Jump to content

Replace Vanilla Meshes


Andiflag

Recommended Posts

Hey you guys!

 

I wanted to replace the vanilla Military Cap mesh with the one from the CROSS Uni Headset-Mod, which does not clip with the headset.

 

So I used the archive extractor to see the files i need to replace, which i did, with renaming and so on...

 

BUT! everytime i launch the game, i get a CTD after the loading screen....

 

hope someone can help

 

BR Andi

Link to comment
Share on other sites

If you've renamed all the files to match the vanilla files, the most likely scenario is the mesh's .nif file specifies a unique material .bgsm or .bgem file that it can't find because you've changed the names.

 

If you open the .nif file in nifskope you'll be able to see which material it uses.

Link to comment
Share on other sites

If you've renamed all the files to match the vanilla files, the most likely scenario is the mesh's .nif file specifies a unique material .bgsm or .bgem file that it can't find because you've changed the names.

 

If you open the .nif file in nifskope you'll be able to see which material it uses.

 

Found the .bgsm files in the 'Strings' section in NifSkope, but can't seem to get it working.

 

The re-meshed Military cap from CROSS uses a few .bgsmS while the Vanilla Beret uses only one, so i have no clue which one to use, or what to edit.

 

Still always get a CTD after the loading-screen

Edited by Andiflag
Link to comment
Share on other sites

  • Recently Browsing   0 members

    • No registered users viewing this page.
×
×
  • Create New...