seekingthesun Posted March 18, 2016 Share Posted March 18, 2016 I've tried searching my computer but I cannot find the directory where the plugin that I created is physically stored. I kind of need to get access to it. Is there some way to export the file with Fo4edit to a custom location? I know that it's active on my game itself i just cannot find where it is Link to comment Share on other sites More sharing options...
chucksteel Posted March 18, 2016 Share Posted March 18, 2016 FO4edit saves the new plug-in in your games Data Folder so it would be Steam/SteamApps/common/Fallout 4/Data. You can't have FO4edit save to any other location. Link to comment Share on other sites More sharing options...
zilav Posted March 18, 2016 Share Posted March 18, 2016 If you press F5 in the latest build you can actually :laugh: Link to comment Share on other sites More sharing options...
chucksteel Posted March 18, 2016 Share Posted March 18, 2016 Really!!!! WOW!!! That's good to know. :thumbsup: Link to comment Share on other sites More sharing options...
zilav Posted March 18, 2016 Share Posted March 18, 2016 Really!!!! WOW!!! That's good to know. :thumbsup:People asked for this since FO4 can hot reload plugins, so you can save and test edits without restarting xEdit and the game itself.http://forums.nexusmods.com/index.php?/topic/3550850-faster-way-to-work-with-fo4edit/page-2&do=findComment&comment=32920700 Link to comment Share on other sites More sharing options...
seekingthesun Posted March 19, 2016 Author Share Posted March 19, 2016 Really!!!! WOW!!! That's good to know. :thumbsup:People asked for this since FO4 can hot reload plugins, so you can save and test edits without restarting xEdit and the game itself.http://forums.nexusmods.com/index.php?/topic/3550850-faster-way-to-work-with-fo4edit/page-2&do=findComment&comment=32920700 Really? I can edit it, make changes and not have to relauch? Link to comment Share on other sites More sharing options...
zilav Posted March 19, 2016 Share Posted March 19, 2016 Read that linked thread. Link to comment Share on other sites More sharing options...
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