davidlallen Posted February 26, 2016 Share Posted February 26, 2016 It is very annoying that very few modders have added tags to their mods at steam workshop. When I added my first mod the tag choices didn't make sense. Now at least they make sense. When I updated my mod this morning using Mod Buddy, I attempted to add tags. In the upload dialog, there is a text field where you can type in tags. It isn't any kind of picklist. I copied the name of an existing steam tag, "Soldier Customization" into the field and published. The publish worked; I can see the new preview jpg and the other changes. The tag still does not appear. Does anybody know how the mod author can successfully add tags? Link to comment Share on other sites More sharing options...
Lucubration Posted February 26, 2016 Share Posted February 26, 2016 I have the same issue as you when trying to add a tag to a mod on the Workshop. I think that must be a subsystem that we don't have access to or something. This reddit post I found suggests that perhaps only some of the Firaxis employees responsible for Workshop support are able to tag mods: https://www.reddit.com/r/xcom2mods/comments/470kt6/how_to_add_tags_to_workshop/ Link to comment Share on other sites More sharing options...
davidlallen Posted February 26, 2016 Author Share Posted February 26, 2016 Grrr. I can see that they would not allow general users to add tags to authors' mods. And I can see that they would not allow even authors to propose new tags. But, given an approved set of tags, why can't an author choose from these tags? Oh well, the post you pointed sounds authoritative, so I will just refer to this whenever people complain to me again. Link to comment Share on other sites More sharing options...
davidlallen Posted March 14, 2016 Author Share Posted March 14, 2016 Solved!https://docs.google.com/document/d/1v8jU86Jeqn9wms4Pxjj7f5tHPlmli6TSogrbWvc5vUA/edit?pref=2&pli=1#heading=h.4x19yi4gpcbp Link to comment Share on other sites More sharing options...
sgtcal10 Posted March 14, 2016 Share Posted March 14, 2016 I was just about to send u the link https://docs.google.com/document/d/1v8jU86Jeqn9wms4Pxjj7f5tHPlmli6TSogrbWvc5vUA/edit?pref=2&pli=1#heading=h.4x19yi4gpcbp. Damn it, not fast enough Link to comment Share on other sites More sharing options...
zingfharn Posted March 26, 2016 Share Posted March 26, 2016 I can't get this to work? Any tips. I'm building the project, editting the .proj file, uploading, nothing. Link to comment Share on other sites More sharing options...
davidlallen Posted March 26, 2016 Author Share Posted March 26, 2016 Yeah, me either. I tried several times on one mod, and even the next day, steam did not show the tags. Some people have gotten this to work because the number of mods matching the tags is starting to rise. But I can't get it. Link to comment Share on other sites More sharing options...
dsi1 Posted March 27, 2016 Share Posted March 27, 2016 Yeah, me either. I tried several times on one mod, and even the next day, steam did not show the tags. Some people have gotten this to work because the number of mods matching the tags is starting to rise. But I can't get it.When you're ready to publish your mod, go to common\XCOM 2 SDK\XComGame\Mods\YourMod and open YourMod.XComMod in a text editor. Add "tags=" to the last line (or above "contentImage=" if that's there). Tags are comma separated and lower case, only the default tags visible on the workshop will actually function for filtering purposes, AFAIK you can add non-default tags but it's no different from just being descriptive in your mod's description. Here's my tags line for example from line 5 of my HavocVoicePack.XComMod file. The spacing is important. tags= voice, soldier customizationAfter adding them there they should show up on the publishing menu, when you update your mod you'll have to re-add the tags from what I remember reading (just like you have to re-update your description on Steam) Link to comment Share on other sites More sharing options...
davidlallen Posted March 27, 2016 Author Share Posted March 27, 2016 That's exactly what the original guide says. Looking at several XComMod files of mods which have tags, I see that some have "tags= " with a space, and some have "tags=" with no space. I have tried republishing with both, and I still can't get any tags. I checked the spelling, etc. When you say "when you update your mod you'll have to re-add the tags", what does that mean? Is there some other way to re-add tags? Link to comment Share on other sites More sharing options...
dsi1 Posted March 27, 2016 Share Posted March 27, 2016 That's exactly what the original guide says. Looking at several XComMod files of mods which have tags, I see that some have "tags= " with a space, and some have "tags=" with no space. I have tried republishing with both, and I still can't get any tags. I checked the spelling, etc. When you say "when you update your mod you'll have to re-add the tags", what does that mean? Is there some other way to re-add tags?IIRC when you rebuild the mod the tags will be removed, so you have to re-add them if you want to keep them when you're updating the mod. Link to comment Share on other sites More sharing options...
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