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Are there any 'respawn' mods or mob number increase mods?


webkilla

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Ok... fallout 3 - got all the expansions, good times

 

however, for Oblivion I once, many OS changes and reformats ago, had this mod that made it so that randomly spawning mobs spawned in greater numbers instead of just spawning more difficult mobs (so instead of a single high lvl undead, I'd get 10 zombies instead...)

 

I was wondering if there was anything remotely like that for Fallout 3? I've been looking at Mart's Mutant Mod - but it seems a bit too extensive in what it does. I want more, just not overkill. It doesn't have to introduce new monsters, just more.

 

also, anything to enable some kind of 'respawning' of mobs at non-quest-related sites? like raider camps and such, a mod that repopulates them after a week or so after it having been cleared out?

 

 

I'm just wondering if something like this exists?

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The funny thing is that you actually already posted the solution yourself: Marts Mutant Mod.

 

Lets see:

Random spawning mobs in non-quest area's? Check

Re-spawning of mobs in non-quest area's? Check

 

MMM really is the mod you're looking for. Also, id you don't like it adding new races, you can disable all that. You can also modify for yourself whether it spawns just a little more enemies up to half an army spawning in a singe location.

 

Just give it a try and you'll see.

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