clp120591 Posted March 1, 2016 Share Posted March 1, 2016 (edited) I did some reading into installing the combination of these mods in order to get them working correctly, but it seems I'm still having to work out a few kinks. Can anyone point me in the right direction on how to fix this? Edited March 1, 2016 by clp120591 Link to comment Share on other sites More sharing options...
Pedrotax Posted March 2, 2016 Share Posted March 2, 2016 The author really ought to make this more clear:Immersive animations sets one animation for a weapon type. The weapon types are: sword, axe/mace and dagger.This means, whether you use dual wield or 1 handed and shield, it will be the same animation. Skyrim by default does not have separate files (that is why the shield is on the wrist in vanilla). The solution? XPMSE. With that you can change the sheath location of many weapons, and the animation will follow the new weapon node. This means you can dual wield on back, and then pull your shield, with the right animations.However, a bit of reading anywhere else online would have given you the solution. Lots of people not reading instructions, it would seem. Link to comment Share on other sites More sharing options...
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