M4ltes3r Posted February 29, 2016 Share Posted February 29, 2016 Just a simple question that's been bugging me for a while. Is there a way that I can compile a bunch of armours+variants into one .esm file? I have a lot of armour mods floating around and I simply hate having to look for every single one of them every time I have to re-download the game. All I want is one neat folder with all the armours I need with one .esm file to activate them all (and preferably a simple way to add more armours as well). I don't care how complicated it is, I want to learn :) Thanks in advance! Link to comment Share on other sites More sharing options...
IsharaMeradin Posted March 1, 2016 Share Posted March 1, 2016 If there are no scripts involved in the original mods, you might be able to merge the various plugins into a single ESP using TES5Edit. However, I've never done it so I can't explain how to do it. Link to comment Share on other sites More sharing options...
M4ltes3r Posted March 1, 2016 Author Share Posted March 1, 2016 hmm, I'll have to look around for some tutorials i guess. Meanwhile if anyone else has some ideas? Link to comment Share on other sites More sharing options...
AnuH1 Posted March 3, 2016 Share Posted March 3, 2016 I actually prefer to use Wrye Bash. You can merge multiple mods in Tes5Edit by making one a master, but as for the actual .esp to .esm convertion, Wyre Bash is easier to use. As for Tes5Edit, a neat little tutorial can be found here. Link to comment Share on other sites More sharing options...
LegacyCloud Posted March 4, 2016 Share Posted March 4, 2016 I use Merge Plugins Standalone for the same purpose. It is an advancement of the old old Tes5Edit script and is capable of handling scripts etc. too, though I haven't merged any scripted mods yet as the necessity isn't there for me. Link to comment Share on other sites More sharing options...
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