KawiRider Posted July 20, 2007 Share Posted July 20, 2007 Is there a mod that changes the way you earn skill points from certain books? Specifically, I'd like to see a mod that increments some modifier value that helps you train "faster" instead of giving you one point toward that skill. For example: I pick up a book that would normally increase my Block attribute by one point. Instead of giving me the point, my "Block" attribute multiplier is increased by 0.05. Now I can train my Block attribute faster by a factor of +0.05 for all levels. Is this possible? Thanks. Forgot I posted this, lol. Any ideas? EDIT: Posts merged. Please don't bump, it's against the rules. Thank you. ^^ - Switch Link to comment Share on other sites More sharing options...
SephHexenWR Posted July 24, 2007 Share Posted July 24, 2007 It's certainly possible to have a book do more than just teach a skill, though looking over the stats list, it would appear as if the specific skills don't have their own speed modifiers. All you would need to do is add this script to any book: short doOnce begin OnActivate activate if doOnce == 0 ;insert code to activate here set doOnce to 1 endif end begin OnEquip player if doOnce == 0 ;insert same code here set doOnce to 1 endif end That would do it. Just attach the script to the book, add in what effect you want, and you're done! I'm sorry I couldn't help with your specific attribute request, but if you're just looking for creative ways to use books, then I'm actually working on that now. I should have it done by tonight or tomorrow, assuming I don't throw in a dungeon to house the books (which I probably will not). Hope this helped! Link to comment Share on other sites More sharing options...
KawiRider Posted July 25, 2007 Author Share Posted July 25, 2007 Thanks for the response! So you don't think there is a way to modify the rate at which a skill can be learned? I thought Oscuro's Oblivion Overhaul did something similar, but maybe I'm mistaken. @ Switch: My apologies! :) What's a more appropriate way of asking the same question again without violating forum rules? Link to comment Share on other sites More sharing options...
IonDune Posted July 25, 2007 Share Posted July 25, 2007 Thanks for the response! So you don't think there is a way to modify the rate at which a skill can be learned? I thought Oscuro's Oblivion Overhaul did something similar, but maybe I'm mistaken. @ Switch: My apologies! :) What's a more appropriate way of asking the same question again without violating forum rules? I believe that what OOO did was make it so that ALL skills leveled faster/slower. The problem is that it would either be very hard or absolutely impossible to make it so that one skill was modified to level faster, as it doesn't seem that there are any functions or game settings that alter the leveling rate for one skill specifically. Link to comment Share on other sites More sharing options...
KawiRider Posted July 25, 2007 Author Share Posted July 25, 2007 I believe that what OOO did was make it so that ALL skills leveled faster/slower. The problem is that it would either be very hard or absolutely impossible to make it so that one skill was modified to level faster, as it doesn't seem that there are any functions or game settings that alter the leveling rate for one skill specifically. Ah, I see. Well, thank you for the clarification. I wonder if there is another means to accomplish something similar to what I'm looking for. I have done no modding yet (waiting until I finish the main quest), but it's nice to have an idea of what's possible and what isn't. Guess I'll be hitting the tutorial books soon! Link to comment Share on other sites More sharing options...
Switch Posted July 26, 2007 Share Posted July 26, 2007 @ Switch: My apologies! :) What's a more appropriate way of asking the same question again without violating forum rules?Well I think you can double post/ask the same question again in your thread if say an hour or more have passed and you supply some new information with it - like you've been trying to fix it, this is what you've done etc but still need help. See the rules for details of the dos and don'ts. ;) Link to comment Share on other sites More sharing options...
Abramul Posted July 26, 2007 Share Posted July 26, 2007 There are experience multipliers for each skill, under Character->Skills. While I doubt that there's a function in Vanilla that can change these during the game, an OBSE function that does so might be feasible. Can't hurt to ask. Link to comment Share on other sites More sharing options...
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