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Fallout 3 graphical Issues


LordSms

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ah ok.... Well i really want to give you guys something for helping me out so much and I hope that we are able to get this damn windows error under control. I really would like to enjoy my game without this damn error popping up randomly

 

Also you guys are very good to the fallout 3 community. I appreciate you guys taking time out of your days to fix problems like this and to make the game enjoyable for everyone. Bethesda needs to hire you guys or something full time.

Edited by LordSms
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ah ok.... Well i really want to give you guys something for helping me out so much and I hope that we are able to get this damn windows error under control. I really would like to enjoy my game without this damn error popping up randomly

 

Also you guys are very good to the fallout 3 community. I appreciate you guys taking time out of your days to fix problems like this and to make the game enjoyable for everyone. Bethesda needs to hire you guys or something full time.

Oh, I'd love to see them hire CCmechanic so he can correct all of their flaws. :facepalm: (no, this is not a jab at Bethesda)

As for myself, well, I mostly have very different interests which would be of no use to Bethesda. (unless they want to get into politics :tongue: )

Edited by BlackRampage
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There is a political side to the company too, is has to do with their contract obligations. It is a very small world we live in. Contracts are policies, right up your alley. Give it a shot, you never know.http://www.thenexusforums.com/public/style_emoticons/dark/biggrin.gif
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well hopfully we can figure this out about this dang windows error. I reinstalled all the mods and I still get that dang error. I dont know what is going on with it. I hope you all had a good memorial day!
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Shouldn't there be a "navmesh filter esp" or is that for FOOK only?

 

 

I am not sure. Should there be?

No, you're not supposed to use both. Just stick with the "invisible walls bug remove" one and remove the navmesh one.

 

Hmm I don't even know what the original issue of this topic was anymore :tongue: I'll go see and hopefully post an update or something...

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@LordSms you still have that graphics issue I see? Just run The main esm by it's self and tinker with everything , for get all the mods, remove them from the data directory and figure out what on the system is missing. Once you get rid of that problem, you can now start loading up the mods one at a time and test them. I would avoid the DLC packs though sense you have this strange bug on your system Edited by ccmechanic2
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Didnt you get this same error to pop up ccmechanic2? I have loaded every mod one by one but the bug happens at such random times that I cannot figure out which mod is doing. I wish there was something I could look at and it just tell me this is what happened when windows popped this message up.
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ok, update, I just cannot find out what is going on with this crap. I really want to play fallout 3 with all these awesome mods but cannot seem to enjoy it. I figured with all these tools (FOedit, FOMM, FOSE, and archive invalidator) that is out there I would find something that would be able to tell me "hey these mods dont like each other and you cannot run them at the same time or they will give you this windows error message." FOMM and FOedit dont tell me anything. I thought I got this windows error under control by installing through FOMM, so im happy and then the graphical issue comes along, then when i seem to get this graphical issue under control the damn windows error seems to come back. I am so confused and frustrated. I tried to troubleshoot all the mods, but its so hard when the error is so random. They seriously need to have a dump or something that tells you what is causing this error. I hate bugs!

 

 

 

ok found something called Imempool.cpp. What is this? It has something to do with fallout 3. Does this mean anything? Here is what it says:

 

#include "IMemPool.h"

 

void Test_IMemPool(void)

{

IMemPool <UInt32, 3> pool;

 

_DMESSAGE("main: pool test");

gLog.Indent();

 

_DMESSAGE("start");

pool.Dump();

 

UInt32 * data0, * data1, * data2;

 

data0 = pool.Allocate();

_DMESSAGE("alloc0 = %08X", data0);

pool.Dump();

 

data1 = pool.Allocate();

_DMESSAGE("alloc1 = %08X", data1);

pool.Dump();

 

data2 = pool.Allocate();

_DMESSAGE("alloc2 = %08X", data2);

pool.Dump();

 

_DMESSAGE("free0 %08X", data0);

pool.Free(data0);

pool.Dump();

 

data0 = pool.Allocate();

_DMESSAGE("alloc0 = %08X", data0);

pool.Dump();

 

_DMESSAGE("free2 %08X", data2);

pool.Free(data2);

pool.Dump();

 

_DMESSAGE("done");

pool.Dump();

 

gLog.Outdent();

}

 

 

What do you think? It was in my fallout 3 everything folder which is not where my main fallout 3 folder is but where I keep all my fallout 3 mods and stuff that I have downloaded. Anyways just curious if this might have anything to do with the windows errors?

Edited by LordSms
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