

Beantins wrote: Sad little keyboard warriors moaning about Bethesda making money instead of giving away their efforts for nothing.

 

Lets be honest here, Bethesda have spoiled us with some great games over the years. Now we just want more and more. For hours played v money I've spent, Bethesda win hands down for me.

 

They have raised our expectations so high that some people are always going to be disappointed. They massively over promised on Oblivion and couldn't deliver the organic full 'Lives' of the NPCs since then we have just been waiting for them to get there - to the perfect game. They may never achieve it but they get way more right than they get wrong time and time again.

 

The key word is spoiled - it's fair enough to be disappointed with certain features, but I remember in the days before the internet as we know it today when you just got the game and that was it, There would be the odd expansion pack but not for most games. No modding, no DLC. You just accepted it as it was good or bad. Now developers release more content after a few months of refining. This is stuff that they didn't get time to implement btw, we would never be seeing this if it wasn't being released.

 

But please carry on moaning, I'm sure its more fun than playing the actual game...

MCMalkemus wrote: I'd have to agree with you. Good points.
MCMalkemus wrote: I don't agree. Bethesda's job is to create the basis of the game. Modders come in after the hard work is done, and tweak things to their liking. This whole pipeline works well in my opinion.
Woudangst wrote: Jeez finally. Thanks berdie. I was actually out to say the same thing.
firstwolf wrote: I really don't want to agree but he has a point. Take skyrim's Frostfall or Falskarr for example. I will state that Bethesda's DLC quests are usually somewhat unique.

All Zenimax investors want is more money (Donald trumps brother is a member on the Board of Directors at Zenimax,just saying). Bethesda will make close to $1. 5 to $2 billion in gross sales when its all said and done. As much as we fans/customers are appreciating their games by buying it, They need to appreciate the fans also, for buying Fallout 4. This game is Breaking sales records. GTA V costed about $250 million to make. I doubt Fallout 4 costed as much money to make, even so the take home for bethesda and all its investors is massive. 100 of millions, numbers that will be high for years as more people get new consoles etc. There is no reason for bethesda to charge a decent amount of money for dlc. With the amount of money they are making it is imoral, to ask that from people who have already paid once($70). Any dlc should be free because Bethesda already made a f&*@ ton from sales. Unfortunately they want more money and see more money, if they can get enough people to pay for the seasons pass thats even more 100 of millions, thats there goal.

And anyone who says people hate on Bethesda for fun, its mostly because their starting to take advantage of their loyal fans, the fans/customers who have made fallout ascend to being one of biggest video franchises ever.

 

example for dlc: If a company released a game and everyone in the world bought it, they would have so much money they don't need to charge for dlc. But they would, probably a seasons pass, an attempt to make close to double off of anyone willing and to increase game value for years.

Its getting really slippery out here nowadays...

 

 

If I were going to cite any developer group as being greedy it wouldn't be Bethesda/Zenimax. I'd go with EA putting out the same sports game with two minor changes every year. Or Ubisoft milking the Assassin's Creed

franchise bone dry with a new game every other year. Sure Bethesda is making money hand over fist with Fallout 4, and the season pass is something new but its not unreasonable. You were going to have to pay for the

DLC anyways, been that way since Morrowind. Not sure why its such a big deal now. The prices aren't unreasonable in the slightest, they even break down comparison prices with former games. And the inclusion of the CK

with these games is where you get the value. People are still modding for Oblivion. Can you say the same for GTA? Sure people mod the game, but they weren't basically handed the keys and told to have fun. If anything I'd

say Bethesda has been pretty kind about it over the years. Could that change in the future? Possibly.

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