ccmechanic2 Posted May 27, 2011 Share Posted May 27, 2011 1 other thing. run the fomm viewer for the saved game your having trouble with and click on that save. go bellow and export the text to the desk top. then close the window viewer and use the copy to clip board thing in fomm. close down fomm and create a new txt file on the desk top, label it order as you know it. open it , right click in side and select paste. open the exported tet file and compare them. You may find a difference. Link to comment Share on other sites More sharing options...
BlackRampage Posted May 27, 2011 Share Posted May 27, 2011 I have did the "large address enabler" called FO3_RAM boost. I however did not know about the FWE and MMM compatiblity thing. Thank you BlackRampage. I will try this out. Updated at 5/26 at 8:46 pm central time. Would it be best to install this FWE and MMM compatibility patch through FOMM itself or just straight to the data folder?Just straight to the data folder is, in my opinion, the best option. Did you find the patch by the way? If not, here's the link: http://www.fallout3nexus.com/downloads/file.php?id=4968 Link to comment Share on other sites More sharing options...
LordSms Posted May 27, 2011 Author Share Posted May 27, 2011 (edited) I have my game installed in this directory. C:\Games\fallout3goty my os is windows 7 64 bit Edited May 27, 2011 by LordSms Link to comment Share on other sites More sharing options...
ccmechanic2 Posted May 27, 2011 Share Posted May 27, 2011 Ok I reviewed your string here and I think I know what to do"I thin I know, Not sure just yet" Based on that last statement about installing mods, I want you to uninstall my mod then reinstate and run the gae. Can you do that for me.The big letters here arefor me, I have been glaring at the screen all week so my eye's are a mess. Link to comment Share on other sites More sharing options...
LordSms Posted May 27, 2011 Author Share Posted May 27, 2011 (edited) Ok i did that comparing thing. The load orders do appear to be different. This might be because i messed with the load order after or something. I cannot remember but I dont think I did so what would this mean if it is different in the save than it is in the FOMM? Hm.... here are the load orders though: FROM SAVE[X] Fallout3.esm[X] Anchorage.esm[X] ThePitt.esm[X] BrokenSteel.esm[X] PointLookout.esm[X] Zeta.esm[X] CRAFT.esm[X] CALIBR.esm[X] xCALIBR.esm[X] FO3 Wanderers Edition - Main File.esm[X] Mart's Mutant Mod.esm[X] Enhanced Weather - Rain and Snow.esm[X] Xepha's Dynamic Weather.esm[X] SeducingWomen.esm[X] Action for men v1.0.esp[X] FO3 Wanderers Edition - Alternate Travel.esp[X] DarNifiedUIF3.esp[X] YearlingsGlasses.esp[X] Path to Redemption.esp[X] PWSerialKiller.esp[X] GalaxyNewsRadio100[M].esp[X] FF_DestructibleRadios.esp[X] DogMeat_PackMule.esp[X] RZW_PortableBearTraps.esp[X] Takoma Bank - Scattered Keys.esp[X] Mr. Rabies.esp[X] Weighted Bottlecaps [Normal Version].esp[X] Mannequin.esp[X] Mines Explode Faster by FussyGit.esp[X] Old GNR Building.esp[X] OverMightyGold.esp[X] FO3 Wanderers Edition - Main File.esp[X] FO3 Wanderers Edition - DLC Anchorage.esp[X] FO3 Wanderers Edition - DLC The Pitt.esp[X] FO3 Wanderers Edition - DLC Broken Steel.esp[X] FO3 Wanderers Edition - DLC Point Lookout.esp[X] FO3 Wanderers Edition - DLC Mothership Zeta.esp[X] Zan_AutoPurge_SmartAgro.esp[X] boardofeddupe.esp[X] FO3 Wanderers Edition - Followers Enhanced (BrokenSteel).esp[X] DanWessonPPC357(CALIBR).esp[X] Devils Mistress Unique.esp[X] Dragonskin Tactical Outfit.esp[X] DragonskinBonusPack.esp[X] Mart's Mutant Mod.esp[X] AfrosNukaCola.esp[X] DTOMRC3.esp[X] Higher Vehicle Health.esp[X] JunkShop.esp[X] Laurens_Bathroom_poetry_V1.esp[X] LP- Lupin & Gigen 1.0.esp[X] Mart's Mutant Mod - DLC Anchorage.esp[X] Mart's Mutant Mod - DLC The Pitt.esp[X] Mart's Mutant Mod - DLC Broken Steel.esp[X] Mart's Mutant Mod - DLC Point Lookout.esp[X] Mart's Mutant Mod - DLC Zeta.esp[X] Mart's Mutant Mod - Feral Ghoul Rampage.esp[X] Mart's Mutant Mod - Increased Spawns.esp[X] Mart's Mutant Mod - Reduced Wasteland Spawns.esp[X] Mart's Mutant Mod - Zones Respawn.esp[X] Mart's Mutant Mod - Tougher Traders.esp[X] Mart's Mutant Mod - Hunting & Looting.esp[X] Mart's Mutant Mod - Natural Selection.esp[X] Mart's Mutant Mod - Master Menu Module.esp[X] Mart's Mutant Mod - Soft Unleveler Hardcore.esp[X] SeducingWomen_-_override.esp[X] SeducedDLC03.esp[X] SeducingWomen_patch_156.esp[X] Enhanced Weather - Rain and Snow in Fallout.esp[X] Enhanced Weather - Weather Sounds in Interiors.esp[X] Enhanced Weather - Sneak Bonus during Storms.esp[X] Enhanced Weather - REBOOT.esp[X] DarkerInteriorsFallOut3.esp[X] DarkerInteriorsAnchorage.esp[X] DarkerInteriorsThePitt.esp[X] DarkerInteriorsBrokenSteel.esp[X] DarkerInteriorsPointLookout.esp[X] DarkerInteriorsZeta.esp[X] Xepha's Dynamic Weather - Main.esp[X] Xepha's Dynamic Weather - Anchorage.esp[X] Xepha's Dynamic Weather - The Pitt.esp[X] Xepha's Dynamic Weather - Broken Steel.esp[X] Xepha's Dynamic Weather - Point Lookout.esp[X] Xepha's Dynamic Weather - Rain.esp[X] Xepha's Dynamic Weather - Sandstorm.esp[X] Xepha's Dynamic Weather - Dynamic Sneak Bonus.esp[X] AchillesRifle.esp[X] BerettaTwoTone AHJr.esp[X] BerettaTwoTone AH.esp[X] AntiArmorRifle.esp[X] TheFingerOfGod.esp[X] HZ_M92C-DSE_Professional-CALIBR.esp[X] Sete di sangue.esp[X] xCALIBRammo_FWE.esp[X] James Invisible wall bugs remove V2.esp FROM FOMM Fallout3.esmAnchorage.esmThePitt.esmBrokenSteel.esmPointLookout.esmZeta.esmCRAFT.esmCALIBR.esmxCALIBR.esmFO3 Wanderers Edition - Main File.esmMart's Mutant Mod.esmEnhanced Weather - Rain and Snow.esmXepha's Dynamic Weather.esmSeducingWomen.esmFO3 Wanderers Edition - Alternate Travel.espAction for men v1.0.espDarNifiedUIF3.espYearlingsGlasses.espPath to Redemption.espPWSerialKiller.espGalaxyNewsRadio100[M].espFF_DestructibleRadios.espDogMeat_PackMule.espRZW_PortableBearTraps.espTakoma Bank - Scattered Keys.espMr. Rabies.espWeighted Bottlecaps [Normal Version].espMannequin.espMines Explode Faster by FussyGit.espOld GNR Building.espOverMightyGold.espFO3 Wanderers Edition - Main File.espFO3 Wanderers Edition - DLC Anchorage.espFO3 Wanderers Edition - DLC The Pitt.espFO3 Wanderers Edition - DLC Broken Steel.espFO3 Wanderers Edition - DLC Point Lookout.espFO3 Wanderers Edition - DLC Mothership Zeta.espZan_AutoPurge_SmartAgro.espboardofeddupe.espFO3 Wanderers Edition - Followers Enhanced (BrokenSteel).espDanWessonPPC357(CALIBR).espDevils Mistress Unique.espDragonskin Tactical Outfit.espDragonskinBonusPack.espMart's Mutant Mod.espAfrosNukaCola.espDTOMRC3.espHigher Vehicle Health.espJunkShop.espLaurens_Bathroom_poetry_V1.espLP- Lupin & Gigen 1.0.espMart's Mutant Mod - DLC Anchorage.espMart's Mutant Mod - DLC The Pitt.espMart's Mutant Mod - DLC Broken Steel.espMart's Mutant Mod - DLC Point Lookout.espMart's Mutant Mod - DLC Zeta.espMart's Mutant Mod - Feral Ghoul Rampage.espMart's Mutant Mod - Increased Spawns.espMart's Mutant Mod - Reduced Wasteland Spawns.espMart's Mutant Mod - Zones Respawn.espMart's Mutant Mod - Tougher Traders.espMart's Mutant Mod - Hunting & Looting.espMart's Mutant Mod - Natural Selection.espMart's Mutant Mod - Master Menu Module.espMart's Mutant Mod - Soft Unleveler Hardcore.espMart's Mutant Mod - FWE Master Release.espMart's Mutant Mod - FWE Master Release + DLCs.espSeducingWomen_-_override.espSeducedDLC03.espSeducingWomen_patch_156.espEnhanced Weather - Rain and Snow in Fallout.espEnhanced Weather - Weather Sounds in Interiors.espEnhanced Weather - Sneak Bonus during Storms.espEnhanced Weather - REBOOT.espDarkerInteriorsFallOut3.espDarkerInteriorsAnchorage.espDarkerInteriorsThePitt.espDarkerInteriorsBrokenSteel.espDarkerInteriorsPointLookout.espDarkerInteriorsZeta.espXepha's Dynamic Weather - Main.espXepha's Dynamic Weather - Anchorage.espXepha's Dynamic Weather - The Pitt.espXepha's Dynamic Weather - Broken Steel.espXepha's Dynamic Weather - Point Lookout.espXepha's Dynamic Weather - Rain.espXepha's Dynamic Weather - Sandstorm.espXepha's Dynamic Weather - Dynamic Sneak Bonus.espAchillesRifle.espBerettaTwoTone AHJr.espBerettaTwoTone AH.espAntiArmorRifle.espTheFingerOfGod.espHZ_M92C-DSE_Professional-CALIBR.espSete di sangue.espxCALIBRammo_FWE.espJames Invisible wall bugs remove V2.esp Total active plugins: 97Total plugins: 97 maybe this will tell you something. Man I need to send you something for all this help Mechanic. Also same to you blackrampage Edited May 27, 2011 by LordSms Link to comment Share on other sites More sharing options...
LordSms Posted May 27, 2011 Author Share Posted May 27, 2011 I have did the "large address enabler" called FO3_RAM boost. I however did not know about the FWE and MMM compatiblity thing. Thank you BlackRampage. I will try this out. Updated at 5/26 at 8:46 pm central time. Would it be best to install this FWE and MMM compatibility patch through FOMM itself or just straight to the data folder?Just straight to the data folder is, in my opinion, the best option. Did you find the patch by the way? If not, here's the link: http://www.fallout3nexus.com/downloads/file.php?id=4968 Yes i found it thank you. Link to comment Share on other sites More sharing options...
LordSms Posted May 28, 2011 Author Share Posted May 28, 2011 Ok I reviewed your string here and I think I know what to do"I thin I know, Not sure just yet" Based on that last statement about installing mods, I want you to uninstall my mod then reinstate and run the gae. Can you do that for me.The big letters here arefor me, I have been glaring at the screen all week so my eye's are a mess. Ok.. I have done this and i still get this windows error. I have been taking mods out and putting them back in to see which one it might be doign this but so far no luck. Its so hard because this error can happen at such random times. Also what do you mean by you have reviewed my string? Like the mods I have installed? Link to comment Share on other sites More sharing options...
ccmechanic2 Posted May 28, 2011 Share Posted May 28, 2011 The string is the loaded mod list you posted here, I took time out and set up my game exactly as yours and I too revived the error. Very strange indeed. But as it is a holiday week end so I took a break. I finished the big project I had and it is now uploaded. I have reviewed ours and several others to.. What I found were corrupted *.nif files from fomm installs and 3 textured files on disk that were no good. replacing all mods by hand removed the problem. String is a term for thread also. Link to comment Share on other sites More sharing options...
LordSms Posted May 28, 2011 Author Share Posted May 28, 2011 so you found some .nif file from fomm installs and 3 textured files on the disk that were no good? So if i replace all my mods by hand meaning directly to the data folder will fix this problem? Thanks for taking so much time and effort into helping me out and reviving the error. "I finished the big project I had and it is now uploaded. I have reviewed ours and several others to.." What is this refering to if you dont mind me asking? This part confused me sorry. Link to comment Share on other sites More sharing options...
BlackRampage Posted May 28, 2011 Share Posted May 28, 2011 "I finished the big project I had and it is now uploaded. I have reviewed ours and several others to.." What is this refering to if you dont mind me asking? This part confused me sorry.I'll answer that for him, since he's way too busy with it right now. The project he refers to is this: http://www.newvegasnexus.com/downloads/file.php?id=41745&tab=4&navtag=/modules/comments/index2.php?tid=379564|:|fid=41745|:|sort=DESC It's essentially the same as this: http://www.fallout3nexus.com/downloads/file.php?id=15877 Link to comment Share on other sites More sharing options...
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