AmeaAya Posted May 29, 2011 Share Posted May 29, 2011 I'm having trouble getting a creature to leave a city door when it is given a travel package. It will run up to the door to the city (Chorrol in this case) and start doing some strange twitchy sit-stand animation that looks glitchy and awkward and is clearly not supposed to happen. They will sit on the door doing this strange bug forever, even if I leave and wait. Is there any way around this or is my entire plan a bust? Link to comment Share on other sites More sharing options...
The_Vyper Posted May 29, 2011 Share Posted May 29, 2011 Increase your creature's intelligence. I can't remember off hand how high it needs to be in order to open doors, so you may need to experiment a bit. Link to comment Share on other sites More sharing options...
AmeaAya Posted May 29, 2011 Author Share Posted May 29, 2011 (edited) Increase your creature's intelligence. I can't remember off hand how high it needs to be in order to open doors, so you may need to experiment a bit. As in the attribute that increases spell damage? Or are you mixing it up with an AI attribute? (confidence, aggression, responsibility, energy level) Nevermind, I figured it out. It didn't work even with 100 Int that's why I questioned you, but when I disabled PC scaling then it worked. Thanks! Edited May 29, 2011 by AmeaAya Link to comment Share on other sites More sharing options...
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