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Cyrodiil surrounded by water


iamdoctortran

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Is it possible for a modder to completely remove the land around Cyrodiil and replace it by open water (like was in Morrowind)? I think its lame that modded landmasses are only accessible through Oblivion-style gates; it really breaks the immersion. Ther isnt enough water in Oblivion and i feel like a potentially cool gameplay and modder mechanic is wasted.

 

P.S.

I'm no modder so I haven't got the best idea of what is possible.

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If you're wanting more islands and such, there isn't enough area around anvil since there are several mods which already make use of it. Really, the only reasonable alternative would be a seperate worldspace. It doesn't require use of oblivion style gates or instant portals, someone could add a ship which you have to board to get to a new set of islands, but that can be a bit complicated, and takes longer for the player to go from one place to another.

 

You really can't build around the current Tamriel worldspace since worldspaces are limited to 4 quads (each quad 99x99 cells). While there is a large chunk of area south of skingrad, that is part of another provence, and wouldn't make any sense being a large sea.

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If you're wanting more islands and such, there isn't enough area around anvil since there are several mods which already make use of it. Really, the only reasonable alternative would be a seperate worldspace. It doesn't require use of oblivion style gates or instant portals, someone could add a ship which you have to board to get to a new set of islands, but that can be a bit complicated, and takes longer for the player to go from one place to another.

 

You really can't build around the current Tamriel worldspace since worldspaces are limited to 4 quads (each quad 99x99 cells). While there is a large chunk of area south of skingrad, that is part of another provence, and wouldn't make any sense being a large sea.

Yes yes , It's been done several time with a bunch of pirate mods , Adding seperate world spaces is a good idea but doesn't really give you the feeling that That it is a part of cyrodiil , And no , Making new islands (depending on the size of the island and the distance of the islands) isn't that hard , Maybie to add a pilotable ship to steer beetween the existing islands , Check out ''Pirates island beta'' it's a good mod tho it isn't really what i meant.

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You really can't build around the current Tamriel worldspace since worldspaces are limited to 4 quads (each quad 99x99 cells). While there is a large chunk of area south of skingrad, that is part of another provence, and wouldn't make any sense being a large sea.

 

A Quest with a geological cataclysm might be able to explain sunken lands and islands south of Skingrad. The Khajitii would be upset, that their homeland is now Water World ( they don't like water? ) but at least traveling to that area wouldn't require a teleport gate.:)

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