STZoro Posted June 9, 2011 Share Posted June 9, 2011 With Oblivion console commands possible create gold, lockpick, repair hammer and other things... but I never tried to create creature with console command... I asked friend: "It's possible to create monster with console command..." He's said: "Yes, but I don't know how exactly...But this is possible..." I think this can help me with screenshoting...Creating monsters without need to create mod for this... What's code need to write to create goblin, wolf or other creature near player? ...Sorry, my english a bit crappy... Link to comment Share on other sites More sharing options...
ub3rman123 Posted June 9, 2011 Share Posted June 9, 2011 You'll need to use the editorID of the monster along with the "placeatme" command. The list of editorIDs for most monsters can be found on these two pages: Animals and Monsters. Once you have the ID, you can use the command to spawn the monster. Placeatme functions by spawning the object/creature in question at the player's location. Example: player.placeatme 00002DBC, 1,1,1 In this case, it will spawn a troll at the player. The "player" section is the reference it will be spawned at. The code is on the pages I linked, and the 1,1,1 is the coordinates to define which direction of the player it will be spawned. If you're just posing for screenshooting, 1,1,1 will suit. For more in-depth, though, the first 1 is along the X axis, the second the Y, then the third Z. If the monsters attack you or won't hold still, I suggest also using the console command TAI to disable their AI so they don't move. Link to comment Share on other sites More sharing options...
STZoro Posted June 9, 2011 Author Share Posted June 9, 2011 (edited) [DELETED] Edited June 12, 2011 by STZoro Link to comment Share on other sites More sharing options...
Recommended Posts