Deleted2725050User Posted May 31, 2011 Share Posted May 31, 2011 Hi everybody, I've used 3ds max for a while now and don't know my way around blender at all. I have an animation that alters a skeleton, and I have them both imported into a scene. I just need to know how to change scaling caused by the animation. It's probably pretty simple I'm sure, but Ive been stumbling around blender tutorials for a couple of days now and all Ive managed to do so far is crash blender. If I can get the animation changed then I can just export the whole thing and delete the parts I don't need in niftskope. Thanks in advance for any suggestions or insights. Link to comment Share on other sites More sharing options...
fore Posted May 31, 2011 Share Posted May 31, 2011 Change to pose mod in 3D view. Type "n", and you will get a little window where you can set scale. :thumbsup: Link to comment Share on other sites More sharing options...
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