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Light problem with the GECK


eLucifer

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Any objects of light that I draw from the Object Window into the Render Window, or any of those that I duplicate and drag to another location, do not illuminate their surroundings. That is to say the lights I drag from the Object Window or copy from the Render Window do not work. I can still see the bulb symbol, but it does not illuminate anymore. Same goes for ingame lights that I added to the game. What do you think might be causing this?
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It's a geck bug, lights no longer work in NV Geck. If you press F5 five though, it will refresh the screen and show illumination. However, if you move the light afterwards, the illumination will disappear again.
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