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Question about shield spell (and similiar spells)


g8rk0k

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Shield spells are essentially armor effects tacked on top of the physical armor worn by the character. A 20% Shield adds 20 points to your Armor Rating. There's no reason to craft a shield above 85%, since the game limits Armor Rating to 85, and anything stronger is wasted.

 

Armor Rating (and Shield spells) in the game reduces damage inflicted (translating into straight percentage value, capped at 85), and does not reduce Probability To Hit as you might find in games such as Diablo or the like.

 

Probability To Hit in Oblivion is always 100%. If your character can strike the target, your character will hit the target. Attributes like Agility are designed to preclude stun-lock from a hit.

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