montybrad Posted June 8, 2011 Share Posted June 8, 2011 (edited) Description This mod adds a large ghoul infested factory to FONV. Coming soon!!!http://img190.imageshack.us/img190/8798/deadfactory.jpghttp://img846.imageshack.us/img846/5562/screenshot208l.jpghttp://img844.imageshack.us/img844/8059/screenshot218pf.jpghttp://img571.imageshack.us/img571/6784/screenshot210n.jpgTitle graphics by animatorjim Edited June 12, 2011 by montybrad Link to comment Share on other sites More sharing options...
ccronin Posted June 8, 2011 Share Posted June 8, 2011 (edited) Images don't work. Try uploading them to imageshack and cutting and pasting the "embed image in forum" code in between some spoiler tags ("[ spoiler ]" and "[ /spoiler ]", no quotes, no spaces) Edited June 8, 2011 by ccronin Link to comment Share on other sites More sharing options...
eLucifer Posted June 12, 2011 Share Posted June 12, 2011 (edited) I'm sorry, but the exterior looks like you just copied the steelyard area from the Pitt. Correct me if I'm right please, but at least the textures and the buildings look just the same. Edited June 12, 2011 by eLucifer Link to comment Share on other sites More sharing options...
rowtjack07 Posted June 12, 2011 Share Posted June 12, 2011 Description This mod adds a large ghoul infested factory to FONV. Coming soon!!!http://img190.imageshack.us/img190/8798/deadfactory.jpghttp://img846.imageshack.us/img846/5562/screenshot208l.jpghttp://img844.imageshack.us/img844/8059/screenshot218pf.jpghttp://img571.imageshack.us/img571/6784/screenshot210n.jpgTitle graphics by animatorjim Looks really cool, but where will it be situated because judging by the Pitt sky dome it is in a cuistome world. Link to comment Share on other sites More sharing options...
montybrad Posted June 12, 2011 Author Share Posted June 12, 2011 (edited) :P Edited July 20, 2011 by montybrad Link to comment Share on other sites More sharing options...
montybrad Posted June 12, 2011 Author Share Posted June 12, 2011 (edited) Looks really cool, but where will it be situated because judging by the Pitt sky dome it is in a custom world. Thank you. The factory is accessible via utility tunnels in Good Springs that lead west beneath the cliffs and outside the vanilla game space. Technically it is in its own world space which allows me to change the climate. Edited July 20, 2011 by montybrad Link to comment Share on other sites More sharing options...
montybrad Posted June 12, 2011 Author Share Posted June 12, 2011 (edited) Images don't work. Try uploading them to imageshack and cutting and pasting the "embed image in forum" code in between some spoiler tags ("[ spoiler ]" and "[ /spoiler ]", no quotes, no spaces) Thanks ccronin, I used imageshack and thanks for the spoiler tags too! Edited June 13, 2011 by montybrad Link to comment Share on other sites More sharing options...
Quetzlsacatanango Posted June 12, 2011 Share Posted June 12, 2011 Elucifer has been making lots of snarky, unnecessary comments lately. Just ignore him, that's what I have been doing. I think it looks pretty cool. Good luck with it. Link to comment Share on other sites More sharing options...
montybrad Posted June 13, 2011 Author Share Posted June 13, 2011 Elucifer has been making lots of snarky, unnecessary comments lately. Just ignore him, that's what I have been doing. I think it looks pretty cool. Good luck with it. Thanks and thanks again Quetzlsacatanango :) Link to comment Share on other sites More sharing options...
cambragol Posted June 13, 2011 Share Posted June 13, 2011 The lighting and interiors look great. I am surprised that you opted for a new cell and building, but I suppose that gave you lots of freedom to create a unique, sprawling complex. I look forward to further updates. Link to comment Share on other sites More sharing options...
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