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adding tags on steam workshop?


davidlallen

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It is very annoying that very few modders have added tags to their mods at steam workshop. When I added my first mod the tag choices didn't make sense. Now at least they make sense. When I updated my mod this morning using Mod Buddy, I attempted to add tags. In the upload dialog, there is a text field where you can type in tags. It isn't any kind of picklist. I copied the name of an existing steam tag, "Soldier Customization" into the field and published. The publish worked; I can see the new preview jpg and the other changes. The tag still does not appear.

 

Does anybody know how the mod author can successfully add tags?

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I have the same issue as you when trying to add a tag to a mod on the Workshop. I think that must be a subsystem that we don't have access to or something.

 

This reddit post I found suggests that perhaps only some of the Firaxis employees responsible for Workshop support are able to tag mods: https://www.reddit.com/r/xcom2mods/comments/470kt6/how_to_add_tags_to_workshop/

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Grrr. I can see that they would not allow general users to add tags to authors' mods. And I can see that they would not allow even authors to propose new tags. But, given an approved set of tags, why can't an author choose from these tags? Oh well, the post you pointed sounds authoritative, so I will just refer to this whenever people complain to me again.

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  • 3 weeks later...
  • 2 weeks later...

Yeah, me either. I tried several times on one mod, and even the next day, steam did not show the tags. Some people have gotten this to work because the number of mods matching the tags is starting to rise. But I can't get it.

When you're ready to publish your mod, go to common\XCOM 2 SDK\XComGame\Mods\YourMod and open YourMod.XComMod in a text editor. Add "tags=" to the last line (or above "contentImage=" if that's there). Tags are comma separated and lower case, only the default tags visible on the workshop will actually function for filtering purposes, AFAIK you can add non-default tags but it's no different from just being descriptive in your mod's description. Here's my tags line for example from line 5 of my HavocVoicePack.XComMod file. The spacing is important.

tags= voice, soldier customization

After adding them there they should show up on the publishing menu, when you update your mod you'll have to re-add the tags from what I remember reading (just like you have to re-update your description on Steam)

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That's exactly what the original guide says. Looking at several XComMod files of mods which have tags, I see that some have "tags= " with a space, and some have "tags=" with no space. I have tried republishing with both, and I still can't get any tags. I checked the spelling, etc.

 

When you say "when you update your mod you'll have to re-add the tags", what does that mean? Is there some other way to re-add tags?

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That's exactly what the original guide says. Looking at several XComMod files of mods which have tags, I see that some have "tags= " with a space, and some have "tags=" with no space. I have tried republishing with both, and I still can't get any tags. I checked the spelling, etc.

 

When you say "when you update your mod you'll have to re-add the tags", what does that mean? Is there some other way to re-add tags?

IIRC when you rebuild the mod the tags will be removed, so you have to re-add them if you want to keep them when you're updating the mod.

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