ThoraldGM Posted March 19, 2016 Share Posted March 19, 2016 I started the groundwork for adding a female guard to Diamond City SWAT. I'm guessing I will have to copy a guard as new record so the navmesh for patrolling ("running the bases") will be there. And use Face Ripper to swap in a female head in addition to changing other properties to female. I read that previous Fallouts have records searchable by voice actor, so I'm hoping that will be the case with the CK. I found three actresses who mainly voiced soldiers, synths, and raiders... and I want to browse their dialogues to copy useful, generic lines. The other option would be custom voice work, but I'm all about using vanilla assets when possible. Mainly to see if it can be done. Link to comment Share on other sites More sharing options...
TeamBacon Posted March 19, 2016 Share Posted March 19, 2016 I have a spreadsheet of all the lines that can be organized by voice actor. Not really sure what good it will do without the Creation Kit though. I just use it to look up the file names for dialogue I am going to be using in my quests. Link to comment Share on other sites More sharing options...
ThoraldGM Posted March 19, 2016 Author Share Posted March 19, 2016 That sounds useful. I think I have the no-CK blues. There's lots of stuff to work on, but I've been trying out mods and taking screenshots instead. Link to comment Share on other sites More sharing options...
PoliteRaider Posted March 19, 2016 Share Posted March 19, 2016 If you import Full Dialogues and Voice Files List by Zilav into excel you can sort it easily enough by voice actor. Although A) expect it to take a while, it's a big file. First thing I did was split off the player and NPC dialogues into two separate files just to improve performance.B) There are some mistakes, not by Zilav but in the game files themselves, with the wrong voice actors being listed. Link to comment Share on other sites More sharing options...
seekingthesun Posted March 19, 2016 Share Posted March 19, 2016 Not only are each of the lines available, with voice actors but there's even notes within the files called "Script notes" which are memos from Kal, the voice director at Bethesda to the voice actors themselves. Link to comment Share on other sites More sharing options...
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