martine94 Posted July 19, 2007 Share Posted July 19, 2007 I don't really want teh chameleon thing. As clever and tricky as the assassin's are they arn't mages.I wans't convincing you to use it , I was just saying how hard it it to the guy who sugested it.Should be possible using either PlayMagicEffectVisuals or PlayMagicShaderVisuals.It would be odd if it's that simple :unsure: I don't think it's possible to use on the whole exterior , or is it? Or you will have to use the effect on everything in the exterior ( i don't like the idea of seeing NPCs and flowers floating around in mid-air) I'm not very familiar to the scipting but is it really possible to use thoose effects and scripts on building like objects and material? If it is as simple as you say somebody should really do something like this , Would be mint. Link to comment Share on other sites More sharing options...
Sypron Posted July 20, 2007 Author Share Posted July 20, 2007 Thats besides the point. A 3 story concrete structure the size of a football field doesn't dissapear on a whim. Its not going in. Link to comment Share on other sites More sharing options...
thursti Posted July 20, 2007 Share Posted July 20, 2007 Hmm... but you can't deny that it was a good idea. They might not be mages but look at those skeletal guardians, as far as I know the Dark Brotherhood aren't necromancers. Anyway with the main hall wouldn't it be better to have a statue of sithis or something of the sort and then have the sacrificial altar in another room. Perhaps this time you can use the bethesda door for it. Link to comment Share on other sites More sharing options...
Sypron Posted July 21, 2007 Author Share Posted July 21, 2007 There are no statues of sithis, as I have already mentioned twice. Right now I need help with something else. In the east wing there is an upper floor and basement (as you would know if you've been to cloud ruller). In those two rooms I need an Alchemy area (and garden), a library, a smithy/armory and possibly a training area. Which ones should go ontop and below? Link to comment Share on other sites More sharing options...
thursti Posted July 21, 2007 Share Posted July 21, 2007 the library should go on top, maybe your armory could house a small alchemy garden. Link to comment Share on other sites More sharing options...
Sypron Posted July 22, 2007 Author Share Posted July 22, 2007 I'm still completely lost on how I'm going to work the next bit out. So, Instead, I'm going to start on the elite DB armor. It'll be dark like the shrouded armor, but bulkier like leather and chain. If anyone has any more ideas on the layout of the east wing, please post them. And better yet, draw them down on paper. Link to comment Share on other sites More sharing options...
Sypron Posted July 23, 2007 Author Share Posted July 23, 2007 I'm going to suspend this project indefinitely. The initial spark that drove it has burned out. Maybe I'll start it again next time I get bored s***less or I work out how I want to continue it. Sorry. Link to comment Share on other sites More sharing options...
shadow sun Posted July 23, 2007 Share Posted July 23, 2007 great pics so far, and im really impressed with ideas :) should be a great mod Link to comment Share on other sites More sharing options...
Sypron Posted July 23, 2007 Author Share Posted July 23, 2007 -Ahem-I'm going to suspend this project indefinitely. The initial spark that drove it has burned out. Maybe I'll start it again next time I get bored s***less or I work out how I want to continue it. Sorry.Sorry, projects over. for now. Link to comment Share on other sites More sharing options...
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