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Nexus/FO4 site activity, now vs. November/December. Why so dramatic?


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Away from here and Beths site you'll find little discussion about Fallout 4 and what there is tends to be negative, the future looks bleak, the game lacks depth and mods that add depth won't be made overnight, by the time quest mods and overhauls hit it may well be too late, there'll be few players left to enjoy them.

 

I have to agree. Also in Morrowind, Oblivion, Skyrim, FO3, NV, I rarely approached 100 esps and only after the Creation Kit was released with many mods available.

 

FO4 is so full of holes I already have 100+ esps which are all just little bug fixes/tweaks that should have been patched. Workshop lights, dialogue strings etc.

 

What may save them though is console modding and I'm willing to bet that's what is holding up the CK. When this hits you'll see a big surge for modding.

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I'm Sorry guys, i've been trying to promote the crap outta Fallout 4. My twitter is @HoneyBearSquish and it's full of screenshots and re-tweeted articles and other Fo4 related things ^^

 

 

I also post screenshots on the image sharing function on this site, also trying to teach/spread the word about all the amazing mods. I wish more people could be less cynical and apathetic and really get into this game like i have xP.

 

 

The truly mind boggling thing about it, is that anybody left, i mean i cant leave its way too much fun lolz like my great grandma used to say "Boredom is a lack of intelligence, smart people can entertain themselves with anything" ^^

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Away from here and Beths site you'll find little discussion about Fallout 4 and what there is tends to be negative, the future looks bleak, the game lacks depth and mods that add depth won't be made overnight, by the time quest mods and overhauls hit it may well be too late, there'll be few players left to enjoy them.

 

I have to agree. Also in Morrowind, Oblivion, Skyrim, FO3, NV, I rarely approached 100 esps and only after the Creation Kit was released with many mods available.

 

FO4 is so full of holes I already have 100+ esps which are all just little bug fixes/tweaks that should have been patched. Workshop lights, dialogue strings etc.

 

What may save them though is console modding and I'm willing to bet that's what is holding up the CK. When this hits you'll see a big surge for modding.

 

 

I think it'll pick up a bit but not for long and it'll never get anywhere near Skyrim, there's nothing really to build on. I also think console users are going end up disappointed, those contraptions struggle to run the base game at an acceptable frame rate, they're not going to be able to run a lot of mods. Bethesda have done nothing to manage expectations, I've seen an alarming number of posts on other sites from console users who think they're going to get the PC experience and they get cranky when someone points out that they won't.

 

I can see it being a giant clusterf*#@, reports of broken games are going to put many off and abuse from those with broken games may well put modders off, it's bad enough on the PC but can see it being a lot worse on consoles. PC gamers are used to dealing with buggy and broken stuff from mods to the games themselves, console users aren't, they're used to putting in the disk and having the thing work.

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