KrazyGentleman Posted March 12, 2016 Share Posted March 12, 2016 Goodday, I'm currently making a standalone pistol mod, and I can't seem to find a sightingnode like Fallout:NV had. How has this been changed? Kind regards, RiverNL Link to comment Share on other sites More sharing options...
TrickyVein Posted March 12, 2016 Share Posted March 12, 2016 Unfortunately, the straightforward and easily accessible way to change iron sights for weapons in New Vegas isn't used in Fallout 4. Instead, weapon modifications (OMODs) use the following three properties to adjust a weapon's sights: ZoomDataCameraOffsetXZoomDataCameraOffsetYZoomDataCameraOffsetZ Values are relative to where sight modifications are attached to the base weapon, usually the receiver, under BSConnectPoint::Parents and usually named some variation of P-Scope. Values should also take into account how many units above said attach point the player should actually be looking down the sights. Link to comment Share on other sites More sharing options...
KrazyGentleman Posted March 15, 2016 Author Share Posted March 15, 2016 Sorry for the late response. Thanks for clearing that up, I was looking everywhere, now I know where to find it and learn some more about it. Thanks! Link to comment Share on other sites More sharing options...
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