radiumskull Posted March 25, 2016 Share Posted March 25, 2016 ADA! http://i.imgur.com/DVYMJZO.jpg?1 Please. http://i.imgur.com/yJ9OTxm.jpg?1 Get Out. http://i.imgur.com/3D9zHK9.jpg?1 Of My. http://i.imgur.com/3nnKOeP.jpg?1 Face. Something's definitely wrong with ADA's collision detection, because she CONSISTENTLY gets all the way in my player's face, then backs up slowly. Plus, she frequently won't move out of my way when I'm trying to move forward. To the point where I played most of the bot fights by hanging back and letting her engage at point-blank range, then getting damaged into 3-O (Out Of Order). Here's how she likes to show up in Sanctuary: http://i.imgur.com/R3wL4AF.jpg?1 Anyone have a similar experience? Link to comment Share on other sites More sharing options...
AtmaDarkwolf Posted March 28, 2016 Share Posted March 28, 2016 EXCEPT when your attempting to talk to her, then she just backs away JUST out of range of 'conversation' so you have to start over again LOL Link to comment Share on other sites More sharing options...
CyrusAmell Posted March 28, 2016 Share Posted March 28, 2016 (edited) My biggest problems with these bots is that if you walk by them when you have stashed them in a settlement they will latch onto your view unless you run away or tell them "it was a mistake." They're robots, they shouldn't be bothering you unless you approached them and initiated the dialogue. Is there a way to fix this issue? Edited March 29, 2016 by CyrusAmell Link to comment Share on other sites More sharing options...
Fatalmasterpiece Posted March 28, 2016 Share Posted March 28, 2016 Yep, after really trying to have ADA as a companion I gave up when she can't go where commanded, spawns in the players face and on top of other characters. Their pathing and collision is horrendous and even worse than vanilla FO4 companions which is hard to believe. Link to comment Share on other sites More sharing options...
Recommended Posts